Forever Sound Version is a video game music podcast from out of Newcastle upon Tyne that explores classic tracks and deep cuts from the 8-bit home computers and consoles onwards!
This episode is dedicated to three very similar games with very similar names, but all teeming with quality – Pinball Dreams, Pinball Fantasies, and Pinball Illusions! This trio of Amiga classics delivered a ton of banging four-channel tunes courtesy of Olof Gustafsson, bringing some serious early 90s demoscene pedigree to the world of video gaming.
Listen:
Pinball Dreams (1992, Commodore Amiga) ‘Intro’ by Olof Gustafsson
Pinball Dreams (1992, Commodore Amiga) ‘Beat Box #1’ by Olof Gustafsson
Pinball Dreams (1992, Commodore Amiga) ‘Steel Wheels #1’ by Olof Gustafsson
Pinball Dreams (1992, Commodore Amiga) ‘Nightmare #1’ by Olof Gustafsson
Pinball Dreams (1992, Commodore Amiga) ‘Ignition #2’ by Olof Gustafsson
Pinball Fantasies (1992, Commodore Amiga) ‘Billion Dollar Gameshow 3’ by Olof Gustafsson
Pinball Fantasies (1992, Commodore Amiga) ‘Speed Devils 4’ by Olof Gustafsson
Pinball Fantasies (1992, Commodore Amiga) ‘Stones N Bones 3’ by Olof Gustafsson
Pinball Illusions (1995, Commodore Amiga) ‘Law’n Justice: Main Theme’ by Olof Gustafsson
Pinball Illusions (1995, Commodore Amiga) ‘Extreme Sports: Main Theme’ by Olof Gustafsson
Pinball Illusions (1995, Commodore Amiga) ‘Intro’ by Olof Gustafsson
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This episode is dedicated to the sexy, flirty, and sometimes naughty side of video games and video game music. Superstar special guest The Diad and I draw from titles on platforms as diverse as Sega Saturn, Commodore Amiga, and PC-FX to make a playlist that I feel is one of the most interesting this podcast has had to date!
Listen:
https://archive.org/download/fsvep69/fsvep69.mp3
Desire (1997, Sega Saturn) ‘Ishtal ‘Desire’ [Main I (Noon)]’ by Ryu Umemoto
Dial Q o Mawase! (1992, Sega Mega Drive) ‘Match Tune’, composer unknown
Pinball Illusions (1995, Commodore Amiga) ‘Babewatch Main Theme’ by Olof Gustafsson
Dragon Knight 4 (1997, PC-FX) ‘Opening : take the offensive’ by Masaki Sugo, Yoichi Shimizu, and Tsuyoshi Fukutomi
Foxy 2 (1991, Sharp X68000) ‘SEN4’ by Manabu Kunieda, Yuki Ushimaru, and Yasuhiro Taguchi
Kizuato (1996, Windows) ‘Scars That Haven’t Healed’ by Kazuhide Nakagami
Leisure Suit Larry III: Passionate Patti in Pursuit of the Pulsating Pectorals (1989, DOS) ‘Nontoonyt Resort’ by Mike Dana
Kekkō Kamen 2: O-Shioki Densetsu no Maki (1995, PC-98) ‘Track 4’ by Akira and Yoshito Hata
Lipstick Adv.EX (1999, Windows) ‘MIND ~closed the past~’ by Doors Music Entertainment
To Heart 2 (2009, Sony PSP) ‘Technical Power’ by Naoya Shimokawa
You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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2020 is turning out to be a tough year for a lot of us, so I think that some music which inspires hope for the future is in order. For this episode, I am joined by my good friend The Diad as we seek out some video game tunes that will lift our spirits and keep us groovin’ into the night!
Listen:
https://ia601407.us.archive.org/29/items/fsvep68/fsvep68.mp3
Streets of Rage 4 (2020, PC) ‘Staff Roll’ by Motohiro Kawashima
Fever SOS (1998, Arcade) ‘Dancing Bomber’ by Ryuichi Yabuki, Nanpei Misawa, Ryo Sakai, and Masaharu Yoshida
Battle Pinball (1995, Nintendo Super Famicom) ‘Ultra Table’ by Ryuichi Nitta
Gimmick! (1992, NES) ‘Good Morning [Introduction]’ by Masashi Kageyama
Slipheed (1989, DOS) ‘The Legend of Slipheed’ by Nobuyuki Aoshima, Mecano Associates, Hibiki Godai, Fumihito Kasatani, Hiromi Ohba, and Mark Seibert
R.C. Robot Construction (1993, Sharp X68000) ‘Opening’ by Masashi Kageyama
Golden Axe (1990, PC Engine CD) ‘Ending Credits’ by Shinobu Ogawa, Hiroto Otsubo and Yuonjin
Tsunyan Jaayao (1994, NEC PC-98) ‘Ending’ by Takeshi Abo
Masashi Kageyama here, helping the crops by playing saxophone at them.
