Professor Game Podcast | Rob Alvarez Bucholska chats with gamification gurus, experts and practitioners about education

Rob Alvarez Bucholska: Gamification and learning experiences expert, speake

Rob Alvarez Bucholska: Gamification expert, speaker and host of Professor Game

  • 35 minutes 25 seconds
    Transforming Gamification's Goal Setting Using OKRs With Sara Lobkovich | Episode 366

    If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web

    The Objectives and Key Results framework can transform ambitious visions into measurable outcomes and inspire high performance. Learn about the critical shift from activity-based goals to outcome-based objectives and how gamification can enhance engagement and loyalty. Our guest: Sara Lobkovich, a seasoned strategy coach, shares her insights and real-world examples of leveraging these powerful tools to drive remarkable organizational progress. Join us on this insightful episode where we explore the intersection of OKRs and gamification.

    Sara Lobkovich is a strategy coach and huge goal nerd. In her work with status-quo challenging leaders and other workplace rebels, she helps people and companies set clear goals, stay focused, and build cultures where everyone can learn, grow, and achieve meaningful results. She works with organizations implementing Objectives and Key Results (OKRs), a collaborative goal methodology; and, with individuals seeking greater career fulfillment -- especially people who are introverted, neurodivergent, and/or don't come from a "traditional" business background.

    Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.

     

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    Lets's do stuff together!

    11 November 2024, 5:30 am
  • 30 minutes 45 seconds
    Mike Rufail Using Repetition On Gamified Strategies | Episode 365

    If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web

    Have you wondered about the significance of respecting and refining every idea within a creative team? In this episode of the Professor Game Podcast, we explore successful gamification strategies and insights with Mike Rufail, a notable figure in the gaming and gamification industry. Understand the allure and functionality of gamification, which merges game design with non-gaming environments to boost interaction and dedication. Rufail shares hard-earned lessons from his extensive career, including the significance of respecting and refining every idea within a creative team. Drawing on practical examples and professional experiences, this episode offers listeners an in-depth understanding of implementing gamification to achieve business goals.

    Mike Rufail is the Chief Executive Officer of Tradeoff. In more than two decades as a leader in gaming, Rufail helped popularize global competitive esports and has previously served as a consultant on video game design, competition, and esports strategy for several major companies. Before joining Tradeoff, he served as chief gaming officer and co-owner of OpTic Gaming and chief executive officer of Envy Gaming, which he founded in 2007. Rufail is based in Dallas, Texas, and is an alumnus of the University of North Carolina at Greensboro.

    Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.

     

    Guest Links and Info

     

    Links to episode mentions:

    • Proposed guest: Someone from Valve Software (creators of Steam)
    • Recommended book: Not reading books but into what communities are saying!
    • Favorite game: Diablo Series!

     

    Lets's do stuff together!

    4 November 2024, 5:30 am
  • 35 minutes 8 seconds
    Reese Zahner Gets Brain Upgrades With Board Games | Episode 364

    If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web

    Games like Dungeons and Dragons can unexpectedly become a training ground for executive functioning skills, turning what many consider a challenge into a superpower for Reese. In this episode we delve into the unique relationship of ADHD and both board games and tabletop role-playing games (TTRPGs). The discussion features insights from Reese Zahner, exploring her journey to discover these cognitive benefits, we highlight how structured gameplay can offer more than just entertainment—it can be a therapeutic tool for managing ADHD.

    Reese is an avid board gamer and game master who is diagnosed with ADHD. While playing her first campaign of Dungeons and Dragons two years ago, she realized playing the game was passively working on her executive functioning skills and using her ADHD superpowers. She's excited about exploring the connection between ADHD and Tabletop roleplaying games.

    Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.

     

    Guest Links and Info

    Website: cleochilds.com

     

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    Lets's do stuff together!

    28 October 2024, 4:30 am
  • 29 minutes 40 seconds
    Aditya Nagrath Creates Real Personalization in Math | Episode 363

    If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web

    We discuss how to use gamification to help students overcome math anxiety. This is how Dr. Aditya Nagrath, founder of Elephant Learning Mathematics Academy, makes education engaging and effective through gamification. By incorporating engaging and playful elements, Elephant Learning enables students to expedite their math learning significantly. This episode highlights how gamified educational platforms can make challenging subjects more approachable, motivating, and less intimidating for students.

