• 1 hour 5 minutes
    #51 - Digging into SAG-AFTRA’s Stellar Win With Sarah Elmaleh
    This week on the Game Developer Podcast, actor and SAG-AFTRA Interactive Media negotiating committee chair Sarah Elmaleh stops by to discuss the success and strategy behind the union’s year-long strike. The Game Developer podcast is a bi-weekly podcast chronicling the triumphs, catastrophes, and everything in-between of game development, sharing lessons and strategies fellow developers can use to hone their craft. Follow Sarah Elmaleh on Bluesky at @selmaleh.bsky.social‬ Follow Game Developer on Bluesky at gamedeveloper.bsky.social & on LinkedIn at https://www.linkedin.com/company/gamedeveloperofficial.
    25 July 2025, 2:50 pm
  • 56 minutes 59 seconds
    #50 — Exploring Sabotage Studio’s Strategy For Balancing Creativity And Sustainability
    This week on the Game Developer Podcast, Sabotage Studio president and creative director Thierry Boulanger discusses the company’s approach to building a business off of retro-themed indie games. It's a journey into how to make retro games stand out in a crowded market, and also how to set up your business to last beyond a single shipped game. The Game Developer podcast is a bi-weekly podcast chronicling the triumphs, catastrophes, and everything in-between of game development, sharing lessons and strategies fellow developers can use to hone their craft. Follow Game Developer on Bluesky at gamedeveloper.bsky.social & on LinkedIn at https://www.linkedin.com/company/gamedeveloperofficial. Learn more about Sabotage Studio: https://sabotagestudio.com/ Music By: Mike Meehan Edited By: Pierre Landriau
    11 July 2025, 3:27 pm
  • 1 hour 2 minutes
    #49 - Mike Bithell’s Journey From Auteur To Studio Boss
    This week on the Game Developer Podcast we quiz Bithell Games CEO and Disney TRON: Catalyst creative director Mike Bithell about his journey from small-time indie to head of a successful game development studio. In this episode, Mike breaks down his creative influences and leadership lessons from over a decade of making commercial games, and what his experience means for developers trying to survive the economic turbulence of 2025. The Game Developer podcast is a bi-weekly podcast chronicling the triumphs, catastrophes, and everything in between of game development, sharing lessons and strategies fellow developers can use to hone their craft. Follow Game Developer on Bluesky and LinkedIn! Bluesky: https://bsky.app/profile/gamedeveloper.bsky.social LinkedIn: https://www.linkedin.com/company/gamedeveloperofficial. Learn more about Bithell Games: https://www.bithellgames.com/ Music By: Mike Meehan Edited By: Pierre Landriau
    27 June 2025, 5:10 pm
  • 59 minutes 6 seconds
    #48 - Snapping Your Career into Place with Ben Brode
    In this episode fresh from the GDC Showcase archives, Bryant sits down with Ben Brode, Chief Development Officer at Second Dinner (Marvel Snap) to discuss the importance of expertise in your own game, exploring the limits of your design space, striking the balance between "functional" and "understandable," thinking like a game designer, and much more. Learn More about GDC: https://gdconf.com/?_mc=hsad_gdcsf_gamdev_le_x_x_2025 Similar Talks @ GDC 2025: https://gdconf.com/conference/game-design?_mc=hsad_gdcsf_gamdev_le_x_x_2025 More From Ben Brode: https://www.youtube.com/watch?v=HjhsY2Zuo-c
    27 November 2024, 8:00 am
  • 58 minutes 19 seconds
    Carving out a Creative Career with Deborah Chantson
    Danielle is joined by Deborah Chantson, Writer and Narrative Designer at Sticky Brain Studios Inc., to discuss her multifaceted career writing for games, interactive media, TV and short films, as well as her gorgeous forthcoming folklore adventure game, Rooster. Wishlist Rooster on Steam: https://store.steampowered.com/app/1834220/Rooster/ Stay on top of the latest news: https://www.gamedeveloper.com/latest-news
    28 September 2024, 7:00 am
  • 53 minutes 41 seconds
    #46 - Preserving the Past With Charles Cecil
