Forever Sound Version

Forever Sound Version

Forever Sound Version is a video game music podcast from out of Newcastle upon Tyne that explores classic tracks and deep cuts from the 8-bit home computers and consoles onwards!

  • Episode 70 – Pinball on the Amiga by Digital Illusions

    This episode is dedicated to three very similar games with very similar names, but all teeming with quality – Pinball Dreams, Pinball Fantasies, and Pinball Illusions! This trio of Amiga classics delivered a ton of banging four-channel tunes courtesy of Olof Gustafsson, bringing some serious early 90s demoscene pedigree to the world of video gaming.

    Listen:



    Pinball Dreams (1992, Commodore Amiga) ‘Intro’ by Olof Gustafsson

    Pinball Dreams (1992, Commodore Amiga) ‘Beat Box #1’ by Olof Gustafsson

    Pinball Dreams (1992, Commodore Amiga) ‘Steel Wheels #1’ by Olof Gustafsson

    Pinball Dreams (1992, Commodore Amiga) ‘Nightmare #1’ by Olof Gustafsson

    Pinball Dreams (1992, Commodore Amiga) ‘Ignition #2’ by Olof Gustafsson

    Pinball Fantasies (1992, Commodore Amiga) ‘Billion Dollar Gameshow 3’ by Olof Gustafsson

    Pinball Fantasies (1992, Commodore Amiga) ‘Speed Devils 4’ by Olof Gustafsson

    Pinball Fantasies (1992, Commodore Amiga) ‘Stones N Bones 3’ by Olof Gustafsson

    Pinball Illusions (1995, Commodore Amiga) ‘Law’n Justice: Main Theme’ by Olof Gustafsson

    Pinball Illusions (1995, Commodore Amiga) ‘Extreme Sports: Main Theme’ by Olof Gustafsson

    Pinball Illusions (1995, Commodore Amiga) ‘Intro’ by Olof Gustafsson

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    5 February 2021, 2:42 pm
  • Episode 69 – A Number Between Sixty-eight and Seventy

    This episode is dedicated to the sexy, flirty, and sometimes naughty side of video games and video game music. Superstar special guest The Diad and I draw from titles on platforms as diverse as Sega Saturn, Commodore Amiga, and PC-FX to make a playlist that I feel is one of the most interesting this podcast has had to date!

    Listen:

    https://archive.org/download/fsvep69/fsvep69.mp3

     

    Desire (1997, Sega Saturn) ‘Ishtal ‘Desire’ [Main I (Noon)]’ by Ryu Umemoto

    Dial Q o Mawase! (1992, Sega Mega Drive) ‘Match Tune’, composer unknown

    Pinball Illusions (1995, Commodore Amiga) ‘Babewatch Main Theme’ by Olof Gustafsson

    Dragon Knight 4 (1997, PC-FX) ‘Opening : take the offensive’ by Masaki Sugo, Yoichi Shimizu, and Tsuyoshi Fukutomi

    Foxy 2 (1991, Sharp X68000) ‘SEN4’ by Manabu Kunieda, Yuki Ushimaru, and Yasuhiro Taguchi

    Kizuato (1996, Windows) ‘Scars That Haven’t Healed’ by Kazuhide Nakagami

    Leisure Suit Larry III: Passionate Patti in Pursuit of the Pulsating Pectorals (1989, DOS) ‘Nontoonyt Resort’ by Mike Dana

    Kekkō Kamen 2: O-Shioki Densetsu no Maki (1995, PC-98) ‘Track 4’ by Akira and Yoshito Hata

    Lipstick Adv.EX (1999, Windows) ‘MIND ~closed the past~’ by Doors Music Entertainment

    To Heart 2 (2009, Sony PSP) ‘Technical Power’ by Naoya Shimokawa

     

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    27 August 2020, 10:39 am
  • Episode 68 – VGM for Hope

    2020 is turning out to be a tough year for a lot of us, so I think that some music which inspires hope for the future is in order. For this episode, I am joined by my good friend The Diad as we seek out some video game tunes that will lift our spirits and keep us groovin’ into the night!

    Listen:

    https://ia601407.us.archive.org/29/items/fsvep68/fsvep68.mp3

     

    Streets of Rage 4 (2020, PC) ‘Staff Roll’ by Motohiro Kawashima

    Fever SOS (1998, Arcade) ‘Dancing Bomber’ by Ryuichi Yabuki, Nanpei Misawa, Ryo Sakai, and Masaharu Yoshida

    Battle Pinball (1995, Nintendo Super Famicom) ‘Ultra Table’ by Ryuichi Nitta

    Gimmick! (1992, NES) ‘Good Morning [Introduction]’ by Masashi Kageyama

    Slipheed (1989, DOS) ‘The Legend of Slipheed’ by Nobuyuki Aoshima, Mecano Associates, Hibiki Godai, Fumihito Kasatani, Hiromi Ohba, and Mark Seibert

    R.C. Robot Construction (1993, Sharp X68000) ‘Opening’ by Masashi Kageyama

    Golden Axe (1990, PC Engine CD) ‘Ending Credits’ by Shinobu Ogawa, Hiroto Otsubo and Yuonjin

    Tsunyan Jaayao (1994, NEC PC-98) ‘Ending’ by Takeshi Abo

     

    Masashi Kageyama here, helping the crops by playing saxophone at them.

