- 1 hour 10 minutesThe Return of Exclusivity
Episode 257
PlayStation has announced that they are abandoning their PC initiative for their single player games. Though it seemed in recent years that exclusives were a thing of the past as games were increasingly available on PC and competing consoles, present circumstances have spurred a return to the exclusivity ways of old. Today, we talk about why this shift is occurring, and what that means for PlayStation, Xbox, Nintendo, and PC going forward. As always, we conclude with the games we're playing (Fall Guys, Directive 8020). This episode was recorded in May 2026. Intro and outro music composed for Gametalk by Dylan Chase.
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Timestamps:
0:00 - Opening Banter
5:05 - PlayStation Moving Away From PC
27:08 - Shifting Exclusivity Strategies
47:12 - Fall Guys
55:57 - Directive 8020
25 May 2026, 12:00 pm - 1 hour 22 minutesThe Capcom Collection
Episode 256
Capcom has proven themselves one of the most prolific and acclaimed AAA developers of the modern age. Today, we discuss Capcom's success, sales numbers for some of their major IP, and Capcom franchises (like Resident Evil, Monster Hunter, Dragon's Dogma, etc.) that we hold near and dear. We also give our impressions after going hands on with the new Steam controller. As always, we conclude with the games we're playing (Windrose). This episode was recorded in May 2026. Intro and outro music composed for Gametalk by Dylan Chase.
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Timestamps:
0:00 - Opening Banter
6:52 - Discussing Capcom IP
39:08 - Capcom Future Growth and Sales Numbers
53:42 - Steam Controller Impressions
1:08:44 - Windrose
18 May 2026, 12:00 pm - 1 hour 13 minutesAsha's Agenda and Surviving Saros
Episode 255
Asha Sharma has been CEO of Xbox for just under three months, and she is already making major moves. With a promise to return back to what made Xbox great and slashing the price of Game Pass, is she the salvation the Xbox brand so desperately needs, or is there a sinister undercurrent to her actions? On the other side of the fence, Saros has launched for PS5. We have finished the game in its entirety, and we give our thoughts on Housemarque's latest action-packed adventure. As always, we conclude with the games we're playing (Saros, Factorio). This episode was recorded in May 2026. Intro and outro music composed for Gametalk by Dylan Chase.
Chat us up in Discord - discord.gg/JZCj5Qn
Or email us at [email protected]
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Timestamps:
0:00 - Opening Banter
2:18 - Asha and Xbox
40:10 - Saros
1:03:03 - Factorio
11 May 2026, 12:00 pm - 1 hour 23 minutesAAA Woes
Episode 254
The AAA games industry is not in a stable state. Ballooning development costs and timelines, extensive layoffs, AI integration, and the chase for high live-service revenue are a few aspects of the industry that are leading to increased uncertainty and instability. Today, we explore the current (tenuous) state of AAA gaming, and how new studios like Sandfall Interactive may pave the way for sustainable "premium" game development going forward. As always, we conclude with the games we're playing (Quarantine Zone: The Last Check, Uncharted: Drake's Fortune, Deadlock, Thomas and Friends: Wonders of Sodor). This episode was recorded in April 2026. Intro and outro music composed for Gametalk by Dylan Chase.
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Timestamps:
0:00 - Opening Banter
4:24 - AAA Industry Issues
34:49 - GTA6 in the Current AAA Landscape
49:17 - Quarantine Zone: The Last Check
54:48 - Uncharted: Drake's Fortune
1:01:49 - Deadlock
1:08:01 - Thomas and Friends: Wonders of Sodor
4 May 2026, 1:38 pm - 1 hour 4 minutesComfort Gaming
Episode 253
Everyone has a game or two that they turn to when times are tough, a familiar experience that you can return to time and time again to relieve stress. Today, we talk about our personal "comfort games" and how they perk us up when we're feeling down. As always, we conclude with the games we're playing (Crimson Desert, Kerbal Space Program 2). This episode was recorded in April 2026. Intro and outro music composed for Gametalk by Dylan Chase.
Chat us up in Discord - discord.gg/JZCj5Qn
Or email us at [email protected]
Spotify: https://open.spotify.com/show/369MuzfFy8RB6vFULVY7Zy?si=26cb1639927c4cc8
YouTube: https://www.youtube.com/@PodcastGametalk
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Timestamps:
0:00 - Opening Banter
11:22 - Comfort Gaming
48:11 - Crimson Desert
54:10 - Kerbal Space Program 2
20 April 2026, 1:00 pm - 1 hour 39 secondsGaming Droughts
Episode 252
As video game enthusiasts, a lot of the time we can't stop playing games. However, as functional adults, there are stretches of time when video games lose their luster, and other interests and obligations occupy our time. Today, we talk about these so called "gaming droughts" and how we navigate them. As always, we conclude with the games we're playing (Monster Hunter Wilds, Crimson Desert, Silent Hill f). This episode was recorded in April 2026. Intro and outro music composed for Gametalk by Dylan Chase.
