A show about video games, video game culture and video game history.
Daddies, as we all know, like to be wet. In this episode of Still Loading I am joined by my co-host with the mo-host Dexter Morrill and returning guest Luigi's Apartment to break down episode 11 of the Legend of Zelda cartoon. Fairies in the Spring.
We discuss the bizarre plan from Zelda's dad to make a waterpark and more specifically a water slide out of bricks, the bizarre plot that makes less sense than usual and lots of talk of wet daddies.
Follow Dexter on social media! Instagram BlueSky
Check out Luigi on Hair of the Dogcast HERE
Shout-out Song: Song of Storms Artist: Mikel Original Composer: Koji Kondo Album: Zelda & Chill https://gamechops.com/zelda-chill-complete/
End Song: I Know Nothing Artist: Dj Cutman Original Composer: Koji Kondo Album: The Triforce of Bass https://gamechops.com/triforce-of-bass/
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In the summer of 2000 the Nintendo 64 was on it's way out. The PlayStation 2, the sucessor to the N64 rival PlayStation, was coming out later that year and the GameCube was a still over a year away from release. The summer of 2000 was probably the last chance the N64 had of seriously competing in the console market before the next console generation was in full swing and boy howdy did Rare release a game to help usher out the N64 on a high note.
Joining me this week is YouTuber Jiggylookback to talk about Rare's "sequel" GoldenEye, Perfect Dark. The game was a technical marvel for the time and really pushed the console to it's limits. Perfect Dark took what Rare learned from GoldenEye and expanded upon it. Not just both in terms of tech but also story and atmosphere.
Jiggy and I had a great time chatting about Perfect Dark, why it's still looked on so fondly, where it could improve and also we ask the question... Why the name Elvis?
Follow Jiggy on Bluesky HERE Check out Jiggylookback on YouTube HERE Watch Jiggy's Secrets of Perfect Dark video HERE Watch Jiggy's interview with Michael Cawood HERE Check out Remember 64 HERE
Watch Wrestling with Gaming's Perfect Dark documentary HERE
Shout-out Song: Clandestine Artist: Krispy Original Composer(s): David Clynick, Graeme Norgate, Grant Kirkhope Album: N/A https://ocremix.org/remix/OCR01761
End Song: Silent Disruptor Artist: Michael Hudak Original Composer(s): David Clynick, Graeme Norgate, Grant Kirkhope Album: N/A https://ocremix.org/remix/OCR04299
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The finale of Mario Month 2026 is here and it's on a game where you don't play as Mario!? Sort of?
I am joined by Dave Pietrangelo of Remember 64 and Eric Gess of The Unlockables to talk about Super Mario World 2: Yoshi's Island. Or better known to all of us normies as, Yoshi's Island. Yoshi's Island is jam packed with whimsy, inventive gameplay, great mechanics and also the worst sound known to man, baby Mario crying.
The three of us break down all we love and don't love about the game, about how Mario's crying is PTSD inducing for 3 grown men with kids of their own now and how this game, even all these years later, continues to leave a mark on gaming.
Follow Remember 64 on Bluesky HERE! Check out Remember 64 HERE!
Follow the Unlockables on Bluesky HERE! Check out The Unlockables Podcast HERE!
Shout-out Song: Goodbye Yoshi Artist: Helynt Original Composer: Koji Kondo Album: Super Lofi World 3 https://gamechops.com/slw3/
End Song: Super Mario Land (Theme) Remix Artist: Yoann Turpin Original Composer: Hirokazu Tanaka Album: Chip Songbook Vol.2 https://yoannturpin.bandcamp.com/album/chip-songbook-vol-2
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When Nintendo transitioned from 8 bit to 16 bit, there was a lot of risk. It was not a sure fire thing that the public would adopt a new system, especially one that did not play the games for the existing Nintendo console they already owned. To help entice consumers they had to come out of the gate swinging and there was no harder punch to throw than launching the system with their flagship game mascot. Mario.
For the fourth episode of Mario Month this year I am joined by Zach from the Classic Gaming Brothers podcast and Chris (aka the British Bond Addict) to talk about Mario's jump into the 16 bit generation. We are talking Super Mario World. We discuss what is so special about this game, about the endless Mario 3 vs World debate, the music, the visuals and a whole bunch of nostalgia.
Follow Chris on Instagram HERE!
Follow Classic Gaming Brothers on Bluesky HERE!
Check out the Classic Gaming Brothers website HERE!
