Tales from the Backlog

David Jackson

A video games podcast where Dave Jackson and guests go in depth about the games that they've played recently.

  • 2 hours 24 minutes
    209: Chants of Sennaar (with Travis Colenutt - Left Behind Game Club)

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    Join Dave and guest Travis Colenutt on their language-learning journey up the tower in Chants of Sennaar (Rundisc, Focus Entertainment, 2023). What do our languages say about our culture, and how can learning another language change the way we see the world? All of this and more in the discussion!

    Guest info: Travis Colenutt (he/him)

    TIMESTAMPS

    • 0:00 Title Card
    • 0:21 Introductions
    • 4:53 Why Did We Play Chants of Sennaar?
    • 9:50 Top-Level Thoughts About Chants of Sennaar
    • 16:06 Story and Language Learning Setup
    • 28:00 Using Language to Make Progress
    • 33:40 Learning About Culture Via Languages
    • 39:04 Making Connections Via Languages
    • 48:02 Stealth In My Puzzle Game?
    • 53:58 Visuals, Music and Sound
    • 1:08:31 Do We Recommend?
    • 1:11:17 Left Behind Game Club
    • 1:15:10 Spoiler Wall & Patron Thank-Yous
    • 1:17:34 Spoilers- The Devotees & Warriors
    • 1:40:05 Spoilers- The Bards & Alchemists
    • 1:55:32 Spoilers- The Anchorites & Ending

    Music used in the episode is credited to Thomas Brunet. Tracks used: The Call, Out of the Cavern and into the Light, Catch Me!, Envers, Bonds Reforged

    Catch Dave on Nostalgium Arcanum talking about Rocky https://nostalgiumarcanum.fireside.fm/

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    1 April 2026, 4:00 am
  • 2 hours 24 minutes
    208: Death Howl (with Bryan Skursha - Pixelated Playgrounds)

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    Join Dave and guest Bryan Skursha as they deep dive Death Howl (The Outer Zone, 11 Bit Studios, 2025) on their journey through the underworld to find out what the hell a soulslike deckbuilder even is. Brutal turn-based combat, a story about grieving and a mother's love, and all the fucked up guys a gamer could ask for. Listen in to find out more!

    Guest info: Bryan Skursha (he/him)

    TIMESTAMPS

    • 0:00 Title Card
    • 0:18 Introductions
    • 5:39 Our Histories with Death Howl
    • 10:50 Top-Level Thoughts
    • 15:42 Story Setup
    • 23:58 Dreamy, Hazy Visuals and Sound
    • 40:01 Combat Basics and Deckbuilding Strategy
    • 54:58 Is It Soulslike?
    • 1:05:00 Open-Ended Structure and Side Quests
    • 1:10:22 Combat Depth
    • 1:16:40 Who Should Play Death Howl?
    • 1:19:00 Pixelated Playgrounds
    • 1:22:55 Spoiler Wall & Patron Thank-Yous
    • 1:24:58 Spoilers- Favorite Areas, Bosses, Decks
    • 1:41:00 Spoilers- Final Area and Final Bosses
    • 1:55:46 Spoilers- Story Discussion

    Music used in the episode is credited to Chris Bjørumslet & Malte Burup. Tracks used: Death Howl, Olvi, Shadows of Rot, Cantharsis, Meadows of Delusion, Moon Eel, Ever Since Your Heart Stopped Beating

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    25 March 2026, 4:00 am
  • 2 hours 7 minutes
    207: Skate Story (with Josh Leslie - IndieQuest)

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    Join Dave and special guest Josh Leslie as they discuss Skate Story, developed by Sam Eng and published by Devolver Digital in 2025. How does the skating compare to touchstone games like Tony Hawk's Pro Skater or skate.? How does its poetic storytelling land? How do the aesthetics enhance other aspects of the game? All this and more- enjoy!

