"Virtual Legality" is a continuing series discuss…
DOCUMENTS DISCUSSED IN THIS EPISODE
EARLY ARTICLES/DOJ PRESS RELEASE https://www.msn.com/en-us/money/other/apple-sued-by-biden-administration-in-landmark-case-over-iphone-monopoly/ar-BB1kijdH https://www.bloomberg.com/news/articles/2024-03-21/apple-google-set-to-be-hit-by-first-probes-under-eu-digital-law https://www.msn.com/en-us/money/other/read-the-lawsuit-united-states-v-apple/ar-BB1kikAz https://www.justice.gov/opa/speech/attorney-general-merrick-b-garland-delivers-remarks-lawsuit-against-apple-monopolizing
HOUSE ANTITRUST FINDINGS https://www.govinfo.gov/content/pkg/CPRT-117HPRT47832/pdf/CPRT-117HPRT47832.pdf
ENFORCEMENT STANDARDS https://www.justice.gov/archives/atr/competition-and-monopoly-single-firm-conduct-under-section-2-sherman-act-chapter-1 https://www.justice.gov/opa/pr/justice-department-withdraws-report-antitrust-monopoly-law
THE LAWSUIT https://storage.courtlistener.com/recap/gov.uscourts.njd.544402/gov.uscourts.njd.544402.1.0_3.pdf
APPLE RESPONSE https://www.theverge.com/2024/3/21/24107784/apples-response-to-the-dojs-iphone-antitrust-lawsuit
(0:00) Introduction - A New Approach (12:49) Analysis of the impact on consumers and developers (30:25) Deep dive into the Sherman Act and its implications (46:01) The Lawsuit (1:05:02) Examination of Apple's restrictive platform strategies (1:18:40) Impact of Apple's business model on other industries (1:34:27) Legality of Apple's walled garden model (1:50:30) Evaluation of smartphone platforms and their features (2:01:07) Impact of Apple's restrictions on super apps (2:37:40) The Department of Justice's claims against Apple's conductSTEAM https://steamcommunity.com/groups/sweetbabyinc-detected/curation https://help.steampowered.com/en/faqs/view/6862-8119-C23E-EA7B https://store.steampowered.com/online_conduct?snr=100601___ https://store.steampowered.com/subscriber_agreement
DISCORD https://discord.com/terms/
HARASSMENT LAW https://apps.leg.wa.gov/RCW/default.aspx?cite=9a.46.020 https://leginfo.legislature.ca.gov/faces/codes_displaySection.xhtml?lawCode=CCP§ionNum=527.6.
KOTAKU https://kotaku.com/sweet-baby-inc-consulting-games-alan-wake-2-dei-1851312428
AFTERMATH https://aftermath.site/sweet-baby-detected-conspiracy-theory-steam
GUARDIAN https://www.theguardian.com/games/2024/mar/08/gamergate-trolls-woke-game-consultants
OTHER ARTICLES https://www.pcgamer.com/gaming-industry/a-company-called-sweet-baby-inc-has-become-the-target-of-anti-woke-gamers-because-it-offers-consultancy-work-an-industry-standard-service-thats-been-normal-for-years/ https://www.eurogamer.net/spider-man-alan-wake-ridiculous-fishing-devs-speak-up-in-support-of-consultancy-studio-sweet-baby-inc https://www.gamedeveloper.com/business/why-are-valve-and-discord-permitting-harassment-against-sweet-baby-inc- https://www.theshortcut.com/p/sweet-baby-inc-detected-what-actually-happened
TWITTER https://twitter.com/alyssa_merc https://twitter.com/marykanpie/status/1765390220940185854 https://twitter.com/HoegLaw/status/1765741352912859647 https://twitter.com/RBryant2012/status/1767271072087285783 https://twitter.com/EveilCharm/status/1767306112615763982/photo/1 https://twitter.com/kabrutusrambo/status/1764688393571569759?s=20 https://twitter.com/Lyde15/status/1767330020324991309
TAKE THIS https://www.takethis.org/2024/03/responding-to-gamergate2/