Shout-out Song: Overworld (Super Mario World) Artist: Helynt Original Composer: Koji Kondo Album: Mario & Chill https://gamechops.com/mario-and-chill/
End Song: Overworld (From Super Mario World) Artist: Qumu Original Composer: Koji Kondo Album: N/A https://smarturl.it/QumuYear4
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Hey Paisanos! It's the 3rd episode of Mario Month 2026!
This week I am joined by Ty Schalter from the FunFactor podcast and Darren Hupke from Pixels and Polygons to chat about Super Mario Bros. 3! The true (?) sequel to Super Mario Bros.
Mario 3 lives in rarified air as a contender for best Mario game along with Super Mario World (which will be next week's episode!). This debate will be forever ongoing but something that is not up for debate is just how amazing and influential this game was and still is. Ty, Darren and I had so much fun getting to dissect this game and it's mechanics. We also chat about it's visuals, music and some of it's development history!
I don't have a huge personal history with this game in terms of amount of time spent playing it but I do credit this game for being the game that helped me fall in love with video games. The game that made me feel like I was controlling a cartoon on the TV. I don't think I'll ever fully be able to articulate how much this game means to me for that.
Check out Ty on social media and support his work! Ty on Bluesky Funfactor Podcast on Bluesky FunFactor Podcast Website
Check out Darren on social media and support his work! Darren on Bluesky Pixels and Polygons on Bluesky Pixels and Polygons Website Darren's LinkTree
Shout-out Song: Lose-Your-Way Maze Artist: Dj Orange Original Composer: Koji Kondo Album: N/A https://ocremix.org/remix/OCR01063
End Song: Overworld (From Super Mario Bros. 3) Artist: Qumu Original Composer: Koji Kondo Album: N/A https://smarturl.it/QumuYear4
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For episode 2 of Mario Month 2026 we are talking Doki Doki Pan.... Super Mario Bros. 2. We are talking about Super Mario Bros. 2.
Super Mario Bros. 2 is an interesting entry in the Mario series since, as it has been known for a while it was not originally a Mario game. Joining me to discuss all the ins and outs of the game are two first time guests to the show! Brian Riggsbee of Retro Game Books and Rick Desilets of The D-Pad YouTube channel!
We chat about how this game stands out compared to other Mario games, what still works about it, why the lives system is absolute garbage and more. Where does the US version of Mario 2 rank for you?
Thrilling Tales of Old Video Games article on Birdo https://www.thrillingtalesofoldvideogames.com/blog/birdo-birdetta-name-controversy
Follow Brian/Retro Game Books at the links below! Bluesky: https://bsky.app/profile/retrogamebooks.com Instagram: https://www.instagram.com/retrogamebooks/ Website: https://retrogamebooks.com/
Follow Rick at the links below! Bluesky: https://bsky.app/profile/ricdesi.dpad.fm YouTube: https://www.youtube.com/@the_dpad
Shout-out Song: Shiitake Kingdom Artist: Fxsnowy Original Composer: Koji Kondo Album: N/A https://ocremix.org/remix/OCR03213
End Song: G*psy Jazz Artist: Adrian Holovaty Original Composer: Koji Kondo Album: N/A https://ocremix.org/remix/OCR01466
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The theme for Mario Month this year is back to the classics and I figured what better way to celebrate the Super Mario series than to start out with the OG, The Super Mario Bros.
Joining me on this episode are returning guests Ashton Ruby from the Podcurious and Retro Hangover podcasts as well as Try from the YouTube channel My Life in Gaming. The 3 of us stroll down memory lane and chat about the game that kicked of the Super Mario series in earnest and just how much this game means to us all these years later. We chat about it's enduring legacy and how it is still fun to play today despite some flaws here an there. What else more could be said about Mario? Well we try our damndest to say it.
Follow My Life in Gaming on Bluesky! https://bsky.app/profile/mylifeingaming.bsky.social
Check out My Life in Gaming on YouTube! https://www.youtube.com/@mylifeingaming
Follow Podcurious on Bluesky! https://bsky.app/profile/podcurious.bsky.social
Check out Sibling Mode on Twitch! https://www.twitch.tv/siblingmode
Check out Retro Hangover! https://linktr.ee/retrohangover
Shout-out Song: Mushroom Bounce (Super Mario Bros.) Artist: bLiNd Original Composer: Koji Kondo Album: NESteryears https://gamechops.com/nesteryears/
End Song: Me and Mario Down by the Schoolyard Artist: FFmusicDj, Geoffrey Taucer Original Composer: Koji Kondo Album: N/A https://ocremix.org/remix/OCR03100
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Free dance lessons from Shabba Doo!? Dexter Morrill returns for this month's mini episode to break down episode 11 of the Super Mario Bros. Super Show. This episode features discussions on the geography of the mushroom kingdom, the logisitics of flying with one wing flapping, plunger machetes and much more!