     

    You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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    13 August 2020, 12:24 pm
  • Episode 67 – Mega Drive Mayhem

    To many, the FM synth-driven sound of the Sega Mega Drive simply is the sound of video games, as its run of success in the early 1990s delivered countless brilliant original titles in addition to some very convincing arcade ports. In this episode, I share some of my favourite tunes from this beautiful little slab of black plastic, including tracks from ToeJam & Earl, Columns, and Ecco the Dolphin!

    Listen:

    https://archive.org/download/fsvep67/fsvep67.mp3

     

    Shinobi III: Return of the Ninja Master (1993, Sega Mega Drive) ‘Whirlwind’ by Morihiko Akiyama, Hirofumi Murasaki and Masayuki Nagao

    ToeJam & Earl (1991, Sega Mega Drive) ‘ToeJam Jammin’’ by John Baker

    Road Rash (1991, Sega Mega Drive) ‘Pacific Coast’ by Rob Hubbard

    Gynoug (1991, Sega Mega Drive) ‘Round 2-1’ by Noriyuki Iwadare

    Columns (1990, Sega Mega Drive) ‘Lathesis’ by Tokuhiko Uwabo

    CrossFire (1991, Sega Mega Drive) ‘In the Air’ by Tsukasa Masuko

    Ecco the Dolphin (1992, Sega Mega Drive) ‘Jurassic Beach’ by András Magyari, Spencer Nilsen and Brian Coburn

    Golden Axe II (1991, Sega Mega Drive) ‘Credits’ by Naofumi Hataya

     

    You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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    19 February 2020, 11:23 am
  • Episode 66 – Best of 2019

    In a first for Forever Sound Version, John and I get into what we consider to be the best game soundtracks of the year! 2019 has yielded lots of very interesting titles, which in turn have given us some very interesting tunes. Thanks a lot for supporting the podcast this year; enjoy the holidays and see you in 2020!

    Listen:

    https://ia601404.us.archive.org/24/items/fsvep66/fsvep66.mp3

     

    13 Sentinels: Aegis Rim (2019, Sony Playstation 4) ‘In the Doldrums’ by Hitoshi Sakimoto

    Samurai Shodown (2019, Sony Playstation 4) ‘The Crow’ by Hori_Hori, Hideki Asanaka, Mayuko Hino, Naoki Kita, Minori Sasaki, Akihiro Nakazawa, Daisuke Mori, Kensuke Inage and Jun Hoshina

    Bloodstained: Ritual of the Night (2019, Sony Playstation 4) ‘In the Doldrums’ by Michiru Yamane

    Nono Pixie (2019, Commodore 64) ‘Nono Pixie’ by Marcin Majdzik

    Astral Chain (2019, Nintendo Switch) ‘Task Force Neuron’ by Satoshi Igarashi

    Hypnospace Outlaw (2019, PC) ‘I Am the Chowder’ by Erik Helwig

    Persona 5: The Royal (2019, Sony Playstation 4) ‘Take Over’ by Shoji Meguro

     

    You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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    19 December 2019, 1:21 pm
  • Episode 65 – Kart Racing

    Coming at you faster than a blue shell on the final lap of Koopa Troopa Beach, Forever Sound Version is back with a focus on music from kart racing titles! This hugely popular subgenre of racing games was introduced – and some would say perfected – by Nintendo’s Mario Kart series, but which other characters have gotten in on the action over the years?