You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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To many, the FM synth-driven sound of the Sega Mega Drive simply is the sound of video games, as its run of success in the early 1990s delivered countless brilliant original titles in addition to some very convincing arcade ports. In this episode, I share some of my favourite tunes from this beautiful little slab of black plastic, including tracks from ToeJam & Earl, Columns, and Ecco the Dolphin!
Listen:
https://archive.org/download/fsvep67/fsvep67.mp3
Shinobi III: Return of the Ninja Master (1993, Sega Mega Drive) ‘Whirlwind’ by Morihiko Akiyama, Hirofumi Murasaki and Masayuki Nagao
ToeJam & Earl (1991, Sega Mega Drive) ‘ToeJam Jammin’’ by John Baker
Road Rash (1991, Sega Mega Drive) ‘Pacific Coast’ by Rob Hubbard
Gynoug (1991, Sega Mega Drive) ‘Round 2-1’ by Noriyuki Iwadare
Columns (1990, Sega Mega Drive) ‘Lathesis’ by Tokuhiko Uwabo
CrossFire (1991, Sega Mega Drive) ‘In the Air’ by Tsukasa Masuko
Ecco the Dolphin (1992, Sega Mega Drive) ‘Jurassic Beach’ by András Magyari, Spencer Nilsen and Brian Coburn
Golden Axe II (1991, Sega Mega Drive) ‘Credits’ by Naofumi Hataya
You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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In a first for Forever Sound Version, John and I get into what we consider to be the best game soundtracks of the year! 2019 has yielded lots of very interesting titles, which in turn have given us some very interesting tunes. Thanks a lot for supporting the podcast this year; enjoy the holidays and see you in 2020!
Listen:
https://ia601404.us.archive.org/24/items/fsvep66/fsvep66.mp3
13 Sentinels: Aegis Rim (2019, Sony Playstation 4) ‘In the Doldrums’ by Hitoshi Sakimoto
Samurai Shodown (2019, Sony Playstation 4) ‘The Crow’ by Hori_Hori, Hideki Asanaka, Mayuko Hino, Naoki Kita, Minori Sasaki, Akihiro Nakazawa, Daisuke Mori, Kensuke Inage and Jun Hoshina
Bloodstained: Ritual of the Night (2019, Sony Playstation 4) ‘In the Doldrums’ by Michiru Yamane
Nono Pixie (2019, Commodore 64) ‘Nono Pixie’ by Marcin Majdzik
Astral Chain (2019, Nintendo Switch) ‘Task Force Neuron’ by Satoshi Igarashi
Hypnospace Outlaw (2019, PC) ‘I Am the Chowder’ by Erik Helwig
Persona 5: The Royal (2019, Sony Playstation 4) ‘Take Over’ by Shoji Meguro
You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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Coming at you faster than a blue shell on the final lap of Koopa Troopa Beach, Forever Sound Version is back with a focus on music from kart racing titles! This hugely popular subgenre of racing games was introduced – and some would say perfected – by Nintendo’s Mario Kart series, but which other characters have gotten in on the action over the years?
Listen:
https://archive.org/download/fsvep65/fsvep65.mp3
Super Mario Kart (1992, SNES) ‘Mario Circuit’ by Soyo Oka
Diddy Kong Racing (1997, Nintendo 64) ‘Jungle Falls’ by David Wise and Graeme Norgate
Doraemon Kart (1998, Nintendo Game Boy) ‘BGM #03’, composer unknown
Crash Team Racing (1999, Sony Playstation) ‘Mystery Caves’ by Mark Mothersbaugh and Josh Mancell
Mario Kart Super Circuit (2001, Nintendo Game Boy Advance) ‘Yoshi Desert’ by Kenichi Nishimaki, Masanobu Matsunaga and Minako Hamano
Sonic Drift (1994, Sega Game Gear) ‘Star Light’ by Masayuki Nagao
Chocobo Racing (1999, Sony Playstation) ‘Gurugu Volcano’ by Nobuo Uematsu and Kenji Ito
Mario Kart 64 (1996, Nintendo 64) ‘Toad’s Turnpike’ by Kenta Nagata
You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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Forever Sound Version returns with a focus on one of Nintendo’s massive success stories – the Game Boy Advance. This system’s sound quality may leave a lot to be desired at times, but there is still a great abundance of interesting and exciting music to be heard throughout its software library, so lock in and enjoy these seven cuts from games like Final Fantasy Tactics Advance, Mario Kart: Super Circuit, and Astro Boy: Omega Factor!