    Dr. Nagrath helps students overcome mathematics anxiety. Aditya is the creator and founder of Elephant Learning Mathematics Academy which helps students learn years of mathematics over the course of a few months using their system just 10 minutes per day, 3 days per week. With a PhD in Mathematics & Computer Sciences, Dr. Nagrath has spent over 30 years in the industry as a software engineer, author, leader, speaker, and serial entrepreneur working on everything from atomic clocks to iOS and Android apps to Amazon’s Kindle Fire. As the Founder of Elephant Head Software, which won the prestigious JD Edwards Innovation Award in 2015, he has also done software projects for Pearson, Verizon, Telefonica, JD Edwards (Oracle), and other billion-dollar companies.

    Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.

     

    Guest Links and Info

     

    Links to episode mentions:

     

    Lets's do stuff together!

    21 October 2024, 4:30 am
  • 29 minutes 49 seconds
    Mark Sample Brings The Best From Teams For Games | Episode 362

    If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web

    We discuss the significance of fostering high-performing teams and nurturing a positive studio culture. With over three decades of experience, Mark Sample shares his insights on what it takes to lead successful game development projects. Gain valuable perspectives from Mark's extensive experience in launching award-winning games across multiple platforms. Listen as he shares his approach to building strong, innovative teams and his philosophy on strategic leadership that drives creativity and excellence in game development.

    Mark Sample is a highly accomplished Game Development Executive with over 30 years of experience in the gaming industry. Throughout his career, he has launched multiple award-winning AAA and casual games, establishing himself as a leader in creative strategy, production, and studio management. With expertise spanning across console and mobile platforms, Mark has been instrumental in delivering over 30 credited titles, guiding teams to push the boundaries of what’s possible in gaming.

    As a visionary in the industry, Mark has cultivated high-performing teams by fostering a positive, innovative studio culture. His strong communication skills, combined with his strategic leadership, have enabled him to build lasting relationships with stakeholders and strategic partners. Mark’s passion for developing great games and mentoring future leaders makes him a driving force in the evolving gaming landscape.

    Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.

     

    Guest Links and Info

     

    Links to episode mentions:

    • Proposed guest: Will Wright
    • Recommended book:
      • Old Role-Playing Books! Call of Cthulu, etc.
      • You don't have to read game development books only! Read different things
    • Favorite game: Souls games

     

    Lets's do stuff together!

     

    14 October 2024, 5:00 am
  • 37 minutes 3 seconds
    Drew Davidson Strengthening Creative Playful Teams | Episode 361

    If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web

    A unique perspective on how combining diverse fields can lead to innovative and socially impactful projects, shedding light on the importance of interdisciplinary collaboration in developing interactive media. This episode is a must-listen for anyone interested in enhancing user engagement through creative and collaborative approaches, whether in educational settings or business applications.

    Drew Davidson is a professor, producer and player of interactive media. His background spans the academic, industry and professional worlds and he is interested in stories and transformational experiences across texts, comics, games and other media. He explores the art, design, and science of making media that matters, working to expand our notions of what media are capable of doing, and what we are capable of doing with media. He is an expert in leading creative collaborations with interdisciplinary groups, orchestrating change, and building initiatives focused on making a positive social impact. He is a Teaching Professor at the Entertainment Technology Center at Carnegie Mellon University and is the Founder and Editor-in-Chief of Play Story Press, an open community publishing consortium, and the Well Played series and journal.

    Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.

     

    Guest Links and Info

     

    Links to episode mentions:

     

    Lets's do stuff together!

     

    7 October 2024, 4:30 pm
  • 32 minutes 39 seconds
    Murray Gray Turns Courses Into Missions | Episode 360

    If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web

    Learn how storytelling, achievement recognition and immediate feedback can turn passive content consumption into an active, engaging learning experience. It's a fascinating conversation about the journey of integrating gamification into online education. Our guest, a seasoned entrepreneur, shares insights into how his latest venture, Experiencify, has revolutionized the way students learn by employing a gamification-first approach. If you're struggling with student engagement in your courses, this episode is a must-listen.

