- 28 minutes 36 secondsA special episode with Justin McElroy
After 192 episodes and millions of downloads, Polygon's Quality Control is going on hiatus. To celebrate we brought back creator Justin McElroy. Until the next time we've got a game, a movie, or anything at all to talk about, thanks to you at home for listening.
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7 January 2019, 6:10 pm - 21 minutes 12 secondsSuper Smash Bros. Ultimate
Managing editor Chelsea Stark stops by to discuss her review of Super Smash Bros. Ultimate.
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13 December 2018, 4:15 pm - 18 minutes 31 secondsJust Cause 4
Just Cause 4 is good. Right up until it isn't.
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6 December 2018, 3:47 pm - 25 minutes 47 secondsBattlefield 529 November 2018, 5:59 pm
- 13 minutes 19 secondsPokémon: Let's Go! the audiobook
An audiobook version of Polygon's Pokémon: Let's Go! review.
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15 November 2018, 4:17 am - 31 minutes 27 secondsFallout 76 beta
This week on Polygon’s Quality Control podcast, we’re joined by Jenna Stoeber and Tara Long. Between the two of them, they’ve spent dozens of hours in the Fallout 76 beta, so who better to bring onto the show to discuss it.
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8 November 2018, 4:34 pm - 21 minutes 31 secondsReturn of the Obra Dinn
Charlie Hall sits down with Polygon's senior reporter Colin Campbell to discuss the latest game from indie developer Lucas Pope, Return of the Obra Dinn.
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31 October 2018, 2:59 pm - 53 minutes 6 secondsRed Dead Redemption 225 October 2018, 11:01 am
- 31 minutes 27 secondsBlackout, Call of Duty: Black Ops 4’s battle royale mode
In this week’s Quality Control podcast, we discuss the newest edition to the Call of Duty franchise, a battle royale mode called Blackout. It’s available as part of Call of Duty: Black Ops 4. At a glance, it looks like many other battle royale games on the market. But, in motion, there’s a lot more nuance to the experience. I sat down with our Austen Goslin. Between the two of us, we’ve spent hundreds of hours inside PlayerUnknown’s Battlegrounds and Fortnite, but also precursor games in the Call of Duty series. You can listen to the entire conversation below or on your podcast service of choice. We’ve also highlighted a few parts of the conversation and broken them out in the transcript below. Read our review, already in progress.
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16 October 2018, 3:20 pm - 23 minutes 12 secondsInching forward with Mega Man 11
This week on Polygon’s Quality Control podcast, Mike McWhertor joins Dave Tach to discuss Mega Man 11, which is available now on Nintendo Switch, PlayStation 4, Xbox One and Windows. In this episode, you’ll learn about Mega Man lore, how Mike played the game — and what Capcom seems to have figured out across a bunch of franchises lately. Much of the discussion centers around what Mike wrote recently in his Mega Man 11 review.
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10 October 2018, 5:01 pm - 25 minutes 19 secondsAssassin's Creed Odyssey
In the latest episode of Polygon’s Quality Control podcast we grapple with the Greco-action game Assassin’s Creed Odyssey. Guests include Colin Campbell and Simone de Rochefort. https://www.polygon.com/reviews/2018/10/1/17920288/assassins-creed-odyssey-review-ps4-xbox-one-windows-pc
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3 October 2018, 7:17 pm - More Episodes? Get the App