An in depth look at games, gamers, and why we play
Jack and Eric discuss how luck affects board games
00:00 Intro
02:04 Games We've Played
16:18 2025 Luck in Board Games
56:58 1st Listener Question - Our take on how luck in board games has evolved?
01:03:43 2nd Listener Question - Only No-Luck games or Only Medium-Luck Games?
1:06:26 3rd Listener Question - Our thoughts on games that feature negative emotions?
Jack and Eric discuss what 2025 will look like for the board game industry as we know it
00:00 Intro
01:23 Games We've Played
26:20 2025 Board Game Industry Outlook
01:04:49 Listener Questions
Eric and Jack chat about our experiences and tips for teaching games.
00:00 - Intro
02:16 - Games we've been playing
20:41 - Teaching Games
58:11 - Listener questions
Links:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Eric and Jack sit down to talk about our experience and the games we played at PAX Unplugged 2024. You can watch the video for this chat on our youtube channel here: https://youtu.be/TX0A9JFHtak
00:00 - Releasing a game at GenCon
04:33 - Did River of Gold start as an L5R Game?
09:25 - Working with an imprint of Asmodee
11:34 - Why no solo mode?
14:55 - Developing the linear aspect of the game
18:32 - Commercial pressures for success
21:24 - Motivation to become a designer
25:13 - What makes a good sell sheet & game pitch?
27:18 - Dream universe to adapt into a board game
31:34 - What's next for Keith & River of Gold?
Links:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
00:00 - Intro
03:42 - From editing to design
04:42 - What makes a good rule book?
07:53 - Why big floppy rulebooks?
10:15 - Root 4 a New Hope
11:42 - Big box for all your stuff?
14:57 - What's the pitch room like for Root content?
22:21 - What was the starting point?
25:50 - Clockwork & hirelings support
28:26 - Coolest part of the expansion?
31:06 - Reach and player count for new factions
32:31 - Long public development process
35:05 - Involvement in art direction
38:49 - What still needs development?
44:46 - What's the 3rd element of the expansion?
47:40 - What other games are cookin' at Leder?
Links:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
00:00 - Intro
01:42 - Different approach than with Distilled?
04:21 - Did you always plan on publishing in addition to design work?
07:17 - How do publication concerns impact game design?
09:45 - What sets Luthier apart from other games?
13:19 - Was there hesitation over the complexity level?
17:11 - How much do you design for the catalog?
20:27 - Did the long public exposure impact development?
24:26 - How was working with Vincent Dutrait?
29:27 - How much did you dictate art style and aesthetic?
33:01 - Should luck and randomness be proportional to a game?
35:28 - Is randomness necessary for modern games?
Links:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
The backer kit campaign for Ahoy: New Horizons launches November 14, 2023 here: https://www.backerkit.com/call_to_action/fd610745-96dd-4289-839e-ac0757c468bd/landing
00:00 - Intro & genesis of the expansion
02:04 - What type of expansion is this
04:09 - New factions, same limitations?
04:46 - Solo considered?
06:09 - Approach to figuring out what to expand
08:15 - Smugglers in a 2 player game?
10:48 - What makes a good game developer?
13:14 - Leder & external designs
16:10 - ARCS internal pitch & development
20:41 - Role of market research & staying up on games
24:13 - Early transparency & impact on creativity
29:36 - Minnesota & Board Games
32:00 - What makes a Leder game?
Links:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Earthborne Rangers is the exciting new cooperative, open-world adventure game that I highly recommend. You can find our review here: https://youtu.be/uX91cv5H43M?si=m6WW_zI7V3BLKILx
00:00 - Earthborne Rangers background
05:25 - Inspiration for the setting
12:51 - 15 years with Fantasy Flight Games
21:27 - Creative director and leaving FFG
28:23 - Earthborne's commitment to sustainability
36:24 - How to teach and tutorialize games better
46:24 - Challenges designing an open world adventure
54:01 - Now and future Earthborne
Links:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Freelancers is the new crossroads game from Plaid Hat Games. Timestamps are below, pre-order here: https://www.plaidhatgames.com/news/2023/03/30/announcing-freelancers-crossroads-game/
00:00 - Introduction & feelings leading up to release
04:26 - The Plaid Hat Way
06:10 - Starting Board With Life
11:00 - Freedom & flexibility in the design process
13:53 - What defines a crossroads game?
17:49 - Freelancers' art direction
21:32 - Setting
24:32 - Character creation
27:07 - Gameplay, saving & progress
30:08 - Emergent elements?
33:35 - Designing to player count
38:44 - The lost mechanical germ
42:25 - What caused this apocalypse
44:51 - What's on the horizon?
Links:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Prefer audio? Check out this interview on our pod channel. Also, go check out Tim and the rest of the BGHT team at: https://boardgamehottakes.com
00:00 - Intro
03:43 - Getting games played for the podcast
08:21 - Evolution of tastes
14:30 - Vested interest in recruiting gamers
17:58 - Gaming history starting with MTG
24:25 - Converting to board games
30:06 - Goals for the podcast
33:40 - Cost of content creation
41:16 - Other pursuits & passions (and movies!)
51:00 - Importance of theme and presentation
56:42 - Upcoming shows
Links:
Our Site - https://www.cardboardherald.com
Our Video Channel - https://www.youtube.com/TheCardboardHerald
Our Twitter - https://twitter.com/CardboardHerald
Our Patreon - https://www.patreon.com/user?u=9669551
Your feedback is valuable to us. Should you encounter any bugs, glitches, lack of functionality or other problems, please email us on [email protected] or join Moon.FM Telegram Group where you can talk directly to the dev team who are happy to answer any queries.