Game Developer Podcast

GameDeveloper.com

Find out how video games get made! The official podcast for GameDeveloper.com brings you illuminating conversation and commentary from brilliant people in the video game industry. Hosted by Game Developer publisher Alissa McAloon and editor-in-chief ...

  • 58 minutes 19 seconds
    Carving out a Creative Career with Deborah Chantson
    Danielle is joined by Deborah Chantson, Writer and Narrative Designer at Sticky Brain Studios Inc., to discuss her multifaceted career writing for games, interactive media, TV and short films, as well as her gorgeous forthcoming folklore adventure game, Rooster. Wishlist Rooster on Steam: https://store.steampowered.com/app/1834220/Rooster/ Stay on top of the latest news: https://www.gamedeveloper.com/latest-news
    28 September 2024, 7:00 am
  • 53 minutes 41 seconds
    #46 - Preserving the Past With Charles Cecil
    Danielle sits down with legendary adventure game designer Charles Cecil, cofounder of Revolution Software, to discuss the upcoming remake of Broken Sword - Shadow of the Templars, the difference between classic and modern adventure gamers, the infamous "goat puzzle," finding that hint system sweet spot, and a lot more. Learn more about GDC Showcase: https://showcase.gdconf.com/ Check out Broken Sword - Shadow of the Templars: Reforged on Steam: https://store.steampowered.com/app/2544110/Broken_Sword__Shadow_of_the_Templars_Reforged/
    23 August 2024, 7:00 am
  • 1 hour 23 seconds
    #45 - On the Unionization Frontlines with Autumn Mitchell, Emma Kinema and Chris Lusco
    Hot off the heels of major unionization wins at Blizzard Entertainment and Bethesda Game Studios, Senior Editor Bryant Francis is joined by Emma Kinema of the CWA, as well as Autumn Mitchell and Chris Lusco of Bethesda Softworks, to discuss the ongoing surge of organizational efforts sweeping the video game industry. Read more about the new unions at Blizzard and Bethesda: https://www.gamedeveloper.com/production/over-500-blizzard-entertainment-workers-form-wall-to-wall-union SAG-AFTRA performers call strike against major game studios over AI: https://www.gamedeveloper.com/production/sag-aftra-authorizes-video-game-actor-strike-over-ai Read Bryant's piece on Project 2025 and its potential impact on game developers: https://www.gamedeveloper.com/business/how-will-project-2025-impact-game-developers-
    26 July 2024, 7:00 am
  • 59 minutes 23 seconds
    #44 - Be like Obsidian: Key Takeaways from Summer Game Fest 2024
    With Summer Game Fest 2024 and its commingling events safely behind us, it’s finally time for everyone’s favorite part of video game announcement season: the post-show analysis! Danielle is joined by Senior Editor Bryant Francis and News Editor Chris Kerr for an in-depth discussion of everything that Sony, Microsoft and Geoff Keighley brought to the table, as well as our favorites from Day of the Devs and a few choice words on raw incompetence. Read Phil Spencer's controversial defense of Xbox layoffs: https://www.gamedeveloper.com/business/phil-spencer-deems-xbox-layoffs-very-hard-but-needed-for-sustainable-business- Scope the rest of our SGF 2024 coverage: https://www.gamedeveloper.com/keyword/summer-game-fest Get the latest from our newsletter: https://gd-resources.gamedeveloper.com/free/w_gamf01/prgm.cgi
    12 June 2024, 7:00 am
  • 38 minutes 6 seconds
    #43 - Behind the GDC Scenes With Beth Elderkin and Sam Warnke
    Danielle is joined by GDC Content Marketing Manager Beth Elderkin and Conference Producer Sam Warnke to discuss the secret, year-round work that goes into orchestrating everyone's favorite developer-focused conference. Follow us on TikTok: https://www.tiktok.com/@official_gdc Check us out on Twitter: https://twitter.com/Official_GDC
    15 May 2024, 7:00 am
  • 1 hour 28 minutes
    # 42 - What to do about Game Engines with Rez Graham and Bryant Francis
