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CartoonSmart Tutorials

CartoonSmart Tutorials

Justin Dike

A humorous video podcast discussing any kind of CartoonSmart tutorials and more. Topics will include: iOS / tvOS game development with Xcode, Swift and Sprite Kit, plus anything to do with illustration, character design, animation, or Adobe software (Flash / Animate in particular)

  • SceneKit, ARKit and Swift 4 – Basics Tutorial – Part 2 – Hit Testing

    SceneKit, ARKit and Swift 4 – Basics Tutorial – Part 2 – Hit Testing

    In this second video in our SceneKit and ARKit basics series, we’ll look at a few SCNActions used to delay adding content to the scene, and most importantly, we’ll talk about hit testing. By the end of the video, you’ll be able to tap the screen, detect whether you touched the ball node (set up from the previous lesson) and apply a physics impulse to it.

    Hosts: Justin Dike

      Subscribe to this Podcast on iTunes
    4 January 2018, 9:54 pm
  • SceneKit and ARKik – Basics Tutorial – Part 1

    SceneKit and ARKik – Basics Tutorial – Part 1

    In this first video tutorial using the ARKit and SceneKit template, we’ll remove the starting assets and build a simple box and ball scene. We will use Swift 4 to program the ball to have a physics body affected by gravity so it then drops onto the box, which has a static physics body. You’ll learn how to setup objects in the Scene Editor, then enumerate through the children in the scene to find those objects by name with Swift. We’ll also discuss some debug options, like seeing the world origin, physics bodies, and augmented reality feature points.

    Hosts: Justin Dike

      Subscribe to this Podcast on iTunes
    3 January 2018, 6:50 pm
  • Adobe Animate CC 2018 Basics – Selection and Subselection Tool

    Adobe Animate CC 2018 – Basic Tutorials – Part 1

    In this Adobe Animate basics video tutorial, we’ll discuss the selection and sub-selection tools, which are essential for manipulation vector points in the program (as well as selecting things). We’ll also cover some helpful preferences (like contact-sensitive selection) and some other beginner concepts.

     

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    21 December 2017, 7:24 pm
  • How to Ink, then Shade a Clothing Heavy Comic Book Character – Part 2
    How to Draw and Shade Clothing Video Tutorial

    How to Ink then Shade a Clothing Heavy Comic Book Character – Part 2

    In this second video we’ll ink and shade the clothing of the character we sketched in part 1.

    Subscribers can continue watching Part 3 in this series here.

    Subscribe to this Podcast on iTunes
    1 February 2017, 6:49 am
  • How to Ink then Shade a Clothing Heavy Comic Book Character – Part 1
    How to ink and shade clothing in Procreate - Part 1

    How to Ink then Shade a Clothing Heavy Comic Book Character – Part 1

    The initial sketch of a comic book character illustration we’ll color and shade in future video tutorials. Recorded in real time.

    Subscribe to this Podcast on iTunes
    31 January 2017, 8:35 pm
  • How to Draw, Shade and Color a Male Comic Book Character’s Face using Procreate
    How to Draw, Shade and Color a Male Comic Book Characters Face using Procreate

    How to Draw, Shade and Color a Male Comic Book Character’s Face using Procreate

    A fun off-the-cuff video tutorial on how to draw using Procreate and (optionally) an iPad Pro. This lesson I’ll draw a comic book style male character in a typical “stare down” pose.  Recorded in real time (not a speed drawing).

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    31 January 2017, 6:17 pm
  • Build an iMessage App Part 14 – Adding a Resend Button
    imessage app home page

    Build an iMessage App Part 14 – Adding a Resend Button

    Finally we’ll polish off the tutorial series by adding a resend button to the app. This way once a user has completed their masterpieces and saved them, all they’ll need to do on the intro screen is scroll to their previously saved image and hit resend.

    Hosts: Justin Dike

      Subscribe to this Podcast on iTunes
    24 January 2017, 4:26 am
  • Build an iMessage App Part 13 – Refining the Picker Wheels
    imessage app home page

    Build an iMessage App Part 13 – Refining the Picker Wheels

    In this Swift 3 video tutorial, we’ll make the picker columns / components respond more intuitively.

    Hosts: Justin Dike

      Subscribe to this Podcast on iTunes
    23 January 2017, 4:21 am
  • Build an iMessage App Part 12 – Adding the “Sayings” Images
    imessage app home page

    Build an iMessage App Part 12 – Adding the “Sayings” Images

    In this video we’ll add the secondary image to the image container.

    Hosts: Justin Dike

      Subscribe to this Podcast on iTunes
    22 January 2017, 4:18 am
  • Build an iMessage App Part 11 – Scaling with a UISlider and Saving the Scale to User Defaults
    imessage app home page

    Build an iMessage App Part 11 – Saving the Image to Send as an MSMessage and as Data to Retrieve

    In this Swift 3 tutorial we’ll save everything in our image container as data (which can be saved to the User Defaults), then insert the image into the conversation as an MSMessage.

    Hosts: Justin Dike

      Subscribe to this Podcast on iTunes
    21 January 2017, 3:16 am
  • Build an iMessage App Part 10 – Scaling with a UISlider and Saving the Scale to User Defaults
    imessage app home page

    Build an iMessage App Part 10 – Rotating with a UISlider and Going Back to Intro Screen

    In this video tutorial, we’ll rotate the main emoji image using a UISlider, then write the Swift 3 code to go back to the initial starting screen of the app

    Hosts: Justin Dike

      Subscribe to this Podcast on iTunes
    20 January 2017, 3:11 am
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