Follow Dexter on social media! Instagram BlueSky
Shout-out Song: Game Over Artist: Helynt Original Composer: Koji Kondo Album: Mario & Chill https://gamechops.com/mario-and-chill/
End Song: Dire Dire Docks Artist: Dj-Jo Original Composer: Koji Kondo Album: Smooth McGroove Remixed 2 https://gamechops.com/smooth-mcgroove-remixed-2/
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The finale of The Road to First Light series is here. I am beyond excited for the upcoming James Bond game from IO Interactive and to close out this series I thought it would be appropriate to discuss at least one game that IO developed, the game that got me into the Hitman series, Hitman 2016.
I am joined by Seth from the Classic Gaming Brothers podcast to talk about why this game is so damn good. What makes it unique compared to most other 3rd person action games out there and how it feels like IO is the perfect fit for the Bond license. So grab some coins and some bad acting lessons and join us for this wonderful discussion on Hitman.
Follow Classic Gaming Brothers on Bluesky! https://bsky.app/profile/cgbrotherspod.bsky.social
Check out the Classic Gaming Brothers website! https://www.classicgamingbrothers.com
Shout-out Song: Showstopper Composer: Niels Bye Nielsen Album: Hitman 2016 Soundtrack https://www.youtube.com/watch?v=yzqOy0_VIFk
End Song: Skyfall ft. Veektoriya (LoFi Version) Artist: Rich Douglas Original Composer: Adele Adkins and Paul Epworth Album: The Spy Who Chilled Me (A James Bond 007 Lofi Project) https://music.apple.com/us/album/the-spy-who-chilled-me-a-james-bond-007-lofi-project/1808713529
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We have arrived at the last Bond game being covered in this Road to First Light series. This week on the show we are talking James Bond 007: Everything or Nothing and joining me are two friends who are giving me everything and taking nothing, Bill Barber and Thrak from the 3DO Experience podcast among many others.
This one had some spicier takes than normal on the show. I know this game is beloved by a lot of fans but this one did not do it for me. Thrak and Bill were kind enough to help balance out my views on it though. We talk about what this game does well and what it doesn't, we talk about how much of a Bond game is it really and of course we talk about the wild story that seems to be a staple of the Bond games thus far. Is this game everything or nothing for you!?
Check out the behind the scenes article I found on Everything or Nothing! https://www.commander007.net/2020/everything-or-nothing-inside-look-on-the-development-of-the-game/
Check out all of Bill's shows HERE! Follow Bill on Bluesky HERE!
Check out Thrak's solo show, Call of Duty Thrak Ops HERE! Follow Thrak on Bluesky HERE!
Shout-out Song: On Her Majesty's Secret Service (LoFi Version) Artist: Rich Douglas Original Composer: John Barry Album: The Spy Who Chilled Me (A James Bond 007 Lofi Project) https://music.apple.com/us/album/the-spy-who-chilled-me-a-james-bond-007-lofi-project/1808713529
End Song: Everything or Nothing Artist: Mya Original Composer: N/A Album: Everything or Nothing Soundtrack https://youtu.be/__Yv3rYspRo?si=9UkOy8pDoEsC31_v
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Be careful 007 otherwise you may get caught up in the... NIGHTFIRE! Ok bad parody of a 90s board game commerical jingle aside, this week we are talking about James Bond 007: Nightfire!
I'm joined by friends of the show Mike Laine from the Switch 2 the Past Podcast and Chris (aka The British Bond Addict) to talk about, what is in my opinion, the BEST James Bond game (at least so far). We discuss what new things Nightfire brought to Bond games, how it elavated what it's predecesors did but also where it goes wrong (Im looking at you submarine level).
Does Nightfire still hold up today? Is nostalgia blinding me? Find out in this episode!
Follow Chis on Instagram HERE
Check out everything involving Switch 2 the Past Podcast HERE
Shout-out Song: Gumbold's Safe - from On Her Majesty's Secret Service (LoFi Version) Artist: Rich Douglas Original Composer: John Barry Album: The Spy Who Chilled Me (A James Bond 007 Lofi Project) https://music.apple.com/us/album/the-spy-who-chilled-me-a-james-bond-007-lofi-project/1808713529
End Song: Nearly Civilized Artist: Esthero Original Composer: N/A Album: Nightfire Soundtrack https://youtu.be/jRRMl1DlPLQ?si=f2Dt1j2JvN1-r961
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