(0:00) Introduction and discussion on internet drama, video games, and gamergate (1:31) Steam Curator "Sweet Baby Inc. Detected" (6:02) Introduction to the topic of virtual legality (14:00) Controversy and allegations of Harassment (20:19) Sweet Baby Inc.'s role within the gaming industry (42:05) Sweet Baby Inc's storytelling methods (1:03:38) The role of consultancy work (1:14:08) The Sweet Baby Inc controversy (1:30:00) Encouragement for viewers to engage in discussions on these topics (1:39:58) Discussing potential legal action against Sweet Baby Inc. (2:00:27) Discussing the role of Sweet Baby Inc in Alan Wake 2 (2:06:46) Closing remarks and thanking listeners for their supportLAWSUIT https://www.theverge.com/2024/2/27/24085075/nintendo-switch-emulator-yuzu-lawsuit
LAW https://www.law.cornell.edu/uscode/text/17/106 https://www.law.cornell.edu/uscode/text/17/107 https://www.law.cornell.edu/uscode/text/17/117 https://www.law.cornell.edu/uscode/text/17/1201 https://www.copyright.gov/title37/201/37cfr201-40.html
PRECEDENT https://www.copyright.gov/fair-use/summaries/sony-connectix-9thcir2000.pdf https://casetext.com/case/sony-computer-entertainment-america-v-bleem https://cdn.loc.gov/copyright/1201/2015/registers-recommendation.pdf
YUZU https://yuzu-emu.org/help/quickstart/ https://www.patreon.com/yuzuteam
COMMENTARY/QUESTIONS https://arstechnica.com/gaming/2024/02/how-strong-is-nintendos-legal-case-against-switch-emulator-yuzu/ https://twitter.com/moduletux/status/1762857731986256096
(0:00) Introduction: Nintendo's lawsuit against Yuzu (7:08) Copyright laws, fair use, and archival for games in the United States (14:18) The DMCA and fair use (21:20) Lawsuit against Tropic Haze LLC (39:46) Sponsor: Karen Paulson (40:17) Discussion on the bleem case, misconceptions about selling, and fair use in copyright law (48:28) Return to the lawsuit discussion: Nintendo's reputation, copyright control, and market entry decisions (1:02:48) The decryption process of Yuzu and how Yuzu emulates the Nintendo Switch (1:09:32) Game piracy and impact of piracy on Nintendo customers (1:34:20) Predicting the potential outcomes of the case, potential damages, and the concept of equitable relief (1:49:27) Thanks to the audience and transition to Q&ADISCUSSED IN THIS EPISODE
HEADLINE https://www.ign.com/articles/microsoft-lays-off-1900-staff-from-its-video-game-workforce https://twitter.com/IdleSloth84_/status/1750837893881336292
TWEETS https://twitter.com/JezCorden/status/1750590022842278391 https://twitter.com/TheLyns/status/1750740015095873559 https://twitter.com/Andy_VGC/status/1750548893425676435
ECONOMIC ANALYSIS https://www.matthewball.vc/all/gaming2024
(0:00) Introduction and background (1:16) Microsoft and Activision Blizzard merger and layoffs (9:21) Role of investors and stockholders in a corporation (16:05) Departure of leadership personnel (19:19) Role of unions (24:19) Outsourcing of customer support and future of Xbox in retail (26:05) Cancellation of Blizzard's unnamed game and related layoffs (29:03) State of the gaming industry, layoffs, and the impact of generative AI (37:14) Listener queries on gaming industry trends and transition of Activision Blizzard (49:10) Future of game development, types of redundancies, and potential layoffs (57:21) The future of gaming, console preferences, and potential acquisitions (59:08) Closing remarks and disclaimersYour feedback is valuable to us. Should you encounter any bugs, glitches, lack of functionality or other problems, please email us on [email protected] or join Moon.FM Telegram Group where you can talk directly to the dev team who are happy to answer any queries.