A Dungeon World actual play podcast where players from the Chimaera roleplaying society rotate gamemaster duties around the table. We explore a shared, emergent mythical world and create stories of savage swords & strange sorceries. Our main series can be enjoyed in any order anthology-style, with threads and occasional characters loosely connecting them together. Sometimes we play other roleplaying games. 🎲7-9 4 Life🎲
Kimin's back!
Kimin the Shaman, Uraziti the Spellblade, and Milio the Bard face off against foes in front of them and behind them in an effort to survive long enough to enter the ziggurat at the focal point of the cyclopolis. What they'll find there is anyone's guess, but they begin to get hints of what is to come...
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Uraziti the Spellblade and Milio the Bard have made their way back to their present and meet up once more with their clandestine companion ʻLhgg the Barbarian. The party makes their way toward the ziggurat at the focus of the ritual city's magic, seeking the heart of the cyclopean god-king's power. But despite the presence of an ancient guardian protecting the entrance to the ziggurat, Milio and Uraziti see their chance to free the possessed body of their old friend Kimin and try to catch the entity within him off-guard.
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Milio the Bard and Uraziti the Spellblade have teleported somewhen unknown in an act of desperation that they hope will save them. But they find themselves dealing with in hospital locals. Meanwhile ʻLhgg the Barbarian believes the fleshy humans to be dead and wanders forth toward the ziggurat at the focus of the cyclopolis, but the locals are happy for company.
If you like our stuff, please considering checking out our Patreon. Or leave us a review on your favorite podcatcher. Supporting us either way will get you access to our Discord!
Milio the Bard, Uraziti the Spellblade, and their clandestine companion ʻLhgg the Barbarian face off against an ancient skeletal dwarf torturer at the heart of the Cyclopolis. But a straightforward fight turns toward the unexpected as strange and powerful sorceries manifest and unravel the party's control of the situation.
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Every session, we record a little extra debrief and discussion after we finish the game. This is usually reserved for the Tableside edition of the podcast which is available on our Patreon. But in this one we Spout Lore that’s both interesting AND useful, so we decided to release it on the main feed for everyone to check out.
Minor spoilers for Chapter 18 of the Cyclopolis, so consider listening to that episode first.
This conversation is packed with stuff: video games and what does or doesn't translate readily to the tabletop, how to make evolving magic items, magic items as progress, how can we hit a vibe at the table, and when secrets are worth keeping between players. Plus a tiny hint of something I'm working on. There’s quite a bit to be mined here, so give it a listen.
During our talk, we mention Hard-Knock World by TroyPress. It's PWYW and definitely worth a look. Check it out here.Â
If you enjoy this bonus episode, check out our Patreon to get our post-session chats with every episode we put out. Plus, we’re very close to a Patreon goal that will have us starting a monthly stream with us playing, viewing, or reviewing different media and tabletop games in which we’ll discuss lessons or ideas that you can bring to your own games. We’ll also be uploading the recorded audio from those into the feed for those that can’t catch the live stream. I’m gonna call it Appendix C, I think.
Weigh in on our discussion on either Twitter, Instagram, or in the comments of this post.
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Despite the strange behavior of their traveling companion Kimin, Uraziti the Spellblade and Milio the Bard decide to push ahead into the Cyclopolis they fought so hard to reach. Dealing with constant mocking and opposition from the creatures that unlive there, the true nature of the Cyclopolis begins to slowly be unraveled by the party.
If you like our stuff please leave us a review and check out our Patreon! You’ll get discord access where you can chat with us and other supporters!
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After being taunted by 138-Heads-On-Spikes, Milio the Bard, Uraziti the Spellblade, and Kimin the Shaman, as well as their traveling companion Navaath come face-to-skull with Tmuc, the last warrior-poet of the giants, who was cursed to eternally protect the gate of the Cyclopolis into which our party is seeking entrance.
This one gets fucking wild.
Utagawa Kuniyoshi's spellbinding ukiyo-e triptych of a gashadokuro, a giant skeleton from Japanese folklore, was absolutely a massive part of my Appendix N for this whole series. I'm in love with it. You can see it here.Â
Consider checking out our Patreon! You can find the full rules for the Tropaion custom move and the magic items everyone received on there! Plus discord access, session debriefs, and more.
We have merch here. And we're on Twitter and Instagram.
Milio the Bard, Uraziti the Spellblade, and Kimin the Shaman, along with their companion Navaath, tackle some skeletal chariot riders guarding a massive tropaion in the center of an ancient battlefield drenched in the blood of armies.
Then we do some custom move stuff!
And then the party finds themselves suddenly face-to-face with the end...
And that end's face? It's an asshole.
You can check out our Patreon here!
As always, you can find our merch here. And you can find us on twitter and instagram.
Kimin the Shaman, Milio the Bard, and Uraziti the Spellblade, along with their companion Navaath follow the directions given to them by the Death monk last session on their way to find the Cyclopean city at the heart of the Vulturelands. But on their travels, they come under the watchful eye of someone rather intimidating.
Ryan may sound a little weird about halfway through this one - more recording issues on the original, so we had to rerecord the back half. But at least you can understand him this way!
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