    Listen:

    https://archive.org/download/fsvep65/fsvep65.mp3

     

    Super Mario Kart (1992, SNES) ‘Mario Circuit’ by Soyo Oka

    Diddy Kong Racing (1997, Nintendo 64) ‘Jungle Falls’ by David Wise and Graeme Norgate

    Doraemon Kart (1998, Nintendo Game Boy) ‘BGM #03’, composer unknown

    Crash Team Racing (1999, Sony Playstation) ‘Mystery Caves’ by Mark Mothersbaugh and Josh Mancell

    Mario Kart Super Circuit (2001, Nintendo Game Boy Advance) ‘Yoshi Desert’ by Kenichi Nishimaki, Masanobu Matsunaga and Minako Hamano

    Sonic Drift (1994, Sega Game Gear) ‘Star Light’ by Masayuki Nagao

    Chocobo Racing (1999, Sony Playstation) ‘Gurugu Volcano’ by Nobuo Uematsu and Kenji Ito

    Mario Kart 64 (1996, Nintendo 64) ‘Toad’s Turnpike’ by Kenta Nagata

     

    You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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    22 November 2019, 11:13 am
  • Episode 64 – Game Boy Advance Showcase

    Forever Sound Version returns with a focus on one of Nintendo’s massive success stories – the Game Boy Advance. This system’s sound quality may leave a lot to be desired at times, but there is still a great abundance of interesting and exciting music to be heard throughout its software library, so lock in and enjoy these seven cuts from games like Final Fantasy Tactics Advance, Mario Kart: Super Circuit, and Astro Boy: Omega Factor!

    Listen:

    https://ia601403.us.archive.org/4/items/fsvep64/fsvep64.mp3

     

    Robot Wars: Advanced Destruction (2001, Nintendo Game Boy Advance) ‘BGM #04’ by Steve Rockett

    Final Fantasy Tactics Advance (2003, Nintendo Game Boy Advance) ‘At the Pub’ by Hitoshi Sakimoto

    Astro Boy: Omega Factor (2003, Nintendo Game Boy Advance) ‘Stage Three’ by Kazuo Hanzawa and Tsuyoshi Kaneko

    Sonic Advance (2002, Nintendo Game Boy Advance) ‘Secret Base Zone Act 1’ by Tatsuyuki Maeda, Yutaka Minobe, Hironobu Inagaki and Atsuyoshi Isemura

    Kappa no Kai-kata: Katan Daibouken! (2005, Nintendo Game Boy Advance) ‘BGM #06’, composer unknown

    Mario Kart: Super Circuit (2001, Nintendo Game Boy Advance) ‘Bowser Castle’ by Kenichi Nishimaki, Masanobu Matsunaga and Minako Hamano

    Game & Watch Gallery 4 (2002, Nintendo Game Boy Advance) ‘Chef – Modern Mode’ by Riyou Kinugasa and Kengo Hagiwara

     

    You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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    30 August 2019, 11:20 am
  • Episode 63 – VGM Battle! 5

    The four horsemen are back. Michael, Ross, Joe, and John (who brought the trophy along with him – eventually…) fill a fridge with beers and then empty it gradually on a Saturday afternoon while engaging in musical combat. It’s the fifth Forever Sound Version VGM Battle! Who will be the champ this time?

    Listen:

    https://ia601400.us.archive.org/32/items/fsvep63/fsvep63.mp3

     

    Neon Genesis Evangelion (1999, Nintendo 64) ‘Cruel Angel’s Thesis’ by Shiro Sagisu, Opus Corp. and Jun Enoki

    Panorama Cotton (1994, Sega Mega Drive) ‘The Great Gallery’ by Kenichi Hirata

    Streets of Rage 2 (1993, Sega Mega Drive) ‘Jungle Base’ by Yuzo Koshiro

    Knuckles Chaotix (1995, Sega 32X) ‘Door Into Summer’ by Junko Shiratsu

    Metal Masters (1993, Nintendo Game Boy) ‘Metal Beat’ by Alberto Jose González

    Uncharted: Drake’s Fortune (2007, Sony Playstation 3) ‘Nate’s Theme’ by Greg Edmonson

    360: Three Sixty (1999, Sony Playstation) ‘Bite Beat’ by Gerard ‘Gez’ Gourley

    R-Type Complete CD (1991, NEC PC Engine CD) ‘Level 1 BGM’ by Yasuhiro Kawakami and Takushi Hiyamuta

    Klonoa 2: Lunatea’s Veil (2001, Sony Playstation 2) ‘Seaway’ by Go Shiina

    Sakura Taisen (1997, Sega Saturn) ‘Declaration! Imperial Floral Assault Group’ by Kohei Tanaka

    Street Fighter III: 3rd Strike (1999, Sega Dreamcast) ‘Makoto Stage Spunky’ by Hideki Okugawa

    Super Smash Bros. Ultimate (2018, Nintendo Switch) ‘Vega Stage’ by Yoko Shimomura

    Transistor (2014, Sony Playstation 4) ‘We All Become’ by Darren Korb and Ashley Barrett

     

    You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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    13 March 2019, 11:19 am
  • Episode 62 – Time for Tea with Rhythm and Pixels

    Put the kettle on, because Rhythm and Pixels are coming over and they want some tea! I’m joined by Rob and Pernell to talk about all things tea while listening to some great video game music picks from titles like Zero4 Champ, Star Ocean: Till the End of Time and Suikoden. If you haven’t heard Rhythm and Pixels before, check them out at rhythmandpixels.com – they deliver the VGM goods and a super friendly atmosphere every single week!