    Guest info: Josh Leslie (he/him)

    TIMESTAMPS

    • 0:00 Title Card
    • 0:21 Introductions
    • 5:00 Our Histories with Skate Story
    • 9:05 Top-Level Thoughts
    • 16:00 Story Setup and Poetic Storytelling
    • 23:42 Open Zones and City Life
    • 27:58 Visuals and Music
    • 41:00 Skating and Downhill Sections
    • 50:48 Boss Encounters and Challenges
    • 59:43 Plan and Perform
    • 1:03:30 Recommendations
    • 1:07:13 Josh's Work- IndieQuest and The Monthly Mishap
    • 1:11:34 Spoiler Wall & Patron Thank-Yous
    • 1:13:21 Spoilers- Eating the Moons
    • 1:31:08 Spoilers- Emotional Arc & Interpretations
    • 1:50:20 Spoilers- Final Boss and Ending
    • 1:56:32 Spoilers- We Still Exist

    Music used in the episode: Collapsing, Like Clouds Into Smoke (Blood Cultures), Where the City Can't See (Blood Cultures), Redvoid (John Fio), Lyceum (John Fio), Alcian Blue (Blood Cultures), Hole in the Sun (Blood Cultures), Godhook (John Fio)

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    18 March 2026, 4:00 am
  • 2 hours 31 minutes
    206: Bioshock (with Joseph Hooper - Crossplay Conversations)

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    Bioshock is a title that carries weight, nearly 20 years after its 2007 release by 2K Boston and 2K Australia, and it feels like one that every gaming podcast eventually talks about. And hey, it's our turn this time- Bioshock has long been a favorite of mine that I've revisited through the years. But when put under the Tales from the Backlog microscope, does it hold up under pressure or does it spring a leak? Listen in to find out.

    Guest info: Joseph Hooper (he/him)

    TIMESTAMPS

    • 0:00 Title Card
    • 0:26 Introductions
    • 5:25 Our Histories with Bioshock
    • 9:20 Top-Level Thoughts
    • 14:25 Story Setup
    • 21:30 Learning Backstory Via Audio Logs
    • 26:40 Rapture and Ideology
    • 35:18 Big Daddies, Little Sisters and Moral Choices
    • 44:24 Combat Mechanics
    • 54:00 Some Immersive Sim DNA
    • 1:03:29 Combat Balance & Difficulty
    • 1:13:26 Visual Design and Music/Sound
    • 1:22:27 Who Do We Recommend Bioshock To?
    • 1:24:38 Joseph's Podcasts and YouTube Channel
    • 1:28:26 Spoiler Wall and Patron Thank-Yous
    • 1:30:13 Spoilers- Would You Kindly? and Fontaine
    • 1:44:48 Spoilers- Rapture's Downfall
    • 2:01:37 Spoilers- Other Major Players
    • 2:14:00 Spoilers- Big Daddy and Endings

    Music used in the episode is credited to Garry Schyman unless otherwise noted. Tracks used: Under the Sea (Bobby Darin), Welcome to Rapture, Mr. Bubbles - Little Sister, Dancers on a String (Reprise), Through the Docks, Cohen's Masterpiece, Leaving Rapture

    Gameplay footage used with permission from World of Longplays on YouTube, gameplay by Spazbo4. www.longplays.org

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    11 March 2026, 4:00 am
  • 2 hours 2 minutes
    205: Ghost Trick: Phantom Detective (with Steve aka Blinkoom)

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    I always tend to take note when a game from previous generations gets a remaster and the general consensus is "hell yeah, finally!", which just so happened to be the case when Ghost Trick: Phantom Detective (Capcom, 2010) got the HD treatment in 2023. The DS is a real blind spot for me, as are the works of ShuTakumi, so this has been on my backlog list for a while now. Listen in to find out how my guest and I felt about it!

