- 1 hour 3 minutesBlood Lords 118 - We Walk the Spiral
We regroup outside the secret Pharasmin temple after getting our asses kicked by some golems. We rock back in the next day hoping for some better results. In the aftermath we make a new friend who we are already planning to betray to a horrible fate.
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Additional audio is provided by TabletopAudio.com28 May 2026, 3:00 am - 1 hour 54 minutesBlood Lords 117 - Malleable Labbor
We start by doing a bunch of buying and selling, delving into the world of high-end magic runes. From there we head to the ruins we've heard about where we have a couple encounters, which absolutely do not all go according to plan.
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Additional audio is provided by TabletopAudio.com12 May 2026, 2:00 pm - 1 hour 13 minutesBlood Lords 116 - I Want It
We finish our business in Lower Argoron, finish our business in Yled, and head back to Mechitar where we learn we're going to need to take our business to the Boneyard.
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Additional audio is provided by TabletopAudio.com28 April 2026, 4:00 pm - 1 hour 21 minutesBlood Lords 115 - Grave Phoenix
We move into the final room of Lower Argoron, where we meet a monstrous bird and some extraplanar evil. Before all said and done, everything becomes clear as the mystery untangles.
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Additional audio is provided by TabletopAudio.com13 April 2026, 3:00 pm - 1 hour 26 minutesBlood Lords 114 - Bad Blood
We bust in on old friend/enemy Shara, and the fight is on. She some lich with her as well.
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Additional audio is provided by TabletopAudio.com25 March 2026, 10:00 pm - 1 hour 5 minutesBlood Lords 113 - Buncha Angry Dwarves
After defeating the undead dragon, Urbulinex, we continue on in Lower Argoron. We come across a small colony of interesting dwarves who are pretty cranky. They're maintaining some machine, and after battling a few of them we finally discover some important information.
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Additional audio is provided by TabletopAudio.com15 March 2026, 7:00 pm - 1 hour 5 minutesBlood Lords 112 - What a Drag-on
We make our way down to Lower Argoron where we meet a laughable new friend. Gurdrug is more concerned about gold, and Arius is more concerned about bones.
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Additional audio is provided by TabletopAudio.com11 March 2026, 3:00 am - 1 hour 34 minutesBlood Lords 111 - They Might Be Giants
We delve into Upper Argoron, looking to bee-line down into Lower Argoron. Along the way we face some giant opposition.
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Additional audio is provided by TabletopAudio.com25 February 2026, 2:00 am - 1 hour 39 minutesBlood Lords 110 - To Tread Beneath Yled
We go over level 17. We then put our plan in action to intercept a grave giant currier who traffics in shadow ash. After that encounter, we put together some clues and head deep under the city of Yled.
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Additional audio is provided by TabletopAudio.com14 February 2026, 7:00 pm - 1 hour 28 minutesBlood Lords 109 - Theatrics
Still in the Shadow Realm chasing after Giassi, we face down with a shadow giant who is more formidable than the others we've encountered. From there, it's the playwright herself, and her huge spotlight construct.
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Additional audio is provided by TabletopAudio.com3 February 2026, 3:00 am - 1 hour 35 secondsBlood Lords 108 - Toccata and Fugue-It
We're in the Shadow Realm after chasing after Giassi. Still unsure if she was fleeing or kidnapped or something, we battle our way through some Kuthites and aggressive instrumentation.
Extra organ music this week provided by FaboMusicRPG https://www.patreon.com/cw/FaboMusicRPG
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Additional audio is provided by TabletopAudio.com21 January 2026, 9:00 pm - More Episodes? Get the App