Plagued by strange memories, the gang takes an unexpected turn when they find themselves back inside the Matrix–I mean waltzing straight into the evil wizard Norix’ territory.
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Woooo Boy.
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Do you wanna see a dead body? This episode, the crew gets Barbecued.
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The gang does not gain an awesome new A.I. crewmate no matter what they say.
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In this episode, our heroes come to a tragic, mid-combat realization: the airship they’re travelling in doesn’t have a Veranda Module installed!
Having narrowly escaped through the portal, the gang continues to flirt with disaster as they are immediately picked up by local forces–it seems someone on this world has been expecting them.
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The crew locks horns with a mighty moose of mythic mass, but is this behemoth just a bump in the road as the mysteries deepen? Once more, into the breach!
Finally the crew arrives at their objective, the dormant portal, only to find it infested with infected wildlife. It seems like it’ll be a turkey shoot… but who’s the turkey!?
In which the crew is pitted in a knockdown, drag out fight for control of the third secret space station to appear in this story (so far).
The gang heads into town where their problems quickly mushroom. A bizarre sickness has infected the townsfolk, the source of which points towards the new portal. Closing in on the portal and the missing robot scout, not everyone will make it through unscathed.
GM Drew introduces the world of Atlas Stellarum and the Gateway Consortium. Mercurio (TJ), Laniakea (Travis), Orion (Kelly), Captain XO (Justin) and his faithful horn dog Chocolates, are out to find a robot scout that went missing after signaling the discovery of a portal network that may lead to an unexplored sector of the galaxy.
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