Fear the Boot, RPG Podcast

FearTheBoot.com

A podcast about tabletop role playing games and a little bit more.

  • 33 minutes 43 seconds
    Episode 623 – too big to fail

    * (0:29) Wayne has a problem: the Wardens from Dresden Files. Coming up with too many excuses for why powerful organizations don’t care about the characters’ problems.

    * (7:14) Session Zero can help…or maybe not.

    * (10:29) There’s always someone bigger, and maybe your allies lack what you need.

    * (14:42) What if the characters are the backup? Or maybe they’re starting to get a reputation.

    * (17:41) Not letting it become a chip on the GM’s shoulder. Players that hamstring themselves.

    * (23:45) The assistance not being what the players expected.

    * (27:54) Falling back to the mature answer.

    Hosts: Dan, Doug, Mary, Wayne

    13 May 2024, 6:23 am
  • 36 minutes 57 seconds
    Episode 622 – bringing your PC to life

    * (0:30) What steps do we take to bring a character to life?

    * (1:49) Ask what’s important.

    * (6:53) Seeing the good and bad in a single trait.

    * (8:06) Doug’s personality triangle model.

    * (10:54) Demonstrating character quirks.

    * (16:34) Making characters that both have and express personal growth.

    * (18:57) Taking a hobby, off-topic skill, or development path. Keeping your character in continuity.

    * (23:11) Practicing a character.

    * (29:43) Developing your idea in other creative media, but consider leaving a gap before the game begins.

    * (35:35) The last few days of the Fear the Con 2024 Kickstarter!

    Hosts: Dan, Doug, Mary, Wayne

    17 April 2024, 6:56 am
  • 26 minutes 51 seconds
    Bonus Episode 102 – WGM 2: dead consuming the living

    Today’s ingredient: The dead are consuming the living. Why and how? Let’s find out!

    Fear the Con 2024’s Kickstarter can be found here.

    Hosts: Dan, Doug, Mary, Wayne

    9 April 2024, 5:52 am
  • 48 minutes 48 seconds
    Episode 621 – juice is worth the squeeze

    * (0:29) In defense of technology at the gaming table. Caleb’s setup with Owlbear Rodeo.

    * (5:13) Dan’s Lion King sing-a-long and Wayne’s Ghostbusters game.

    * (6:27) The deeper pool of online players, including AIs. Remoting in a missing player for an in-person game.

    * (14:04) Working distance and distraction into the game.

    * (17:54) Digital storage and organization. The wonder of CTRL-F.

    * (25:21) Minimalization of the gaming experience.

    * (30:01) Dodging some issues by allowing only one person to have technology. The visual obstruction created by laptops and such.

    * (41:01) Getting digital audio to work for you.

    * (45:00) Balancing it all out. Advantages, disadvantages, familiarity, and the passage of time.

    Hosts: Caleb, Dan, Mary, Wayne

    31 March 2024, 3:14 am
  • 35 minutes 50 seconds
    Bonus Episode 101 – WGM 1: dead air

    I decided to skip over the Iron GM and go for a Tungsten GM. The ingredient? All broadcasts cease because something won’t let them get through. What’s the game plot?

    Also, the Fear the Con 2024 Kickstarter is now live here!

    Hosts: Dan, Doug, Mary, Wayne

    25 March 2024, 4:21 am
  • 33 minutes 31 seconds
    Episode 620 – juice ain’t worth the squeeze

    * (0:30) Dan runs a game a bit too literally.

    * (4:12) The intersection of technology and roleplaying in a way that isn’t required by the game.

    * (7:32) Why multimedia doesn’t pay-off the way it does in other forms of storytelling.

    * (13:36) The prep time technology adds, and the stability it takes away.

    * (15:59) The time spent digging up the right asset on-the-spot.

    * (20:52) The physical space taken up by technology. Playing “follow the leader” at a subconscious level.

    Hosts: Dan, Doug, Mary, Wayne

    15 February 2024, 11:43 pm
  • 38 minutes 42 seconds
    Episode 619 – a closed setting

    * (0:29) Why talk about intelligence? The Why Files episode about Cicada 3301.

    * (9:24) A game takes an unhelpfully long break, only to be replaced by another RPG.

    * (12:44) The lack of a bottomless “buffet of ideas” in a closed setting.

    * (14:24) Use minimal starting information to give you room to work.

    * (18:12) How to run a school (everyone go play Persona 5).

    * (24:48) Create a wide variety of NPCs and give them their own lives.

    * (30:38) Keeping the party together, even if it doesn’t quite make sense.

    * (31:57) PC-specific NPCs, so you know the players are bought it.

    Hosts: Dan, Mary, Wayne

    11 January 2024, 7:32 am
  • 44 minutes 29 seconds
    Bonus Episode 100 – becoming the curmudgeon

    * (0:22) Picking out the point we became curmudgeons and what exactly that means.

    * (4:48) Being too set in our ways.

    * (11:19) The self-destruction that comes with stagnation.

    * (21:32) Wii have a solution.

    * (24:32) Ducking new games while at a convention. Playing The Quiet Year on an airplane.

    * (32:57) The role of pragmatism. Why expand your horizons when no one lets you go there, anyway?

    * (38:43) There’s always going to be something wrong.

    * (41:09) A lesson learned from The Why Files.

    Hosts: Dan, Doug, Wayne

    7 November 2023, 7:09 am
  • 39 minutes 47 seconds
    Episode 618 – no, low, and mo’ expectations

    * (0:29) Reintroducing Julia’s husband, Mike.

    * (2:24) Lowered expectations, inspired by a post-pandemic world.

    * (7:25) Being a bit more experimental.

    * (13:18) Playing online instead of returning to the table.

    * (19:18) Returning to the table instead of playing online.

    * (23:58) The commonality of not being able to find an active gaming group.

    * (31:54) Not lower expectations—just different ones.

    Hosts: Dan, Mary, Mike, Wayne

    20 October 2023, 2:30 am
  • 38 minutes 52 seconds
    Episode 617 – the value of questionable

    * (0:29) Thanks to Eric Van Note for Swole Mole!

    * (3:15) The value of terrible GMing.

    * (8:42) Everyone is their own most inept critic. Sojourn Volume 2.

    * (15:28) The worst possible outcome: something being forgettable.

    * (22:20) Asking Doug to grade his own game.

    * (25:35) The value of creating art, simply for the act of creation.

    * (37:04) A few too many contacts in someone’s eyes.

    Hosts: Dan, Doug, Mary, Wayne

    6 September 2023, 5:46 am
  • 34 minutes 17 seconds
    Episode 616 – affiliated or not

    * (0:29) Dan prefers affiliated groups, Wayne does not.

    * (2:15) Cohesion, identity, and help.

    * (9:35) Affiliations you start with as opposed to those you pick up along the way.

    * (11:56) The party’s direction and motivation. Affiliating with an ideal.

    * (20:23) Affiliations create an obvious pool of NPC relationships.

    * (25:40) External versus internal affiliations, and how they’re not mutually exclusive.

    * (32:06) Taking extreme positions just to highlight the topic.

    Hosts: Dan, Doug, Julia, Wayne

    10 August 2023, 5:00 am
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