John and I had a great interview with Chuck "Chuckles" Beuche, starting with his Apple ][ games but moving on to other great game companies joined and games Chuck worked on.
Appologies for the audio not being top notch on and missing game play sounds.
On this episode we speak to Stuart Smith who created Adventure Construction Set (ACS) along with other games. https://www.mobygames.com/developer/sheet/view/developerId,9286/
We are also joined on this episode by Chester Bolingbroke.
On this episode we talk to one of the founders of Brøderbund Software, Doug Carlston.
On this episode we talk to John Keoni Morris about his amazing Applesauce disk imager. Â He explains what it is, how it works, and goes into detail about how it can recover bad disks.
We also talk to John about his life in software development.
John Romero and Craig Johnston talk about the early days of games on the Apple ][, interview Apple ][ game programmers, and generally cover topics relating to Apple ][ games and history.
On this episode we have part 3 of an interview that John did with Nasir Gebelli who is very well known for great Apple ][ software and games including the hits Space Eggs and Gorgon, which were clones of Moon Cresta and Defender.
In this part Nasir discusses his career after the Apple ][ games, when he worked for Square Software writing Nintendo games like Final Fantasy.
John Romero and Craig Johnston talk about the early days of games on the Apple ][, interview Apple ][ game programmers, and generally cover topics relating to Apple ][ games and history.
On this episode we have part 2 of an interview that John did with Nasir Gebelli who is very well known for great Apple ][ software and games including the hits Space Eggs and Gorgon, which were clones of Moon Cresta and Defender.
In this part Nasir discusses his career after the Apple ][ games, when he worked for Square Software writing Nintendo games like Final Fantasy.
John Romero and Craig Johnston talk about the early days of games on the Apple ][, interview Apple ][ game programmers, and generally cover topics relating to Apple ][ games and history.
On this episode we have part 1 of an interview that John did with Nasir Gebelli who is very well known for great Apple ][ software and games including the hits Space Eggs and Gorgon, which were clones of Moon Cresta and Defender.
John Romero and Craig Johnston talk about the early days of games on the Apple ][, interview Apple ][ game programmers, and generally cover topics relating to Apple ][ games and history.On this episode we talk to Chuck Sommerville, creator of Apple ][ games including Snake Byte, California Games, and Gruds in Space.
Pilot episode of the Apple Time Warp podcast. Â John Romero and Craig Johnston discuss Apple ][ games and related topics.
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