Quality Control

Vox Media Podcast Network

  • 28 minutes 36 seconds
    A special episode with Justin McElroy

    After 192 episodes and millions of downloads, Polygon's Quality Control is going on hiatus. To celebrate we brought back creator Justin McElroy. Until the next time we've got a game, a movie, or anything at all to talk about, thanks to you at home for listening.

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    7 January 2019, 6:10 pm
  • 21 minutes 12 seconds
    Super Smash Bros. Ultimate

    Managing editor Chelsea Stark stops by to discuss her review of Super Smash Bros. Ultimate.

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    13 December 2018, 4:15 pm
  • 18 minutes 31 seconds
    Just Cause 4

    Just Cause 4 is good. Right up until it isn't.

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    6 December 2018, 3:47 pm
  • 25 minutes 47 seconds
    Battlefield 5

    Polygon's review of Battlefield 5.

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    29 November 2018, 5:59 pm
  • 13 minutes 19 seconds
    Pokémon: Let's Go! the audiobook

    An audiobook version of Polygon's Pokémon: Let's Go! review.

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    15 November 2018, 4:17 am
  • 31 minutes 27 seconds
    Fallout 76 beta

    This week on Polygon’s Quality Control podcast, we’re joined by Jenna Stoeber and Tara Long. Between the two of them, they’ve spent dozens of hours in the Fallout 76 beta, so who better to bring onto the show to discuss it.

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    8 November 2018, 4:34 pm
  • 21 minutes 31 seconds
    Return of the Obra Dinn

    Charlie Hall sits down with Polygon's senior reporter Colin Campbell to discuss the latest game from indie developer Lucas Pope, Return of the Obra Dinn.

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    31 October 2018, 2:59 pm
  • 53 minutes 6 seconds
    Red Dead Redemption 2

    All about Red Dead Redemption 2.

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    25 October 2018, 11:01 am
  • 31 minutes 27 seconds
    Blackout, Call of Duty: Black Ops 4’s battle royale mode

    In this week’s Quality Control podcast, we discuss the newest edition to the Call of Duty franchise, a battle royale mode called Blackout. It’s available as part of Call of Duty: Black Ops 4. At a glance, it looks like many other battle royale games on the market. But, in motion, there’s a lot more nuance to the experience. I sat down with our Austen Goslin. Between the two of us, we’ve spent hundreds of hours inside PlayerUnknown’s Battlegrounds and Fortnite, but also precursor games in the Call of Duty series. You can listen to the entire conversation below or on your podcast service of choice. We’ve also highlighted a few parts of the conversation and broken them out in the transcript below. Read our review, already in progress.

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    16 October 2018, 3:20 pm
  • 23 minutes 12 seconds
    Inching forward with Mega Man 11

    This week on Polygon’s Quality Control podcast, Mike McWhertor joins Dave Tach to discuss Mega Man 11, which is available now on Nintendo Switch, PlayStation 4, Xbox One and Windows. In this episode, you’ll learn about Mega Man lore, how Mike played the game — and what Capcom seems to have figured out across a bunch of franchises lately. Much of the discussion centers around what Mike wrote recently in his Mega Man 11 review.

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    10 October 2018, 5:01 pm
  • 25 minutes 19 seconds
    Assassin's Creed Odyssey

    In the latest episode of Polygon’s Quality Control podcast we grapple with the Greco-action game Assassin’s Creed Odyssey. Guests include Colin Campbell and Simone de Rochefort. https://www.polygon.com/reviews/2018/10/1/17920288/assassins-creed-odyssey-review-ps4-xbox-one-windows-pc

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    3 October 2018, 7:17 pm
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