Join us in our weekly reviews of White Wolf releases over the last 25 years. Bob, Brennan, Chris, Mike, and Nick review the Classic World of Darkness books for White Wolf Publishing's games, Vampire: the Masquerade, Werewolf: the Apocalypse, and Wraith...
"Get of Fenris fears losing the love of life, and worse, dying uselessly."
Authors: Bjørn T. Bøe and Chris Campbell.
Buy. This. Tribe Book.
Authors: Forrest B. Marchi neon and Adam Tinworth.
"...But all was not fair on the Emerald Isle. We were no
strangers to the Wyrm's taint, but here we encountered
a sea-borne race beyond anything we had yet met."
Writers: Emily Cambias, Freja Gyldenstrøm, and Chris Jones with Kenneth Hite,
SØren Aske Hjorth, Karim Muammar, Juhana Pettersson, and Kevin Schluter
"Vampire: The Masquerade is a horror game and
this is a book about how to make your chronicle into
the disquieting, terror-infused horror experience you
want it to be. "
REF: A Dark Song
NOTE: Worms, Germany does exist and I clearly was unaware of that until AFTER I mentioned that Abraham Worms sounded like a cool warlock name instead of it meaning Abraham of Worms. :)
Author: Jim Comer with Chad Ibrogno
Research: Neal and Steph Jesse
Note: The Camps are mentioned in this book but written as a past tense. A powerful tribal elder , Truesilverheels, called for an end of camps to unify the tribe. They discuss that and what the camps were. I felt to note this here as Mike and I read that as the canon is stepping away from camps. As ever, your read, your opinion but you have ours and in the podcast we talk as if they were written out.
"We had heard stories of Zhyzhak, the Destroyer, the Chosen Child of
the Wyrm, the mightiest of the Black Spiral Dancers. Her black scourge
could tear the flesh off the most powerful of the ahroun dedicated to
Gaia. Her enemies would fall before the very mention of her name. She
walked the Spiral, the Black Labyrinth, and emerged favored by the Wyrm
as no one before or since."
--"Low-Growl"
Authors: Jose Garcia, Søren Aske Hjorth, Emi Maeda, Mike Pohjola, Juhana Pettersson, Chris Jones, and Edin Šumar with Kevin Schluter and Ben Heisler
Everyone’s saying the Masquerade can’t survive smartphones, AI, or facial recognition. But what if that’s just mortal arrogance talking? In this episode, we break down why vampire society is still untouchable—and how Kindred adapt, evolve, and manipulate modern tech better than most humans ever will.
Book of the City Contains:
A detailed look at the hidden spirit nature of cities
• New urban threats for use in any chronicle
• New Gifts, rites, totems and fetishes to help survive the urban war
This is a review about opinions on this book.
Authors:
James Comer, Rick Jones, James Kiley &
Ellen Kiley. Werewolf and the World of Darkness
created by Mark Rein•Hagen
In this episode, we crack open Possessed: A Player’s Guide—a hauntingly overlooked gem from White Wolf's World of Darkness line. This isn’t your usual vampire politics or werewolf rage-fest. We’re going deeper, darker, and weirder.
What happens when a spirit—Bane, Drone, Wyld-thing, or something much stranger—climbs inside a human being and decides to take the wheel? From the shock troops of the Wyrm to techno-slaves of the Weaver, from nature-fused Gorgons to the enigmatic Kami, this book explores the twisted, tragic, and terrifying reality of being possessed in a world already teetering on the edge.
Join us as we discuss:
Authors: Chris Campbell, Matthew McFarland and Colin Suleiman
It’s with heavy hearts that we say goodbye to one of our own—Kevin Parker, affectionately known in our community as "Gotham Madman." An original fan, steadfast supporter, and cherished friend, Kevin brought genuine joy, deep insight, and endless passion to our World of Darkness adventures.
Join me as I reflect on eight memorable years of friendship, laughter, gaming debates, and shared stories. This special episode honors Kevin’s legacy, celebrates the impact he made, and serves as a heartfelt farewell from all of us whose lives he touched.
Kevin, thank you for everything. You’ll always roll with us in spirit.
Author: Brian Campbell
In this deep dive into Werewolf: The Apocalypse - Bone Gnawers Revised, we explore their spoken word origins as Garou rejects turned hardened warriors, their unique culture and survivalist mindset, and the strange, forgotten spirits they revere—from Rat, the eternal survivor and even the American Dream itself—a broken, wandering ghost of what could have been.
FYi: Rust is a 1st edition totem house brew i left in my notes. Made it to the podcast and I left it. it does not exist in canon. Was a favorite of players. Memory is a beautiful thing.
"..and remember cub or whoever reads this, the garou nation does not think of the weaver--or The Namer or whatever, as a male."
Authors: James Kiley, Ellen Kiley, & Matthew MacFarland
Are they still the radical feminist warriors of the Garou, or have they grown into something even greater?