    Murray's a serial entrepreneur with a single, simple focus in life. He loves building software platforms that make life easier for course creators, business owners, educators, trainers & coaches -- basically, anyone who sells their expertise or needs their learners to engage and learn. Right now he's obsessed with fixing online education using gamification. Online education is an industry that's seeing HUGE growth right now, and at the same time, it's the only industry with a 97% student failure rate. His latest project is called Xperiencify – the world's only gamification-FIRST online course platform, which is solving the problem using gamification, psychology, and ideas borrowed from Silicon Valley. His team of gamification advisors has worked with companies you may have heard of like Google, Tesla, Verizon, Porsche, LEGO and many more household names.

    Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.

     

    Guest Links and Info

     

    Links to episode mentions:

     

    Lets's do stuff together!

    30 September 2024, 4:30 am
  • 34 minutes 4 seconds
    Tore Olsson With What's History on Red Dead Redemption 2 | Episode 389

    Can games like "Red Dead Redemption 2" help overcome stereotypes around subjects like history, making them more immersive and relatable? In this episode, we delve deep into the transformative role of video games in education. Our guest, an expert in integrating existing video games elements into learning environments, shares how gamification can make education more engaging and effective. 

    Tore Olsson is an associate professor of history at the University of Tennessee, where he teaches and researches American history after the Civil War. He is the author of the new book Red Dead's History: A Video Game, an Obsession, and America's Violent Past (Macmillan / St. Martin's Press, August 2024), which uses the fictional content of the Red Dead Redemption games to explore real dilemmas of violence in American history. He's a long-time gamer and believer that games can help teach us big things.

    Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.

     

    Guest Links and Info

     

    Links to episode mentions:

     

    Lets's do stuff together!

    23 September 2024, 4:30 am
  • 28 minutes 15 seconds
    Gamification Inspiration from House M.D. | Episode 358

    From the eccentric problem-solving approach of the TV series "House, M.D.," to the essential role of team dynamics, we elucidate how these principles translate into the mechanics of creating engaging and effective gamified solutions. Join us as we delve into the multifaceted world of gamification and discover how an unexpected source of inspiration offers profound insights into the art and science of gamifying experiences. 

    Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.

     

    Links to episode mentions:

     

    Lets's do stuff together!

    16 September 2024, 4:30 am
  • 44 minutes 47 seconds
    Julie Dirksen Goes Beyond Learning For Behavior Change | Episode 357

    Behavioral Science Meets Learning Design. We feature a deep dive into the role of behavioral science in creating effective learning interventions. Our conversation sheds light on how principles from behavioral science can be employed to bridge the gap between knowledge and action. By focusing on learner behavior and the contexts in which they operate, we discuss how to craft learning experiences that lead to meaningful and lasting change. Our guest, a seasoned learning strategy consultant, shares practical examples and methodologies to ensure that learning is not just informative but also transformative. This is a must-listen for educators and instructional designers seeking to enhance their impact.

    Julie Dirksen is the author of the books Design For How People Learn and Talk to the Elephant: Design Learning for Behavior Change. She is a learning strategy consultant with a focus on incorporating behavioral science into learning interventions. Her MS degree is in Instructional Systems Technology from Indiana University. She’s been an adjunct faculty member at the Minneapolis College of Art and Design and is a Learning Guild Guildmaster. She is happiest when she gets to learn something new, and you can find her at usablelearning.com.

    Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.

     

    Guest Links and Info

     

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    Lets's do stuff together!

    9 September 2024, 4:30 am
  • 41 minutes 57 seconds
    Roman Rackwitz Goes Deep With Loyalty and Engagement | Episode 356

    Is gamification about balancing intrinsic and extrinsic motivations? Roman is here to tell us that it is not. Our conversation delves into the principles of intrinsic motivation, emphasizing autonomy, mastery, and purpose, and contrasts them with the short-lived benefits of extrinsic rewards. Discover how thoughtful gamification design can lead to sustainable employee engagement and long-term behavior change. 

    Roman Rackwitz is an internationally renowned pioneer in the field of gamification and intrinsic experience design. Recognized as one of the top 10 experts worldwide, Rackwitz develops, communicates and advises government institutions and commercial enterprises worldwide with the 'Non-skinnerian Gamification' school of thought. He is also regularly invited as an expert in media such as TV, radio and print. In addition to the consulting company Engaginglab and the software Tabi, Rackwitz also founded gamification.design, a contact point for all professionals interested in the topic to receive further training and certification. In 2022, he founded CBO Media, a publisher that focuses purely on topics related to behavioral economics in order to bring this knowledge to companies in a practical way.

     

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    Lets's do stuff together!

    2 September 2024, 4:30 am
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