• 31 minutes 56 seconds
    Changing perceptions: how do we make gaming more accessible to disabled gamers?
    Despite historical barriers of entry for disabled gamers, the video games industry is beginning to realise the importance of accessibility. But there is still a long way to go. So how can we ensure that every gamer is able to enjoy gaming in their own way? And what steps can we make to combat ableism in the gaming industry?

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    19 May 2020, 5:00 am
  • 31 minutes 51 seconds
    Changing the space: brands are taking over your games
    Advertising in games is only getting bigger, with brands even starting to win mainstream awards for marketing in games. So how do we ensure that brands get the exposure they need without hindering the experience of the gamers they're trying to appeal to?

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    12 May 2020, 6:00 am
  • 35 minutes 52 seconds
    Changing the game: are Esports gamers our future Olympians?
    Esports is one of the fasting growing components of the UK video games industry. This is not just a few kids playing in their bedrooms, this is a generation that is redefining the future and what is considered sport. So are Esports gamers our future sport stars?

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    5 May 2020, 6:00 am
  • 39 minutes
    Changing your odds: who wants to be a gaming millionaire?
    You may have asked yourself; how do I turn gaming into a career? Thousands of people are making millions from gaming and streaming each year - it’s a brand-new career path for the next generation. If, for example, you want to make money playing Fortnite in your bedroom, here’s some advice…

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    28 April 2020, 6:00 am
  • 31 minutes 3 seconds
    Changing the climate: how do we play for the planet?
    Now more than ever gamers are conscious of their effect, both positive and negative, on the environment. How do we align an audience hungry for the latest graphical prowess with a greener planet? Is green gaming achievable?

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    21 April 2020, 12:30 am
  • 34 minutes 3 seconds
    Changing minds: how gaming is impacting mental health
    Gaming is often seen as a damaging vice with excessive gaming being classified as a mental health disorder by the NHS. However, games can be powerful media for exploring and dealing with mental health through experiential storytelling. So should we change the perception of gaming from harmful to beneficial?

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    14 April 2020, 12:30 am
  • 21 seconds
    Game Changers by Logitech G: Trailer
    A series about how gaming can change the world. Launching on 14 April 2020.

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    7 April 2020, 12:44 pm
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