    Guest info: Steve aka Blinkoom (he/him)

    TIMESTAMPS

    • 0:00 Title Card
    • 0:21 Introductions
    • 5:37 Our Histories with Ghost Trick
    • 9:20 Top-Level Thoughts About Ghost Trick
    • 13:26 Story Setup
    • 19:11 Ghost Tricks and Puzzles
    • 37:16 Where Does the Charm Come From?
    • 49:35 Handheld Console Pacing
    • 55:09 Closing Thoughts and Recommendations
    • 1:01:10 Steve's Work
    • 1:04:54 Spoiler Wall and Patron Thank-Yous
    • 1:06:38 Spoilers- Favorite Levels/Puzzles
    • 1:22:50 Spoilers- More Story Thoughts
    • 1:34:15 Spoilers- Big Mysteries and Reveals
    • 1:43:21 Spoilers- Ending

    Music used in the episode is credited to Masakazu Sugimori. Tracks used: Ghost Trick, Prologue, Cabanela, Lynn ~ A Targeted Redhead, 4 Minutes Before Death, The Last Desperate Struggle, Epilogue ~ The End of the "Night"

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    4 March 2026, 5:00 am
  • 2 hours 52 minutes
    204: Ghost of Yōtei (with Jacob Price - The Pre-Order Bonus)

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    Ghost of Tsushima (2020) was one of my favorite games of that year, and happens to be episode 2(!!) of this podcast, an early game that screamed to me "you should talk about this into a microphone for 2+ hours). That being the case, Sucker Punch's follow-up, Ghost of Yotei, was an instant day-one buy. And while the things I expected to impress were great, there were certain aspects of the game that felt worse to me than Tsushima's version. Did I change over the past five years? Did the game adjust to industry trends? A secret third answer? All of this is part of the discussion, so I hope you enjoy it!

    Guest info: Jacob Price (he/him)

    TIMESTAMPS

    • 0:00 Title Card
    • 0:23 Introductions
    • 5:18 Our Histories With This Series/Game
    • 9:24 Opening Thoughts About Ghost of Yotei
    • 18:50 Story Setup, Atsu and Revenge Stories
    • 26:59 Presentation and Comparisons to Westerns
    • 35:24 A Well-Made Known Commodity and Further Worldbuilding
    • 49:51 Open World Design and Reward Structure
    • 1:10:23 Stealth and Clearing Camps
    • 1:16:33 Duels and Boss Fights
    • 1:31:45 Closing Thoughts
    • 1:37:34 The Pre-Order Bonus and So Many Games
    • 1:42:12 Spoiler Wall and Patron Thank-Yous
    • 1:44:02 Spoiler Section- The Onryo and Ghost Connections
    • 1:57:56 The Snake, The Oni and The Kitsune
    • 2:14:46 The Spider, The Dragon and Saito

    Music used in the episode is credited to Toma Otowa: Ghost of Yotei, The Yotei Six, The Wrath of the Ghost, The Wilds of Ezo, Battle No.3, Battle No.1, Atsu's Theme

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    25 February 2026, 5:00 am
  • 1 hour 51 minutes
    203: Pokémon Legends: Z-A (with Kenneth Shepard)

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    The Pokémon franchise got a long-awaited shakeup with 2022's Legends: Arceus, changing the game structure, catching and battling mechanics and setting. But now that Legends has become its own subseries with 2025's Legends: Z-A, all eyes were on its own innovations and changes, such as the new real-time battle system and one-city setting. Check out the discussion for our thoughts on all of it!

    Guest info: Kenneth Shepard (he/him)

    TIMESTAMPS

    • 0:00 Title Card
    • 0:22 Introductions
    • 4:15 Our Histories with Pokémon
    • 7:10 Opening Thoughts about Pokémon Legends Z-A
    • 16:56 Story Setup & Connections to X&Y
    • 21:29 Our Starter Pokémon, Wild Zones & Lumiose City
    • 43:04 New Battle System, Mega Battles and Battle Zones
    • 1:02:47 Ken's Work at Kotaku and Normandy FM
    • 1:05:52 Spoiler Wall and Patron Thank-Yous
    • 1:08:26 Spoiler Section- Our Final Teams & Connections to Certain Pokémon
    • 1:13:52 Dungeons and Story Chat
    • 1:29:57 Endgame and Ending

