The 40k Lorecast is a weekly dive into all the Lore that surrounds Warhammer 40k. Brad Chester and John will take you on a deep dive into everything that is the lore of the Warhammer 40k Universe. Our weekly podcast is dedicated to exploring the rich lore of the Warhammer 40k universe, diving deep into the stories, characters, and events that make this universe so captivating. Join us as we unravel the mysteries of the 41st millennium! our new website (its is a work in progress) www.the40klorecast.comhttps://discord.gg/MV23x3dWAxpatreon.com/The40kLorecast
On Today’s cast we begin our coverage of the Knights of 40K. We start with their origins in the
Golden age of technology from the early colonists heading out into the galaxy with their STC’s. From there we talk about the Age of Strife separating the colonists from the rest of human civilization, but with a focus on how the Knight worlds survived. We than talk about the throne Mechanicum and the ritual of becoming, focusing on how they change the psyche of the pilots. More importantly, we talk about how this change affect the knight pilots to become better leaders and protectors of their subjects. We then close with a breakdown of the noble culture and knights themselves.
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On Today’s cast we finalize our coverage, for now, on the Ynnari story ark. This time we are focusing in the events of the imperium at this moment. We open with a back story on Belasarius Cawl, his birth and rise through the ranks of the Mechanicum and ad mech. More importantly we talk about his Soul Merging technology and the tasks given to him by the Emperor and Guilliman before their falls. From there we jump to the Cadia and the almost success followed by significant failure of that battle. We then end with John getting super hyped talking about the return of the best of the Primarchs, Guilliman.
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On Today’s cast we continue our coverage of the Ynnari with the further adventures of Yvraine. We open with her and the Ynnari’s arrival on craftworld Ulthwe, where they have to contend with a seer council who are suddenly no longer cool with Eldrad just doing whatever he wants with their craftworld all the time. We then cover their search for the Crone Swords on Belial 4 and the epic battles that erupt there. We then close out with a trip to Iyanden, which of course is under assault from chaos, but interesting not Slaanesh.
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On today’s cast we begin our coverage of the Ynnari. We start with a recap events of Demesnus to waken Ynnead. We then jump to the Yvrain and he becoming imbued with the god of death and her flight from the dark city. We then take a quick break to laugh at the original gameplay rules of the Ynnari (Soulburst for the auto-win!). After that we jump the truly epic battle of biel tan, starting with the Mask and Skarbrand’s assault on Ursulia. We then close with the battle on Biel Tan itself and the arrival of Yvraine and the creation of the Yncarne.
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On today’s cast we conclude our coverage of the Harlequins. Today we focus more on how their interact with the 40K universe lore. We open with, of course, the Black Library and how it steers all of the actions of the Harlequins. From there wego into their reemergence in the galaxy and how they interact with the beings of the galaxy. From there we talk about their presence in the Dark City and their role in the resurrection of Vect. We then close with their alliance with Eldrad and the brining of Ynnead to (semi) consciousness.
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On today’s cast we begin our coverage of the Harlequins! We start with the history of the Harlequins (what we know of it) and more importantly their god Cegorach. From there we move onto the masques of the Harlequins and how they interact with greater Eldar culture (Craftworld, Corsair Fleets, Exodites, and Drukhari). Then we dive into the different masque forms and how they wage war. We then close out on the weaponry of the Harlequins and their units.
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On today’s cast we finish out coverage of the Blood Angels
legion. We open with the Blood Angles
trying to rebuild their devastated legion after the Horus Heresy. From there we talk about the Blood Angles
recruitment and their attempts to quell their gene-flaws. After that we take a turn and talk about some
of our favorite Blood Angels successor chapters. After that we talk about their characters
that appear on the tabletop. And then we
close out on the devastation of Baal, and the arrival of Guilliman and his
Primaris Marines.
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On today's cast we begin our coverage of the Blood Angels
Chapter. We start with their origins
under the unification wars. From there
their borderline descent into savagery as they pushed out into the great
crusade. Next we jump to their Primarch
Sanguinius. First with his arrival on
Baal Secundus, and then his growth and rise to be the leader of the moon. That leads us into his unification of his
legion and their repression of their Gene flaw.
And then we go into the Horus Heresy.
With the betrayal at Signus prime and their greatest enemy Ka’
Bandha. Then we join them on their quick
detour to make a new imperium, and finally we close out with the Sierge of
Terra and Death of their Primarch.
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On todays cast we complete or coverage of the xenos of the
galaxy. Diving again head first into a
ton of super random Xenos that GW has written into the game. Although we do start with the Jokaero, so
that is awesome! Some others are the
Enoulians, Laer, Maug, the Hrud, and others.
We also talk a bit more about the times the imperium has made deals with
xenos in exchange for technology, and each time they end up killing lots of
imperial citizens, and eventually the xenos.
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On todays cast we begin our coverage of the random Xenos of
the galaxy. Our focus is on some of the
Xenos that have no codex. Thes are races
that appear in stories, codexes, and some of GW’s side games. Many of these races have only a few (very
well written) paragraphs on them in the lore, so it is more of a quick rundown
on each of the races. On todays cast we
cover: The Tepresi, Cythor Fiends,
Caryatids, Rak’Gol, the Slaugth and more.
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On today’s cast we conclude our coverage of the Death Watch,
the special forces of the Space Marines.
We open with some of our favorite weapons and equipment of the Death
Watch. Namely we focus on how
specialized an borderline heretic their equipment and weaponry are. We also focus on how much of a nightmare it
was to play against the death watch as a xenos player during certain
editions. After this we spend some time
talking about how the Death Watch interact with the other factions of the
imperium. Lastly we talk about the
overall structure of the Death Watch, with focus on some of their key fortresses
and where they got them
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