Iron Hides is a weird western fantasy in which the Land is alive and deadly. Our main story follows four Dogs on their never-ending Odyssey across a wide and varied landscape, doing their best to keep themselves and others alive, and mitigate the age-old conflict between humanity and nature.
With their old friend Davis in tow, the Dogs stumble upon a little town on the prairie. Hig narrowly avoids the tall grass, Emmet appreciates the finer things, Ines is a model houseguest, and Zadie dreams up a new friend.
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With their first mystery closed, the Dogs face their greatest threat yet: slaphappy players on an open field.
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With the Marlow twins eager to issue swift justice, and Hig and Ines eager to just discuss the issue, Adrianna has escaped. As she is now the Dogs' only hope to knowing if the townspeople can be helped, it’s time to give chase.
Left alone with Zachary and Adrianna, the Dogs get to asking questions and try to find a rhyme or reason behind the disappearing people.
Trigger Warning for Gore (Vaguely Described): 24:20 - 24:30
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The two groups reconvene and share what they've found. A new arrival is visited, and Emmett takes a fall.
In the aftermath of the sheriff's shocking death, the Dogs search for answers and uncover that not everything was pleasant about this mining town. Inés and Emmett investigate the quarry. Hig helps Florence find love.
Hig, Inés, Emmett, and Zadie, four of the Land's chosen Dogs, arrive in a town under fire after a bolt from the blue shakes up local law enforcement.
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