In the tropical-island region known as the Frees, magic is growing stronger, and gunpowder is becoming less reliable. Amid this world of "swashbuckling, intrigue, and a dash of magic," two adventurers literally run into each other and are forced to fight together against pirates, sinister assassins and powerful merchant families, in the process developing a most unlikely friendship.
Tesca and Kayrla discuss Grivus's offer and speculate on the Duke's response.
Captain Grivus tells his story, and offers the Duke an intriguing proposition.
The morning after the fete, the Duke and his officers begin piecing together the jumbled events of last night.
Tesca and Kayrla must work together to stop the assassin before he makes his escape.
The assassin strikes, with only Tesca standing between him and Duke Stephen.
Kayrla must convince one of the guards, not all of whom know she's become one of the Duke's spies, to follow her orders.
Kayrla and Grivus discover a body on the grounds, another victim of the assassin, then are found next to the corpse as the alarm is raised.
Tesca receives Kayrla's warning and begins making plans to escort the Duke safely back to his private chambers.
Kayrla takes a gamble and enlists the Sabrian exile Captain Grivus to take her warning to Tesca for her. But Grivus won't do it for free.
Escaping onto the estate grounds, Kayrla doesn't know whom to trust as she seeks a way to warn Tesca and the Duke of the assassin's presence.
Your feedback is valuable to us. Should you encounter any bugs, glitches, lack of functionality or other problems, please email us on [email protected] or join Moon.FM Telegram Group where you can talk directly to the dev team who are happy to answer any queries.