    Listen:

    https://ia801407.us.archive.org/3/items/fsvep62/fsvep62.mp3

     

    Zero4 Champ (1991, NEC PC Engine) ‘At Afternoon Tea’ by Tsukushi Sasaki

    Sonic: After the Sequel (2013, PC) ‘Tea with Ellie’ by Funk Fiction, Andy Tunstall and Falk

    Star Ocean: Till the End of Time (2003, Sony Playstation 2) ‘Pert Girl on the Sandy Beach’ by Yusaburo Shimojo

    Goemon: Mononoke Sugoroku (1999, Nintendo 64) ‘Relax and Choose’ by Kozo Nakamura, Tomoaki Hirono, Takeshi Iwakiri and Hajime Takai

    Cross Edge (2009, Sony Playstation 3) ‘Desert Rain’ by Kenji Kaneko

    Sega GT 2002 (2002, Microsoft Xbox) ‘Time Attack’ by Masanori Takeuchi

    Yami no Ketsuzoku (1990, Sharp X68000) ‘Tea Ceremony Dream’ by Haruo Hosoya and Manabu Saito

    Suikoden (1996, Sony Playstation) ‘Gorgeous Scarleticia’ by Miki Higashino

     

    You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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    4 March 2019, 10:09 am
  • Episode 61 – Sounds of the Strikes

    In the 1990s, the Strike series was like the video games equivalent of a hit action movie franchise, with bad guys seeking world domination, daring missions, and loads of big explosions. I loved these games when I was a kid (and possibly too young to be playing them!) so here is a playlist made up of tunes from their soundtracks playing on many systems including the Sega Mega Drive, SNES, and Sony Playstation!

    Listen:

    https://ia601406.us.archive.org/12/items/fsvep61/fsvep61.mp3

     

    Desert Strike: Return to the Gulf (1992, Sega Mega Drive) ‘Title Theme’ by Rob Hubbard and Brian Schmidt

    Desert Strike: Return to the Gulf (1992, SNES) ‘High Five’ by Rob Hubbard and Brian Schmidt

    Desert Strike: Return to the Gulf (1993, Commodore Amiga) ‘datitle’ by Jason Whitely

    Jungle Strike (1993, Sega Mega Drive) ‘Campaign #1 Intro’ by Brian Schmidt

    Jungle Strike (1993, SNES) ‘Jungle Strike’ by Neil Biggin

    Jungle Strike (1995, Nintendo Game Boy) ‘BGM #02’ by Mark Cooksey

    Urban Strike (1994, Sega Mega Drive) ‘Credits’ by Don Veca

    Urban Strike (1994, Sega Game Gear) ‘BGM #01’ by Don Veca

    Soviet Strike (1996, Sony Playstation) ‘Menu Theme’ by Don Veca and David O’Neal

    Nuclear Strike (1999, Nintendo 64) ‘Mission 3’ by Michael Pummell

    Nuclear Strike (1997, Sony Playstation) ‘Menu Theme’ by Don Veca and David O’Neal

     

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    4 February 2019, 9:22 am
  • Episode 60 – An AY Odyssey

    It may not have been the most sophisticated of sound chips, but in the right hands, the AY was capable of producing some fantastic 8-bit game music. Join me as I explore some classic tunes – as well as some oddities – from games released on systems as diverse as the ZX Spectrum 128K, MSX2, and the Intellivision!

    Listen:

    https://ia601500.us.archive.org/7/items/fsvep60/fsvep60.mp3

     

    Crystal Kingdom Dizzy (1992, Sinclair ZX Spectrum) ‘Title’ by David Whittaker

    Thunder Castle (1986, Intellivision) ‘Title’ by David Warhol

    Thunder Castle (1986, Intellivision) ‘Gameplay’ by David Warhol

    OutRun (1987, Amstrad CPC) ‘Splash Wave’ by Jas C. Brooke

    Psycho World (1988, MSX2) ‘Stage 4’ by Kenji Yamazaki and Yuko Yamazaki

    Psycho World (1988, MSX2) ‘Demo 1’ by Kenji Yamazaki and Yuko Yamazaki

    Gyruss (1983, Arcade) ‘Main BGM 1’ by Masahiro Inoue

    Gyruss (1983, Arcade) ‘Main BGM 2’ by Masahiro Inoue

    Gyruss (1983, Arcade) ‘Main BGM 3’ by Masahiro Inoue

    Zynaps (1988, Atari ST) ‘Title’ by Dave Rogers

     

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    17 January 2019, 10:48 am
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