    Music used in the episode has a large ensemble of composers and no individualized credits at this time. All credits to Game Freak and The Pokémon Company. Tracks used: Lumiose City (Day), Battle Zone, Trainer Battle, Lumiose City (Night), Hotel Z, Battle! Vs Trainer (Z-A Royale)

    Check out Dave on Pages of Play for "The Meeting of the Makers"- https://podcasts.apple.com/us/podcast/mom-the-meeting-of-makers/id1755937349?i=1000749250884
    Chekc out Dave on Underplayed for Hollow Knight: Silksong- https://podcasts.apple.com/us/podcast/underplayed/id1606954029

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    18 February 2026, 5:00 am
  • 1 hour 51 minutes
    202: Goodnight Universe (with Jill Grodt - The Indie Informer)

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    Goodnight Universe had a lot to live up to as the spiritual successor to Before Your Eyes, utilizing the same innovative webcam-based gameplay mechanics to tell a story...about a psychic baby? Well, the premise sounded weird but these creators had earned my trust, and it turns out that this might be the perfect way to play as a baby in a video game. Goodnight Universe turned out to be interesting, if not great, and won me over in a few key ways. Check out the discussion for more!

    Guest info: Jill Grodt (she/her)

    TIMESTAMPS

    • 0:00 Title Card
    • 0:30 Introductions
    • 8:01 Our Histories with Goodnight Universe
    • 11:51 Opening Thoughts About Goodnight Universe
    • 17:49 Story Setup, Characters and "The Cave"
    • 31:28 Camera Tracking Tech & Gameplay
    • 41:06 What Didn't Work?
    • 52:28 Closing Thoughts and Recommendations
    • 55:36 The Indie Informer
    • 59:27 Spoiler Wall and Patron Thank-Yous
    • 1:01:00 Spoiler Section- Big Reveals
    • 1:27:35 Spoiler Section- The Family

    Music used in the episode is credited to Oliver Lewin. Tracks used: Homecoming, A New Channel, Normal Boy, Being Orson, Your Room

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    11 February 2026, 5:00 am
  • 1 hour 41 minutes
    201: Madden 2005 vs ESPN NFL 2K5 (with Chris Coplien & Adam Gumbert)

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    In the eyes of many football fans, 2004 was the greatest year for football games. It also happened to be the last year before EA secured the exclusive rights to the NFL license, leaving many fans wishing we could go back to the way things were back then, and we were left with two games that many consider to be some of the best sports games ever made- Madden 2005 (EA Tiburon) and ESPN NFL 2K5 (Visual Concepts). 20+ years later, which game stands on top? That's what we aim to decide in this episode!

    Guest info: Chris Coplien (he/him) and Adam Gumbert (he/him)

    TIMESTAMPS

    • 0:00 Title Card
    • 0:16 Introductions
    • 4:22 Personal Histories
    • 12:51 Our Real-Life Football Fandom
    • 24:15 Head-to-Head: Gameplay
    • 48:40 Head-to-Head: Gameday Presentation
    • 1:05:24 Head-to-Head: Game Modes
    • 1:22:50 The Final Decision
    • 1:33:28 Respawn Aim Fire, The Tier List: A Video Game Podcast, Retro Hangover
    • 1:38:37 Patron Thank-Yous

    Social Media:
    BlueSky- https://bsky.app/profile/tftblpod.bsky.social
    Instagram- https://www.instagram.com/talesfromthebacklog/

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

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    4 February 2026, 5:00 am
  • 2 hours 36 minutes
    200: Dark Souls II (with Ryan Batie - Lightning Strikes Thrice)

    Want more Dark Souls 2 podcasts? Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    Every beloved series has its black sheep- Mario has Sunshine, Zelda has the DS games, and Dark Souls has Dark Souls 2. But to me, the things that make Dark Souls 2 divisive are the things that make it interesting. Not every new decision is a home run, but they're all ripe for discussion. And hey, good thing we have this podcast! And it's episode 200!