Listen:
https://ia601403.us.archive.org/4/items/fsvep64/fsvep64.mp3
Robot Wars: Advanced Destruction (2001, Nintendo Game Boy Advance) ‘BGM #04’ by Steve Rockett
Final Fantasy Tactics Advance (2003, Nintendo Game Boy Advance) ‘At the Pub’ by Hitoshi Sakimoto
Astro Boy: Omega Factor (2003, Nintendo Game Boy Advance) ‘Stage Three’ by Kazuo Hanzawa and Tsuyoshi Kaneko
Sonic Advance (2002, Nintendo Game Boy Advance) ‘Secret Base Zone Act 1’ by Tatsuyuki Maeda, Yutaka Minobe, Hironobu Inagaki and Atsuyoshi Isemura
Kappa no Kai-kata: Katan Daibouken! (2005, Nintendo Game Boy Advance) ‘BGM #06’, composer unknown
Mario Kart: Super Circuit (2001, Nintendo Game Boy Advance) ‘Bowser Castle’ by Kenichi Nishimaki, Masanobu Matsunaga and Minako Hamano
Game & Watch Gallery 4 (2002, Nintendo Game Boy Advance) ‘Chef – Modern Mode’ by Riyou Kinugasa and Kengo Hagiwara
You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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The four horsemen are back. Michael, Ross, Joe, and John (who brought the trophy along with him – eventually…) fill a fridge with beers and then empty it gradually on a Saturday afternoon while engaging in musical combat. It’s the fifth Forever Sound Version VGM Battle! Who will be the champ this time?
Listen:
https://ia601400.us.archive.org/32/items/fsvep63/fsvep63.mp3
Neon Genesis Evangelion (1999, Nintendo 64) ‘Cruel Angel’s Thesis’ by Shiro Sagisu, Opus Corp. and Jun Enoki
Panorama Cotton (1994, Sega Mega Drive) ‘The Great Gallery’ by Kenichi Hirata
Streets of Rage 2 (1993, Sega Mega Drive) ‘Jungle Base’ by Yuzo Koshiro
Knuckles Chaotix (1995, Sega 32X) ‘Door Into Summer’ by Junko Shiratsu
Metal Masters (1993, Nintendo Game Boy) ‘Metal Beat’ by Alberto Jose González
Uncharted: Drake’s Fortune (2007, Sony Playstation 3) ‘Nate’s Theme’ by Greg Edmonson
360: Three Sixty (1999, Sony Playstation) ‘Bite Beat’ by Gerard ‘Gez’ Gourley
R-Type Complete CD (1991, NEC PC Engine CD) ‘Level 1 BGM’ by Yasuhiro Kawakami and Takushi Hiyamuta
Klonoa 2: Lunatea’s Veil (2001, Sony Playstation 2) ‘Seaway’ by Go Shiina
Sakura Taisen (1997, Sega Saturn) ‘Declaration! Imperial Floral Assault Group’ by Kohei Tanaka
Street Fighter III: 3rd Strike (1999, Sega Dreamcast) ‘Makoto Stage Spunky’ by Hideki Okugawa
Super Smash Bros. Ultimate (2018, Nintendo Switch) ‘Vega Stage’ by Yoko Shimomura
Transistor (2014, Sony Playstation 4) ‘We All Become’ by Darren Korb and Ashley Barrett
You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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Put the kettle on, because Rhythm and Pixels are coming over and they want some tea! I’m joined by Rob and Pernell to talk about all things tea while listening to some great video game music picks from titles like Zero4 Champ, Star Ocean: Till the End of Time and Suikoden. If you haven’t heard Rhythm and Pixels before, check them out at rhythmandpixels.com – they deliver the VGM goods and a super friendly atmosphere every single week!
Listen:
https://ia801407.us.archive.org/3/items/fsvep62/fsvep62.mp3
Zero4 Champ (1991, NEC PC Engine) ‘At Afternoon Tea’ by Tsukushi Sasaki
Sonic: After the Sequel (2013, PC) ‘Tea with Ellie’ by Funk Fiction, Andy Tunstall and Falk
Star Ocean: Till the End of Time (2003, Sony Playstation 2) ‘Pert Girl on the Sandy Beach’ by Yusaburo Shimojo
Goemon: Mononoke Sugoroku (1999, Nintendo 64) ‘Relax and Choose’ by Kozo Nakamura, Tomoaki Hirono, Takeshi Iwakiri and Hajime Takai
Cross Edge (2009, Sony Playstation 3) ‘Desert Rain’ by Kenji Kaneko
Sega GT 2002 (2002, Microsoft Xbox) ‘Time Attack’ by Masanori Takeuchi
Yami no Ketsuzoku (1990, Sharp X68000) ‘Tea Ceremony Dream’ by Haruo Hosoya and Manabu Saito
Suikoden (1996, Sony Playstation) ‘Gorgeous Scarleticia’ by Miki Higashino
You can send me a few £ to help me keep Forever Sound Version going at ko-fi.com/foreversoundversion
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In the 1990s, the Strike series was like the video games equivalent of a hit action movie franchise, with bad guys seeking world domination, daring missions, and loads of big explosions. I loved these games when I was a kid (and possibly too young to be playing them!) so here is a playlist made up of tunes from their soundtracks playing on many systems including the Sega Mega Drive, SNES, and Sony Playstation!
Listen:
https://ia601406.us.archive.org/12/items/fsvep61/fsvep61.mp3
Desert Strike: Return to the Gulf (1992, Sega Mega Drive) ‘Title Theme’ by Rob Hubbard and Brian Schmidt
Desert Strike: Return to the Gulf (1992, SNES) ‘High Five’ by Rob Hubbard and Brian Schmidt
Desert Strike: Return to the Gulf (1993, Commodore Amiga) ‘datitle’ by Jason Whitely
Jungle Strike (1993, Sega Mega Drive) ‘Campaign #1 Intro’ by Brian Schmidt
Jungle Strike (1993, SNES) ‘Jungle Strike’ by Neil Biggin
Jungle Strike (1995, Nintendo Game Boy) ‘BGM #02’ by Mark Cooksey
Urban Strike (1994, Sega Mega Drive) ‘Credits’ by Don Veca
Urban Strike (1994, Sega Game Gear) ‘BGM #01’ by Don Veca
Soviet Strike (1996, Sony Playstation) ‘Menu Theme’ by Don Veca and David O’Neal
Nuclear Strike (1999, Nintendo 64) ‘Mission 3’ by Michael Pummell
Nuclear Strike (1997, Sony Playstation) ‘Menu Theme’ by Don Veca and David O’Neal
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It may not have been the most sophisticated of sound chips, but in the right hands, the AY was capable of producing some fantastic 8-bit game music. Join me as I explore some classic tunes – as well as some oddities – from games released on systems as diverse as the ZX Spectrum 128K, MSX2, and the Intellivision!
Listen:
https://ia601500.us.archive.org/7/items/fsvep60/fsvep60.mp3
Crystal Kingdom Dizzy (1992, Sinclair ZX Spectrum) ‘Title’ by David Whittaker
Thunder Castle (1986, Intellivision) ‘Title’ by David Warhol
Thunder Castle (1986, Intellivision) ‘Gameplay’ by David Warhol
OutRun (1987, Amstrad CPC) ‘Splash Wave’ by Jas C. Brooke
Psycho World (1988, MSX2) ‘Stage 4’ by Kenji Yamazaki and Yuko Yamazaki
Psycho World (1988, MSX2) ‘Demo 1’ by Kenji Yamazaki and Yuko Yamazaki
Gyruss (1983, Arcade) ‘Main BGM 1’ by Masahiro Inoue
Gyruss (1983, Arcade) ‘Main BGM 2’ by Masahiro Inoue
Gyruss (1983, Arcade) ‘Main BGM 3’ by Masahiro Inoue
Zynaps (1988, Atari ST) ‘Title’ by Dave Rogers
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