Chat us up in Discord - discord.gg/JZCj5Qn
Or email us at [email protected]
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Timestamps:
0:00 - Opening Banter
5:29 - Gaming Droughts
26:13 - Monster Hunter Wilds
31:58 - Crimson Desert
44:41 - Silent Hill f
13 April 2026, 1:00 pm - 1 hour 30 minutesAre Open Worlds Overdone?
Episode 251
Open World games, once a rare treat, have now saturated the gaming landscape - some people can't get enough, and some feel they have overstayed their welcome. Today, we discuss how we feel about the open world genre, and explore "modern" open world design and how we feel it improves the genre. As always, we conclude with the games we're playing (Crimson Desert, Pokémon Scarlet, Battlefield 6, Slay The Spire 2). This episode was recorded in April 2026. Intro and outro music composed for Gametalk by Dylan Chase.
Chat us up in Discord - discord.gg/JZCj5Qn
Or email us at [email protected]
Spotify: https://open.spotify.com/show/369MuzfFy8RB6vFULVY7Zy?si=26cb1639927c4cc8
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Timestamps:
0:00 - Opening Banter
3:26 - Thoughts On Open Worlds
30:21 - "Modern" Open World Design
51:10 - Crimson Desert
1:06:47 - Pokémon Scarlet
1:13:30 - Battlefield 6
1:18:40 - Slay The Spire 2
6 April 2026, 1:00 pm - 59 minutes 32 secondsAI Ailments
Episode 250
AI (in the video game space and otherwise) continues to be shoved down our throats. With the rise of AI journalism and the much-maligned DLSS 5, where is the games industry currently with AI and will this pushback amount to anything? Today, we talk about AI in gaming as it stands right now and give our take on DLSS 5. As always, we conclude with the games we're playing (Timberborn, Pokémon Scarlet, Pokémon Legends Arceus, From Glory To Goo). This episode was recorded in March 2026. Intro and outro music composed for Gametalk by Dylan Chase.
Chat us up in Discord - discord.gg/JZCj5Qn
Or email us at [email protected]
Spotify: https://open.spotify.com/show/369MuzfFy8RB6vFULVY7Zy?si=26cb1639927c4cc8
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Timestamps:
0:00 - Opening Banter
5:19 - AI Journalism
18:17 - DLSS 5
36:02 - Timberborn
41:10 - Pokémon Scarlet
46:38 - Pokémon Legends Arceus
53:06 - From Glory To Goo
30 March 2026, 1:00 pm - 1 hour 14 minutesResident Evil Requiem and Pokémon Pokopia
Episode 249
Today, we talk about two games we're absolutely enamored with - Resident Evil Requiem and Pokémon Pokopia. For Resident Evil, we talk about our playthrough in both spoiler-free and spoilery contexts. Then, we discuss how we're enjoying the undeniable charm of Pokopia. This episode was recorded in March 2026. Intro and outro music composed for Gametalk by Dylan Chase.
Chat us up in Discord - discord.gg/JZCj5Qn
Or email us at [email protected]
Spotify: https://open.spotify.com/show/369MuzfFy8RB6vFULVY7Zy?si=26cb1639927c4cc8
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Timestamps:
0:00 - Resident Evil Requiem Spoiler-Free Thoughts
19:48 - Resident Evil Requiem Spoiler Discussion
42:42 - Pokémon Pokopia
16 March 2026, 1:00 pm - 1 hour 4 minutesMonster Hunter Wilds - Master Rank Predictions
Episode 248
We at Gametalk (more accurately 2/3 of us) are massive fans of Monster Hunter, and today we have an opportunity to gush about the series. We talk about the current state of Monster Hunter Wilds, and more specifically predict what we'll see in Master Rank. As always, we conclude with the games we're playing (Resident Evil Village, Super Mario Sunshine). This episode was recorded in February 2026. Intro and outro music composed for Gametalk by Dylan Chase.
Chat us up in Discord - discord.gg/JZCj5Qn
Or email us at [email protected]
Spotify: https://open.spotify.com/show/369MuzfFy8RB6vFULVY7Zy?si=26cb1639927c4cc8
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Timestamps:
0:00 - Opening Banter
5:31 - Predicting Master Rank for Monster Hunter Wilds
36:35 - Monster Hunter Wilds Performance Improvements
43:34 - Games We're Playing
47:16 - Resident Evil Village
59:59 - Super Mario Sunshine
9 March 2026, 1:00 pm - 1 hour 41 minutesGoodbye Bluepoint and Farewell Phil Spencer
Episode 247
Massive news has dropped on multiple fronts! In a frustrating move, Sony has closed Bluepoint Games in another seemingly misguided sacrifice on the altar of live service. When will it be enough, and are they finally turning the PlayStation faithful away? And on the other side, Microsoft has ousted the existing Xbox leadership. Phil Spencer and Sarah Bond are gone, and Asha Sharma is now in charge of Xbox. We discuss how this critical turning point could affect the future of Xbox. As always, we conclude with the games we're playing (Resident Evil 4, Resident Evil 7: Biohazard, Mewgenics). This episode was recorded in February 2026. Intro and outro music composed for Gametalk by Dylan Chase.
Chat us up in Discord - discord.gg/JZCj5Qn
Or email us at [email protected]
Spotify: https://open.spotify.com/show/369MuzfFy8RB6vFULVY7Zy?si=26cb1639927c4cc8
YouTube: https://www.youtube.com/@PodcastGametalk
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Timestamps:
0:00 - Opening Banter
4:00 - Sony Kills Bluepoint
32:02 - Xbox Leadership Shakeup
1:00:04 - Resident Evil 4
1:09:14 - Resident Evil 7: Biohazard
1:22:26 - Mewgenics
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