    Guest info: Ryan Batie (they/them)

    TIMESTAMPS

    • 0:00 Title Card
    • 0:15 Introductions
    • 7:18 Our Histories with Dark Souls
    • 11:19 Opening Thoughts about Dark Souls 2
    • 18:51 Story and Themes Setup- Memory, Hollowing, World Design
    • 30:26 More Theme Setup
    • 35:51 Vibes, Atmosphere and Music
    • 43:37 Examining Gameplay Changes
    • 1:22:18 DLCs, Multiplayer and Comedy
    • 1:31:42 Closing Thoughts and Recommendations
    • 1:34:25 Lightning Strikes Thrice Podcast & Pitch Drop Network
    • 1:39:33 Spoiler Wall and Patron Thank-Yous
    • 1:41:18 Spoiler Section- Trouble Areas
    • 1:52:00 Spoiler Section- Vendrick's Story and Connections to Dark Souls
    • 2:11:59 Spoiler Section- Aldia and The First Sin
    • 2:21:56 Lucatiel and the Giants

    Music used in the episode is credited to Motoi Sakuraba, unless otherwise noted. Tracks used: Main Menu, Majula, Ruins Sentinel (Yuka Kitamura), Milfanito, Fire Keepers, Fume Knight, Remains

    Social Media:
    BlueSky- https://bsky.app/profile/tftblpod.bsky.social
    Instagram- https://www.instagram.com/talesfromthebacklog/

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

    Support Tales from the Backlog

    28 January 2026, 5:00 am
  • 3 hours 23 minutes
    199: Hollow Knight: Silksong (with Jenny Windom - Geeks & Grounds)

    Support my work on Patreon- https://patreon.com/realdavejackson
    Discord, Socials and more- https://linktr.ee/talesfromthebacklog

    Very few games have ever had the hype cycle that Hollow Knight: Silksong (Team Cherry, 2025) had, so the question remained once the game was finally released- did it live up to the hype? Clown masks and Nintendo Direct comment section explosions quickly gave way to Discourse surrounding Silksong's difficulty and sometimes anti-QoL approach. So was the juice worth the squeeze? Listen in to find out.

    Guest info: Jenny Windom (she/her)

    TIMESTAMPS

    • 0:00 Title Card
    • 0:13 Introductions
    • 9:06 Our Histories with Hollow Knight and Silksong
    • 12:45 Opening Thoughts about Silksong
    • 18:26 Difficulty and Accessibility
    • 23:19 Story Setup and Visuals
    • 27:31 The Pilgrimage, Characters and Voice Acting
    • 36:25 The Pilgrimage and Anti-QoL Design
    • 48:29 Challenge Ramp-Up and Difficulty Curve
    • 57:53 Silksong- A Good Teacher & Overcoming Challenge
    • 1:05:47 Metroidvania Design, Visuals and Music
    • 1:14:18 Boss Fights, Combat Challenges and Runbacks
    • 1:33:42 Crests, Tools, Customization
    • 1:40:40 Closing Thoughts/Recommendations
    • 1:45:54 Geeks & Grounds and Jenny's Other Work
    • 1:51:22 Spoiler Wall and Patron Thank-Yous
    • 1:53:13 Spoiler Section- Favorite Boss Fights
    • 2:18:22 Spoiler Section- The Citadel and Faith
    • 2:27:46 Spoiler Section- Hornet's Growth, Sherma and Community
    • 2:45:23 Spoiler Section- Motherhood and Endings

    Music used in the episode is credited to Christopher Larkin. Tracks used: Silksong, Bone Bottom, Trobbio, Cogwork Dancers, Bilewater, Far Fields, Lost Lace, Fleatopia

    Social Media:
    BlueSky- https://bsky.app/profile/tftblpod.bsky.social
    Instagram- https://www.instagram.com/talesfromthebacklog/

    Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

    Support Tales from the Backlog

    21 January 2026, 5:00 am
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