Laying Down The Lore: Warhammer 40K

Laying Down The Lore: 40K

A monthly podcast focussing on the lore of Warhammer 40,000 that aims to separate dukari from dark angels, tyranids from tau, and craftworlds from chaos marines, and generally ask “what’s up with this Warhammer 40K stuff”.

  • 1 hour 54 minutes
    33: The Badab War Part 1 | Warhammer 40K Lore

    We whip the plaster off the general 40K lore journey with a look at the first hot marine-on-marine campaign published a mere 6 months after 40K Rogue trader was published. We start with a generalised look at the Maelstrom zone and the establishment of the Maelstrom Wardens. We look at the many crusades, invasions and Xenos purges in the centuries before the rise of Lufgt Huron and the supremacy of the Astral Claws. We dive into the trade wars with the Karthan lords and the programme of fortification Huron embarks on while withholding the Imperial tithes. Finally someone blows up a fleet and THEN the Badab War starts.

    ⁠⁠⁠⁠⁠⁠⁠Show notes⁠ ⁠⁠⁠⁠⁠⁠

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    ⁠⁠⁠⁠⁠⁠⁠Merchandise⁠⁠⁠⁠⁠⁠⁠

    ⁠⁠⁠⁠⁠⁠Quartermaster ⁠

    19 February 2025, 5:00 pm
  • 1 hour 52 minutes
    32: Leagues of Votann Introduction | Warhammer 40K Lore

    Perhaps the most convoluted faction, at least in their publication history, we dive into the saga of the Squats. We look at their initial formation taken from a direct port of fantasy dwarfs into the Rogue Trader era 40K, touching on their origins as generational colonists sent to the galactic core. We touch on their social structures and methods of warfare. We take a sharp turn as their society is defined again via the Epic gaming system, before their ultimate demise at the claws and teeth of the tyranids… Only to be reborn as the AI loving cloners of the Leagues of Votann, which largely keep to their original lore. Finally we breakdown the tabletop forces of the Leagues of Votann from their commanders to their vehicles. Thus ends our introduction to Warhammer 40K. Cue fireworks!

    ⁠⁠⁠⁠⁠⁠Show notes⁠ ⁠⁠⁠⁠⁠

    ⁠⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠⁠

    ⁠⁠⁠⁠⁠⁠Merchandise⁠⁠⁠⁠⁠⁠

    ⁠⁠⁠⁠⁠Quartermaster ⁠

    5 February 2025, 5:00 pm
  • 1 hour 39 minutes
    31: Tau Introduction Part 2 | Warhammer 40K Lore

    In this episode we continue our dive into the Tau. We start with an exploration of all 6 spheres of Expansion together with some of the hijinks that ensued and the impact of the Tau Goddess on a certain Death Guard army, the fate of the 4th expansions fleet and the liberation of the Startide Nexus. We take a brief look at the Supreme Ethereal Aun’Va and its manipulative and deceitful ways before moving onto the mysteriously long lived rebel of the Tau empire; Commander Farsight. We look at the establishment of the Farsight Enclaves and their Anti-Ethereal stance. We close out the episode with a brief rundown of the units available to the Tau players on the tabletop including the Vespid Stingwings and the Tau Empires Human members. Turns out Cral’s not a fan of the Tau after all…

    ⁠⁠⁠⁠⁠Show notes⁠ ⁠⁠⁠⁠

    ⁠⁠⁠⁠⁠Patreon⁠⁠⁠⁠⁠

    ⁠⁠⁠⁠⁠Merchandise⁠⁠⁠⁠⁠

    ⁠⁠⁠⁠Quartermaster ⁠

    1 January 2025, 5:00 pm
  • 1 hour 38 minutes
    30: Tau Introduction Part 1 | Warhammer 40K Lore

    Finally, a light in the grim darkness! We dive into all things Tau, Cral’s newest favourite faction, starting with their introduction into the games and their social structure A.K.A.  the Tau Caste System and how that affects their position and skills within the overall Tau Empire. We explore the role and purpose of Tau Ethereals together with their mysterious origins and the concept of “The Greater Good”, and what that means for tau and non-tau alike. We close out the episode with a discussion on their most common weapons and their allies and auxiliaries, in particular the Kroot.

    ⁠⁠⁠⁠Show notes⁠ ⁠⁠⁠

    ⁠⁠⁠⁠Patreon⁠⁠⁠⁠

    ⁠⁠⁠⁠Merchandise⁠⁠⁠⁠

    ⁠⁠⁠Quartermaster ⁠

    4 December 2024, 5:00 pm
  • 1 hour 35 minutes
    29: Necrons Introduction Part 2 | Warhammer 40K Lore

    In this episode, we take a further look at the Necrons of the 40K universe (as opposed to the Necrons of other universes...). We start with a discussion on what happened during the 60 million year Great Sleep and the origins of some of the more aggressive necron troops. We then run through the most recent events from the return of The Silent King to the uncharacteristic Blood Angel Brofest. We close out the episode with a brief look at the most notable dynasties and the troops a Necron Overlord can field in battle. Job done!