    In this two-part episode of the Game Developer Podcast, Editor in Chief Danielle Riendeau finds the answers to these questions (and others!) by speaking with Rez Graham, senior AI programmer and Director of Game Programming at the Academy of Art University’s School of Game Development, as well as Game Developer Senior Editor Bryant Francis. Find Rez on Twitter at https://twitter.com/rezibot Peep his GDC talk on rolling your own game engine at https://schedule.gdconf.com/session/independent-games-summit-a-case-for-making-your-own-engine/901862
    24 April 2024, 7:00 am
  • 59 minutes 1 second
    #41 - Road to the IGF 2024 With Joel Couture
    Danielle is joined by veteran indie beat journalist Joel Couture to discuss his annual "Road to the IGF" series. With every 2024 Independent Games Festival finalist interviewed, which conversations stick out the most? And how can you, our beloved developers, best prepare for an interview? Find out!! Complete Road to the IGF coverage can be found at https://www.gamedeveloper.com/keyword/road-to-the-igf Find Joel at https://twitter.com/Joel_Couture Learn about the IGF at https://igf.com/ Discover the rest of GDC 2024 at https://gdconf.com/
    13 March 2024, 7:00 am
  • 54 minutes 53 seconds
    #40 - Accessibility and Fancy Footwork With GLYDR's John Warren
    Danielle is joined by John Warren, CMO of hardware startup GLYDR, to discuss accessibility in video games, GLYDR's new foot-based controller, the hardware Kickstarter meta, filming fake VR accidents with your wife, weathering a tumultuous industry, and of course, Peanut Butter the Speedrunning Dog. For more on GLYDR, check out http://www.feetlegal.com/ Submit a post to the Game Developer Blog at https://reg.gdconf.com/blog-submission And GDC 2024 is just around the corner; March 18-22! https://gdconf.com/
    21 February 2024, 8:00 am
  • 1 hour 4 minutes
    #39 - Trends and Takeaways from the 2024 State of the Game Industry Report
    On Episode 39 of the Game Developer Podcast, we’re digging into this year’s GDC State of the Game Industry Report. Join host Danielle Riendeau and a rotating cast of editors, analysts, and experts as they share the key takeaways from the 2024 report and discuss how those factors will impact the game industry moving forward. This month we’re joined by senior editor Bryant Francis and community editorial coordinator Holly Green from the Game Developer team, games tech research director Dom Tait and principal analyst Liam Deane from the Omdia team, and content marketing manager/State of the Game Industry project lead Beth Elderkin from the GDC team. Listen to the episode to hear data and commentary on topics like industry layoffs, game engine trends and switch ups, unionization and studio conglomeration concerns, generative AI ethics and usage, and more. Be sure to check out the full report on the GDC website for deeper looks at the data, commentary from developer participants, and many more important topics beyond the above. Useful Links: GDC 2024 State of the Game Industry Report https://reg.gdconf.com/state-of-game-industry-2024 Game Developer State of the Game Industry Coverage https://www.gamedeveloper.com/keyword/state-of-the-game-industry-report Game Developer Blog Submissions https://reg.gdconf.com/blog-submission GDC 2024 (March 18-22, 2024) https://gdconf.com/ Omdia https://omdia.tech.informa.com/advance-your-business/media-and-entertainment/games-tech-intelligence-service
    25 January 2024, 8:00 am
  • 1 hour 28 minutes
    #38 - (Very Casual) GOTY 2023
    The GameDeveloper crew sits down to discuss its favorite games of 2023, including Alan Wake 2, Dredge, Immortals of Aveum, Forspoken, El Paso Elsewhere, Baldur's Gate 3, and a lot more. Happy Holidays, y'all!
    20 December 2023, 8:00 am
  • 1 hour 13 minutes
    #37 - Phantom Inspiration and the Ethical Auteur With Xalavier Nelson Jr.
    Strange Scaffold founder Xalavier Nelson Jr. sits down with Danielle to discuss his company's ongoing efforts to operate ethically, how said efforts impacted the creation of El Paso, Elsewhere, and how he handles life and leadership in a tumultuous industry.
    20 November 2023, 8:00 am
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