    Danielle sits down with legendary adventure game designer Charles Cecil, cofounder of Revolution Software, to discuss the upcoming remake of Broken Sword - Shadow of the Templars, the difference between classic and modern adventure gamers, the infamous "goat puzzle," finding that hint system sweet spot, and a lot more. Learn more about GDC Showcase: https://showcase.gdconf.com/ Check out Broken Sword - Shadow of the Templars: Reforged on Steam: https://store.steampowered.com/app/2544110/Broken_Sword__Shadow_of_the_Templars_Reforged/
    23 August 2024, 7:00 am
  • 1 hour 23 seconds
    #45 - On the Unionization Frontlines with Autumn Mitchell, Emma Kinema and Chris Lusco
    Hot off the heels of major unionization wins at Blizzard Entertainment and Bethesda Game Studios, Senior Editor Bryant Francis is joined by Emma Kinema of the CWA, as well as Autumn Mitchell and Chris Lusco of Bethesda Softworks, to discuss the ongoing surge of organizational efforts sweeping the video game industry. Read more about the new unions at Blizzard and Bethesda: https://www.gamedeveloper.com/production/over-500-blizzard-entertainment-workers-form-wall-to-wall-union SAG-AFTRA performers call strike against major game studios over AI: https://www.gamedeveloper.com/production/sag-aftra-authorizes-video-game-actor-strike-over-ai Read Bryant's piece on Project 2025 and its potential impact on game developers: https://www.gamedeveloper.com/business/how-will-project-2025-impact-game-developers-
    26 July 2024, 7:00 am
  • 59 minutes 23 seconds
    #44 - Be like Obsidian: Key Takeaways from Summer Game Fest 2024
    With Summer Game Fest 2024 and its commingling events safely behind us, it’s finally time for everyone’s favorite part of video game announcement season: the post-show analysis! Danielle is joined by Senior Editor Bryant Francis and News Editor Chris Kerr for an in-depth discussion of everything that Sony, Microsoft and Geoff Keighley brought to the table, as well as our favorites from Day of the Devs and a few choice words on raw incompetence. Read Phil Spencer's controversial defense of Xbox layoffs: https://www.gamedeveloper.com/business/phil-spencer-deems-xbox-layoffs-very-hard-but-needed-for-sustainable-business- Scope the rest of our SGF 2024 coverage: https://www.gamedeveloper.com/keyword/summer-game-fest Get the latest from our newsletter: https://gd-resources.gamedeveloper.com/free/w_gamf01/prgm.cgi
    12 June 2024, 7:00 am
  • 38 minutes 6 seconds
    #43 - Behind the GDC Scenes With Beth Elderkin and Sam Warnke
    Danielle is joined by GDC Content Marketing Manager Beth Elderkin and Conference Producer Sam Warnke to discuss the secret, year-round work that goes into orchestrating everyone's favorite developer-focused conference. Follow us on TikTok: https://www.tiktok.com/@official_gdc Check us out on Twitter: https://twitter.com/Official_GDC
    15 May 2024, 7:00 am
  • 1 hour 28 minutes
    # 42 - What to do about Game Engines with Rez Graham and Bryant Francis
    In this two-part episode of the Game Developer Podcast, Editor in Chief Danielle Riendeau finds the answers to these questions (and others!) by speaking with Rez Graham, senior AI programmer and Director of Game Programming at the Academy of Art University’s School of Game Development, as well as Game Developer Senior Editor Bryant Francis. Find Rez on Twitter at https://twitter.com/rezibot Peep his GDC talk on rolling your own game engine at https://schedule.gdconf.com/session/independent-games-summit-a-case-for-making-your-own-engine/901862
    24 April 2024, 7:00 am
  • 59 minutes 1 second
    #41 - Road to the IGF 2024 With Joel Couture
    Danielle is joined by veteran indie beat journalist Joel Couture to discuss his annual "Road to the IGF" series. With every 2024 Independent Games Festival finalist interviewed, which conversations stick out the most? And how can you, our beloved developers, best prepare for an interview? Find out!! Complete Road to the IGF coverage can be found at https://www.gamedeveloper.com/keyword/road-to-the-igf Find Joel at https://twitter.com/Joel_Couture Learn about the IGF at https://igf.com/ Discover the rest of GDC 2024 at https://gdconf.com/
    13 March 2024, 7:00 am
  • More Episodes? Get the App