A retro and non-current games podcast
Skald - n. a composer and reciter of poems honoring heroes and their deeds. While you can't recruit a Skald in your party, oddly, you can hone and craft a party of heroes in this updated retro-style Blobber. It wants to introduce you to a genre that's generally unfriendly to newcomers.
Full episode available exclusively to our patrons at patreon.com/duckfeedtv
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This episode is a quick announcement to let you know that the way you get Duckfeed's premium content is changing.
Patreon now offers individual feeds of all of our backer-only shows. This gives you control over what your podcast player downloads, and what you ultimately listen to. Since Patreon itself has this feature, we will no longer be using the individual show feeds on Fireside for our premium content. Those feeds will no longer be updated.
Here's what you need to do: You will now need to subscribe to each show you want to listen to individually through Patreon. The process is very simple, just go to the Membership tab on our Patreon page. I've also created a detailed guide for you in the pinned post on our Patreon page.
The delivery of public episodes isn't changing at this time. (So to get both the public and premium episodes of Watch Out for Fireballs!, you will need to subscribe to both the feed provided on Patreon and the public feed on watchoutforfireballs.com. I apologize for this duplication, there just isn't a way to handle it better at the moment).
Very little else is changing at the moment. You will still get email notifications about every episode we post, regardless of what shows you subscribe to.
If you miss the combined feed of all of our shows, what we called the firehose, we're sorry that it went away. You can recreate the effect either by using an RSS feed combiner service, or using features in the podcast app you already use to group shows together into one list of episodes. This feature is called Stations in Apple Podcasts, Overcast calls it Smart Playlists, Podcast Addict calls it Playlists. Pocketcasts doesn't have an option for this as far as I know.
Patreon's multi-show RSS feature is still in testing, and there may be hiccups. This is also just one of many changes Patreon is making to make podcasting on their platform better for everyone, so expect more features in the near future. If you have any feedback about the experience, please write at [email protected].
To sweeten the pot if this change makes you want to back us for the first time, or to become a patron again, use the code MULTIFEED (all one word) to get 20% off the first month of a new subscription.
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Stealth games! We've been trying to figure out how to make games anti-action for a long time, and before we ever got to Sekiro, we had a little game called Tenchu Stealth Assassins. My, how the genre has evolved.
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How can a movie also be a game? The sci-fi anthology series Black Mirror tries to answer that with the experimental Bandersnatch, which weirdly feels archaic in many ways even as it tries to break storytelling boundaries. There is some neat stuff in here, but does it add up to anything more than cheap twists?
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Boss Fights! Who needs them? Not us. But the video game industrial complex sure seems addicted to them.
Upcoming Schedule:
February:
March:
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Genre defining, boundary pushing, console selling; Super Mario 64 had it all. One of the defining games of the Nintendo 64 and of the early 3D era left a huge legacy behind, but we can only really talk about it in full if we go back to where it all began. There's a letter, a girl, and a promise of cake. This is definitely not a trap.
Unlock the full episode at patreon.com/duckfeedtv
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Do Wizards make good cops? Well, "good" cops. How about, would Wizards be efficient cops? That's the question XCOM-inspired Tactical Breach Wizards aims to answer. They can arrest people with magic! Too bad the criminals have magic too.
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How big is a game? How small is it? These questions are a matter of perspective, and Superluminal is here to teach you about perspective.
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Casltevania evolves into the nest generation. This is the last hurrah of the Classic-vanias. Demanding platforming, simple progression. Dare we say we prefer them over the RPG-vanias at this point?
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We did a party to raise money for charity. We stayed up all night even though we're so old. We did raise that money, though.
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Time to hack some side-quests and tech some gigs. We do a TON of hanging out with Johnny Silverhand and decide our fate.
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