RPG Design Panelcast

Jason Pitre

The best recorded panels and seminars about analog game design and publishing

  • 51 minutes 37 seconds
    Episode 371: Adapting Someone Else's Sandbox

    Recorded at Metatopia 2023

    Presented by Cam Banks and Amanda Valentine

    Licensed RPGs are a minefield of conflicting interests, stakeholders, and opinions. With the assumption that you've done the hardest part of securing a license, actually designing, developing, and producing the game is often much harder than expected. We'll talk about the process of faithfully adapting someone else's work to a new game project.

    19 April 2024, 12:58 am
  • 55 minutes 23 seconds
    Episode 370: Ten Things Wrong With Your Game

    Recorded at Metatopia 2023

    Presented by Sydney Engelstein and Geoffrey Engelstein

    Sydney has taken close to a thousand pitches for Indie Game Studios. Geoff has taught game design and helped designers improve their prototypes for over a decade. Between them they see the same issues with designs over and over again, particularly with newer designers. In this seminar, they will share with you the top things that are wrong with your game, based on this hard won experience. They guess there's a slight chance you've avoided a few of these issues, but probably not. And let's face it - you won't know unless you attend.

     

    NOTE: An insufficiently edited version of this panel was posted earlier, but this is the corrected version for your enjoyment.

    6 April 2024, 5:10 pm
  • 54 minutes 9 seconds
    Episode 369: Indie Publishing for the Long Haul

    Recorded at Metatopia 2023

    Presented by Meguey Baker and Vincent Baker

    We've been creating and publishing our own games for almost 25 years. How, why, and what does it take? Why self-publish instead of shopping your work around? How do you plot your own course, build your own audience, and measure your own success? This is about being you, the designer, making your games, owning the fruits of your labor, and keeping both your drive and your passion while holding down your day job and maintaining your relationships.

    11 March 2024, 2:58 am
  • 49 minutes 37 seconds
    Episode 368: Printing Your RPG

    Recorded at Metatopia 2023

    Presented by Jason Pitre

    Producing books is a challenge at the best of times, and the printing landscape has changed radically since the pandemic. The panel speakers will explain the process for finding companies to work with you, choosing your print specifications, and other secrets of the trade.

    26 February 2024, 1:18 am
  • 49 minutes 24 seconds
    Episode 367: Staying In

    Recorded at Metatopia 2023

    Presented by Cam Banks and Amanda Valentine

    You've had a successful Kickstarter, you've been hired by a game publisher, you've released your work on Itch or DriveThru. You've done it! But now what? We're here to discuss the aftermath, the fallout, and how to survive that and stay doing what you love to do.

    12 February 2024, 3:53 am
  • 54 minutes 47 seconds
    Episode 366: Teaching How to GM

    Recorded at Metatopia 2023

    Presented by Bill White and Avery Rosen

    This panel discusses the theoretical, pedagogical, and practical implications of trying to teach people to run tabletop RPGs as GMs. We're interested in understanding the best practices, the pitfalls, and the contexts in which "teaching people to GM" in any kind of formal way is even possible. We survey the role-playing landscape in order to understand how the technological and cultural shifts of recent years have affected the way people learn to run games.

    5 February 2024, 2:22 am
  • 52 minutes 59 seconds
    Episode 365: Narrative Voice in RPGs

    Recorded at Metatopia 2023

    Presented by Jay Dragon and Amanda Valentine

    Every game has a voice, from the biggest trad book to an indie zine, and this narrative voice helps a game teach itself and stand on its own. In this round table held by award-winning game designer Jay Dragon we'll talk through a number of examples of games that utilize narrative voice to articulate their game-worlds, and rewrite our own mechanics in ways that emphasize how different perspectives can change the nature of the game on a deep level.

    27 January 2024, 8:05 pm
  • 53 minutes 35 seconds
    Episode 364: Why you Should Join the IGDN

    Recorded at Metatopia 2023

    Presented by Tristan Zimmerman, Meghan Jaffe,  Sean Jaffe

    The Indie Game Developer Network (IGDN) is an all-volunteer trade association for tabletop publishers, designers, and freelancers. We offer booth space at conventions, share knowledge, and work to improve the industry. Come ask questions and learn whether the IGDN might be right for you!

    20 January 2024, 7:44 pm
  • 54 minutes 42 seconds
    Episode 363: Budgeting for Art

    Recorded at Metatopia 2023

    Presented by Jack Parra, Lissane Lake, Nicole Amato

    Getting high-quality art is key to making a product look professional. Our panel makes with the tips and tricks to controlling costs and Funding the Project.

    14 January 2024, 7:12 pm
  • 56 minutes 17 seconds
    Episode 362: How to Work with Artists

    Recorded at Metatopia 2023

    Presented by Jack Parra and Lissane Lake

    The panelists will touch on the process of how to find and approach artists, negotiate the contract, and then successfully work together. It's important that publishers get an artist's-eye-view of things so they can better understand what we do, the process, and the time involved and plan projects accordingly.

    6 January 2024, 10:46 pm
  • 51 minutes
    Episode 361: Crowdfunding in 2023

    Recorded at Metatopia 2023

    Presented by Nicole Amato

    Join Kickstarter's Games Outreach Lead, Nicole Amato, as they discuss best practices for running a crowdfunding campaign. There will also be plenty of time for a Q&A for any questions you might have.

    30 December 2023, 1:00 pm
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