    ⁠⁠⁠Show notes⁠ ⁠⁠

    ⁠⁠⁠Patreon⁠⁠⁠

    ⁠⁠⁠Merchandise⁠⁠⁠

    ⁠⁠Quartermaster ⁠

    6 November 2024, 5:00 pm
  • 1 hour 45 minutes
    28: Necrons Introduction Part 1 | Warhammer 40K Lore

    In this episode we have a brief look at the entire history of the 40K universe. We start with the C’tan and the Old Ones before diving into the Necrontyr, a down on their luck race from the radioactive Halo Stars. We look at their galactic expansion, their encounters with the Old Ones and their numerous succession wars. The War in Heaven is started and nearly lost by the Necrontyr before aid comes from the “Star Vampires” and their entire race becomes Bender Bending Rodriguez. We then follow their victory against the Old Ones, the Enslavers, the rise of the Aeldari, Krork and others before ending with a bit of a nap. Phew…. It’s a lot.

    ⁠⁠Show notes⁠ ⁠

    ⁠⁠Patreon⁠⁠

    ⁠⁠Merchandise⁠⁠

    ⁠Quartermaster ⁠

    2 October 2024, 4:00 pm
  • 1 hour 32 minutes
    27: Orks Introduction Part 2 | Warhammer 40K Lore


    We start the episode with a brief recap of the 6 clans and a bit of an analysis on some of the more unique troop types. We then have a look at some of the larger, and older, campaigns that have included Orks from Ullanor and the Great Beast to the 2nd and 3rd, or 1st and 2nd, battles for Armageddon. We touch on the rise of Ghazghkull Mag Uruk Thraka and the hysterical Waaagh! Snagrod vs the incompetent defensives of the Crimson Fists. We close out the Ork intro with a brief rundown of their capacities and troops available on the tabletop.

    ⁠Show notes⁠ 

    ⁠Patreon⁠

    ⁠Merchandise⁠

    Quartermaster 




    4 September 2024, 4:00 pm
  • 1 hour 37 minutes
    26: Orks Introduction Part 1 | Warhammer 40K Lore

    WAAAGH! Yes, it’s the turn of the orks. We dive into a brief history of their origins before painting ourselves red and battering through their Kulcha. We look at their society, the foundations of their armies and their most esoteric members. We then run through the 6 “clans” that define not only their way of life but also their way of War. throughout we have a bit of bants on the form and nature of “Freebooterz”.

    ⁠⁠Show notes⁠ ⁠

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    ⁠⁠Merchandise⁠⁠

    ⁠Quartermaster ⁠


    7 August 2024, 4:00 pm
  • 1 hour 16 minutes
    25: Tyranids Introduction Part 2 | Warhammer 40K Lore

    Picking up from last episode we look at the most common forms of tyranids lifeforms and their roles within an invasion force. From Ripper swarms to the Carnifex we discuss some of the more esoteric forms that have evolved from their “humble” beginnings in 2nd/3rd edition. We then explore the four great tyrannic wars that have so devastated the Imperium and the role the machiavellian Inquisitor Kryptman plays in fighting this existential terror.

    ⁠⁠Show notes⁠ ⁠

    ⁠⁠Patreon⁠⁠

    ⁠⁠Merchandise⁠⁠

    ⁠Quartermaster ⁠


    3 July 2024, 4:00 pm
  • 1 hour 30 minutes
    24: Tyranids Introduction Part 1 | Warhammer 40K Lore

    CIARO! Welcome to the first of our two part summary of the Tyranids. The not at all Xenomorph inspired faction from Starcraft Warhammer 40K. We examine who the tyranids are, where they are from, their forms and weapon symbiotes. We close out the episode with a look at how they process a world from an arboreal sphere of goodness to barren rock of badness.

    ⁠⁠Show notes⁠ ⁠

    ⁠⁠Patreon⁠⁠

    ⁠⁠Merchandise⁠⁠

    ⁠Quartermaster ⁠


    5 June 2024, 4:00 pm
  • 1 hour 18 minutes
    23: Genestealer Cults Introduction Part 2 | Warhammer 40K Lore

    Following on from last episode we delve deeper into the Genestealer Cults and look at how they expand beyond their borders and corrupt the various institutions on a given planet. We look at how they take over a Planetary Defence Force and prepare the planet for the return of the Star Children. We then catalogue the many and varied troop types and heroes such cults have at their disposal.

    ⁠⁠Show notes⁠ ⁠

    ⁠⁠Patreon⁠⁠

    ⁠⁠Merchandise⁠⁠

    ⁠Quartermaster ⁠


    1 May 2024, 4:00 pm
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