BACKSTORY is an ongoing series of interviews with game designers and other notable members of the role-playing community, hosted by Alex Roberts. This show is all about the person behind the work: how did they get into gaming? Why did they start designing? What are they most excited about for the future? Alex loves getting to know people, and you'll love coming along for the ride.
On the final episode of Backstory, designer and publisher Cat Tobin talks pushing things forward, leaving things behind, and publishing original Irish language RPGs!
Talk to you later, heroes.
Cat's Twitter
Pelgrane Press
#Feminism
The Erotic Art Games Anthology
Alex's Patreon
Game designer Lucian Kahn talks magic, humor, and some exciting game anthologies. Would you rather be a Visigoth or a Mall Goth?
Lucian's Twitter
Lucian's Games
You & I
The Erotic Art Games Anthology
Psychologist Diana J Leonard shares her work on the life cycle of play communities.
Diana's Website,
Diana on Twitter,
The Dynamic Life Cycle of Live Action Role-Play Communities,
Conflict and Change: Testing a Life-Cycle-Derived Model of Larp Group Dynamics,
Living Games Conference Keynote: Promoting Healthy Communities in Larp
Ben Chong, aka swordsnflowers, joins us to talk about his experience teaching analog game design, developing the TTRPG scene in Malaysia, and his Sword Dream.
Game designer and translator Sangjun Park talks about Moonflower, game translation, and his hopes for the future of the Korean TTRPG scene.
Larpwright and sex educator Jon Cole on teaching with larp, designing in collaboration, and creating space for Real Talk.
Historical game developer Catherine Ramen talks the New York crossdressing scene in the '90s, a nineteenth century Socialist commune in Paris, and more - as if we needed more when those first two things are so very very good???
The Aviatrix Games website,
Cat on Twitter,
Alex and Cat on She's a Super Geek,
Alex on Patreon!
Game developer Jenn Sandercock talks experimentation, balance, collaboration, and edible games.
Jenn’s Website,
Jenn on Twitter,
The Edible Games Cookbook,
Making Games That Give Me Hugs,
Alex on Patreon!
A very enthusiastic chat with ONE SHOT Network co-founder, podcaster, improviser, game designer, and professional goof boy James D'Amato. Plus a special announcement: our host is now on Patreon!
The Ultimate RPG Character Backstory Guide,
James on Twitter,
ONE SHOT,
CAMPAIGN,
Alex on Patreon!!!!!!!!!!!!
Game designer Camdon Wright joins us for a chat about designing for emotion, GMing outside your comfort zone, and being a fan of stuff, not people.
Camdon's website,
Camdon on Twitter,
Dialect,
Star Crossed,
For the Queen
Game designer and illustrator Whitney Delaglio on intimacy and problem-solving in games. Also: consensual storytelling is a sandwich; pass it on.
Whitney's website,
Whitney on Twitter,
Prism the RPG,
Whitney has a stretch goal coming up in the Kickstarter for Bite Me!
Your feedback is valuable to us. Should you encounter any bugs, glitches, lack of functionality or other problems, please email us on [email protected] or join Moon.FM Telegram Group where you can talk directly to the dev team who are happy to answer any queries.