A video games podcast where Dave Jackson and guests go in depth about the games that they've played recently.
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
Join Dave and special guest Josh Galecki (Pixelated Playgrounds, Moonroof Studios) to take a long walk into the woods of Baby Steps. Developed by Bennett Foddy, Gabe Cuzillo and Maxi Boch and published by Devolver Digital, Baby Steps is an extremely unique game, one where its story of its failson protagonist meshes with its frustrating-yet-rewarding gameplay for a very rewarding and genuinely funny experience. Check out the podcast for more.
Guest info: Josh Galecki (he/him)
TIMESTAMPS
Sound clips in episode were captured in game.
The Secret Lives of Games interview with Bennett Foddy & Gabe Cuzillo- https://eggplant.show/152-walking-over-it-with-gabe-cuzzillo-and-bennett-foddy-baby-steps
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
Guest info: Doug Lief (he/him) and Gen Moonen (they/them)
TIMESTAMPS
Music used in the episode:
Dave's guest appearance on Play Along Podcast- https://linktr.ee/PlayAlongPodcast
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
Join Dave and special guest TroytlePower as they discuss Vampire: The Masquerade: Bloodlines, developed by Troika Games and published by Activision in 2004. Any recommendation to play Bloodlines comes with all sorts of disclaimers attached, which makes it nearly irresistable for someone with a brain like mine. And while all of those bad things I had heard about the game turned out to be extremely true, it's still a fascinating game that led to a fun discussion. Check out the podcast for more!
Guest info: TroytlePower (he/him)
TIMESTAMPS
Music used in the episode is credited to Rik Schaffer. Tracks used: Main Menu, Downtown, Disturbed and Twisted Combat, Generic Combat, Santa Monica, Crypt Combat
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
Dave recaps 13 indie games that he played on the PAX East 2026 show floor.
TIMESTAMPS
Game links:
Music used:
For more PAX and indie game coverage, check out:
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
Join Dave and guest Travis Colenutt on their language-learning journey up the tower in Chants of Sennaar (Rundisc, Focus Entertainment, 2023). What do our languages say about our culture, and how can learning another language change the way we see the world? All of this and more in the discussion!
Guest info: Travis Colenutt (he/him)
TIMESTAMPS
Music used in the episode is credited to Thomas Brunet. Tracks used: The Call, Out of the Cavern and into the Light, Catch Me!, Envers, Bonds Reforged
Catch Dave on Nostalgium Arcanum talking about Rocky https://nostalgiumarcanum.fireside.fm/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
Join Dave and guest Bryan Skursha as they deep dive Death Howl (The Outer Zone, 11 Bit Studios, 2025) on their journey through the underworld to find out what the hell a soulslike deckbuilder even is. Brutal turn-based combat, a story about grieving and a mother's love, and all the fucked up guys a gamer could ask for. Listen in to find out more!
Guest info: Bryan Skursha (he/him)
TIMESTAMPS
Music used in the episode is credited to Chris Bjørumslet & Malte Burup. Tracks used: Death Howl, Olvi, Shadows of Rot, Cantharsis, Meadows of Delusion, Moon Eel, Ever Since Your Heart Stopped Beating
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
Join Dave and special guest Josh Leslie as they discuss Skate Story, developed by Sam Eng and published by Devolver Digital in 2025. How does the skating compare to touchstone games like Tony Hawk's Pro Skater or skate.? How does its poetic storytelling land? How do the aesthetics enhance other aspects of the game? All this and more- enjoy!
Guest info: Josh Leslie (he/him)
TIMESTAMPS
Music used in the episode: Collapsing, Like Clouds Into Smoke (Blood Cultures), Where the City Can't See (Blood Cultures), Redvoid (John Fio), Lyceum (John Fio), Alcian Blue (Blood Cultures), Hole in the Sun (Blood Cultures), Godhook (John Fio)
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
Bioshock is a title that carries weight, nearly 20 years after its 2007 release by 2K Boston and 2K Australia, and it feels like one that every gaming podcast eventually talks about. And hey, it's our turn this time- Bioshock has long been a favorite of mine that I've revisited through the years. But when put under the Tales from the Backlog microscope, does it hold up under pressure or does it spring a leak? Listen in to find out.
Guest info: Joseph Hooper (he/him)
TIMESTAMPS
Music used in the episode is credited to Garry Schyman unless otherwise noted. Tracks used: Under the Sea (Bobby Darin), Welcome to Rapture, Mr. Bubbles - Little Sister, Dancers on a String (Reprise), Through the Docks, Cohen's Masterpiece, Leaving Rapture
Gameplay footage used with permission from World of Longplays on YouTube, gameplay by Spazbo4. www.longplays.org
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
I always tend to take note when a game from previous generations gets a remaster and the general consensus is "hell yeah, finally!", which just so happened to be the case when Ghost Trick: Phantom Detective (Capcom, 2010) got the HD treatment in 2023. The DS is a real blind spot for me, as are the works of ShuTakumi, so this has been on my backlog list for a while now. Listen in to find out how my guest and I felt about it!
Guest info: Steve aka Blinkoom (he/him)
TIMESTAMPS
Music used in the episode is credited to Masakazu Sugimori. Tracks used: Ghost Trick, Prologue, Cabanela, Lynn ~ A Targeted Redhead, 4 Minutes Before Death, The Last Desperate Struggle, Epilogue ~ The End of the "Night"
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
Ghost of Tsushima (2020) was one of my favorite games of that year, and happens to be episode 2(!!) of this podcast, an early game that screamed to me "you should talk about this into a microphone for 2+ hours). That being the case, Sucker Punch's follow-up, Ghost of Yotei, was an instant day-one buy. And while the things I expected to impress were great, there were certain aspects of the game that felt worse to me than Tsushima's version. Did I change over the past five years? Did the game adjust to industry trends? A secret third answer? All of this is part of the discussion, so I hope you enjoy it!
Guest info: Jacob Price (he/him)
TIMESTAMPS
Music used in the episode is credited to Toma Otowa: Ghost of Yotei, The Yotei Six, The Wrath of the Ghost, The Wilds of Ezo, Battle No.3, Battle No.1, Atsu's Theme
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures
Support my work on Patreon- https://patreon.com/realdavejackson
Discord, Socials and more- https://linktr.ee/talesfromthebacklog
The Pokémon franchise got a long-awaited shakeup with 2022's Legends: Arceus, changing the game structure, catching and battling mechanics and setting. But now that Legends has become its own subseries with 2025's Legends: Z-A, all eyes were on its own innovations and changes, such as the new real-time battle system and one-city setting. Check out the discussion for our thoughts on all of it!
Guest info: Kenneth Shepard (he/him)
TIMESTAMPS
Music used in the episode has a large ensemble of composers and no individualized credits at this time. All credits to Game Freak and The Pokémon Company. Tracks used: Lumiose City (Day), Battle Zone, Trainer Battle, Lumiose City (Night), Hotel Z, Battle! Vs Trainer (Z-A Royale)
Check out Dave on Pages of Play for "The Meeting of the Makers"- https://podcasts.apple.com/us/podcast/mom-the-meeting-of-makers/id1755937349?i=1000749250884
Chekc out Dave on Underplayed for Hollow Knight: Silksong- https://podcasts.apple.com/us/podcast/underplayed/id1606954029
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures