Software Engineering Daily
Zachtronics is a legendary independent game studio known for creating intricate, engineering-focused puzzle games that merge logic, creativity, and code. The studio was founded by Zach Barth in 2011, and it has become a cult favorite among programmers and tinkerers alike with titles such as SpaceChem, Infinifactory, TIS-100, and Shenzhen I/O. Most recently, Zachtronics released Kaizen: A Factory Story, in which players take on the role of an American engineer hired by a Japanese manufacturing company in the 1980s to design assembly processes for various products.
Zach Barth joins the podcast with Joe Nash to talk about the games he makes.
Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.
Please click here to see the transcript of this episode.
Sponsorship inquiries: [email protected]
The post Designing Innovative Puzzle Games with Zach Barth appeared first on Software Engineering Daily.
Rivals of Aether and Rivals of Aether II are indie fighting games that combine fast-paced platform combat with elemental-themed characters. The game takes inspiration from Super Smash Bros. and emphasizes skillful movement, tight controls, and competitive balance, making it popular in the fighting game community.
Dan Fornace is a game director and designer at Aether Studios, the developer of Rivals of Aether. He joins the show with Joe Nash to talk about developing platform fighting games.
Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.
Please click here to see the transcript of this episode.
Sponsorship inquiries: [email protected]
The post Rivals of Aether with Dan Fornace appeared first on Software Engineering Daily.
Aviation cybersecurity is becoming an urgent priority as modern aircraft increasingly rely on complex digital systems for navigation, communication, and engine performance. These systems were once isolated but are now interconnected and vulnerable to cyber threats ranging from GPS spoofing to ransomware attacks on airline infrastructure. As nation-state actors and criminal groups grow more sophisticated, the aviation sector faces a rapidly expanding attack surface, with life-or-death consequences. Understanding and addressing these risks is essential not only for passenger safety but for the resilience of global transportation networks.
Serge Christiaans is a former Dutch Air Force pilot with a background in electronic and hybrid warfare. He later flew commercially for Singapore Airlines and is now the Lead Instructor and Program Director at the Aviation Cyber Academy. He joins the podcast with Gregor Vand to discuss the convergence of aviation and cybersecurity, the aircraft as a digital attack surface, hybrid warfare, the urgent need for aviation cyber resilience, and much more.
Gregor Vand is a security-focused technologist, and is the founder and CTO of Mailpass. Previously, Gregor was a CTO across cybersecurity, cyber insurance and general software engineering companies. He has been based in Asia Pacific for almost a decade and can be found via his profile at vand.hk.
Sponsorship inquiries: [email protected]
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Modern software relies heavily on open source dependencies, often pulling in thousands of packages maintained by developers all over the world. This accelerates innovation but also creates serious supply chain risks as attackers increasingly compromise popular libraries to spread malware at scale.
Feross Aboukhadijeh is the founder and CEO of Socket which is a security platform designed to protect software projects from open source supply chain attacks. In this episode he joins Josh Goldberg to talk about his career in open source, open source supply chain attacks, practical security lessons, the expanding attack surface in software development, and more.
Josh Goldberg is an independent full time open source developer in the TypeScript ecosystem. He works on projects that help developers write better TypeScript more easily, most notably on typescript-eslint: the tooling that enables ESLint and Prettier to run on TypeScript code. Josh regularly contributes to open source projects in the ecosystem such as ESLint and TypeScript. Josh is a Microsoft MVP for developer technologies and the author of the acclaimed Learning TypeScript (O’Reilly), a cherished resource for any developer seeking to learn TypeScript without any prior experience outside of JavaScript. Josh regularly presents talks and workshops at bootcamps, conferences, and meetups to share knowledge on TypeScript, static analysis, open source, and general frontend and web development.
Please click here to see the transcript of this episode.
Sponsorship inquiries: [email protected]
The post Blocking Software Supply Chain Attacks with Feross Aboukhadijeh appeared first on Software Engineering Daily.
Python’s popularity in data science and backend engineering has made it the default language for building AI infrastructure. However, with the rapid growth of AI applications, developers are increasingly looking for tools that combine Python’s flexibility with the rigor of production-ready systems.
Pydantic began as a library for type-safe data validation in Python and has become one of the language’s most widely adopted projects. More recently, the Pydantic team created Pydantic AI, a type-safe agent framework for building reliable AI systems in Python.
Samuel Colvin is the creator of Pydantic and Pydantic AI. In this episode, he joins the podcast with Gregor Vand to discuss the origins of Pydantic, the design principles behind type safety in AI applications, the evolution of Pydantic AI, the LogFire observability platform, and how open-source sustainability and engineering discipline are shaping the next generation of AI tooling.
Gregor Vand is a security-focused technologist, and is the founder and CTO of Mailpass. Previously, Gregor was a CTO across cybersecurity, cyber insurance and general software engineering companies. He has been based in Asia Pacific for almost a decade and can be found via his profile at vand.hk.
Please click here to see the transcript of this episode.
Sponsorship inquiries: [email protected]
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SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer unpack the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry.
In this episode, they cover Jeff Bezos’s unexpected return to the CEO seat with Project Prometheus, the growing debate over whether AI investments are sustainable, and the ecosystem forming around OpenAI. They also dig into the surge of Nordic startups, and what it signals about innovation hotspots outside the Bay Area.
Gregor and Sean then dive deep into the idea of technology tipping points, when breakthrough products finally cross the threshold from fringe curiosity to mainstream adoption.
Finally, they highlight standout threads from Hacker News, including moss surviving in outer space, a typographer’s re-creation of San Francisco’s light-rail signage, CERN’s guiding principles for responsible AI adoption, and why classic Pixar films looked better on 35mm than they do in 4K.
Gregor Vand is a security-focused technologist, and is the founder and CTO of Mailpass. Previously, Gregor was a CTO across cybersecurity, cyber insurance and general software engineering companies. He has been based in Asia Pacific for almost a decade and can be found via his profile at vand.hk.
Sean’s been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn.
Please click here to see the transcript of this episode.
Sponsorship inquiries: [email protected]
The post SED News: Bezos Returns to Building, AI’s Reality Check, and Europe’s Cloud Ambitions appeared first on Software Engineering Daily.
PICO-8 is a software-based gaming console for making, sharing, and playing small games with a retro aesthetic. It emulates the look and feel of 8-bit consoles, providing limited color palettes, screen resolutions, and memory constraints.
The PICO-8 dev environment uses Lua and is focused on being accessible to developers while offering depth for complex projects.
Johan Peitz is a games industry veteran and developer extraordinaire, having created dozens of games across many platforms. He’s an expert in PICO-8 development, and joins the podcast to talk about creating games for the console.
Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.
Please click here to see the transcript of this episode.
Sponsorship inquiries: [email protected]
The post Game Development on the PICO-8 with Johan Peitz appeared first on Software Engineering Daily.
Doom has seemingly been ported to every electronic device imaginable, including picture frames, lamps, and coffee machines. The meme of “it runs Doom” has become so widespread that it spawned the r/itrunsdoom sub-Reddit.
Recently, Doom made headlines again for being ported to TypeScript. The project involved representing Doom entirely in TypeScript, three and a half trillion lines of types, 90 GB of RAM to run, and a full year to complete.
Dimitri Mitropoulos is the engineer who carried out this heroic feat. He’s also a developer at Vercel, the founder of Michigan Typescript, and a co-founder of SquiggleConf. Dimitri joins the podcast with Josh Goldberg to talk about what it took to pull off one of the most mind-bending TypeScript projects to date.
Josh Goldberg is an independent full time open source developer in the TypeScript ecosystem. He works on projects that help developers write better TypeScript more easily, most notably on typescript-eslint: the tooling that enables ESLint and Prettier to run on TypeScript code. Josh regularly contributes to open source projects in the ecosystem such as ESLint and TypeScript. Josh is a Microsoft MVP for developer technologies and the author of the acclaimed Learning TypeScript (O’Reilly), a cherished resource for any developer seeking to learn TypeScript without any prior experience outside of JavaScript. Josh regularly presents talks and workshops at bootcamps, conferences, and meetups to share knowledge on TypeScript, static analysis, open source, and general frontend and web development.
Please click here to see the transcript of this episode.
Sponsorship inquiries: [email protected]
The post Running Doom in TypeScript with Dimitri Mitropoulos appeared first on Software Engineering Daily.
Simon Shuster is a journalist who has reported on Russia and Ukraine for over 15 years, most of that time as a staff correspondent for TIME Magazine. He was born in Moscow, and he and his family came to the United States as refugees from the Soviet Union when he was six years old.
After graduating from Stanford University in 2005, Simon returned to Moscow to work as a reporter for The Moscow Times, Reuters, the Associated Press and other publications. His political coverage of Russia’s descent into authoritarianism included numerous profiles of Vladimir Putin and interviews with top Russian officials. He has also interviewed and profiled the last three presidents of Ukraine.
Simon has spent years covering the war in Ukraine from both sides of the front lines. The year after the annexation of Crimea, Russian authorities deemed Simon a security threat and banned him from entering the country.
Simon is the author of the 2024 book The Showman: Inside the Invasion That Shook the World and Made a Leader of Volodymyr Zelensky, and he recently wrote the TIME Magazine article “How Ukraine Gamified Drone Warfare.”
He is currently at work on a new book that examines the future of warfare and how the lessons and technologies that emerged from the war in Ukraine are changing warfare and security around the world.
Simon joins the podcast with Kevin Ball to discuss drone warfare, AI-assisted targeting, the gamification of drone combat, the rapid iteration cycle of drone innovation, new ethical dilemmas in warfare, the coming proliferation of war drones, and the shifting balance of global power.
Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space.
Please click here to see the transcript of this episode.
Sponsorship inquiries: [email protected]
The post Drone Warfare in Ukraine with Simon Shuster appeared first on Software Engineering Daily.
Radix UI is an open-source library of React components. Its “headless” primitives handle the complex logic and accessibility concerns—like dialogs, dropdowns, and tabs—while leaving styling completely up to the developer. The project emphasizes usability, accessibility, and composability and has become a vital part of modern web dev, in part because it forms the foundation of shad/cn UI.
Chance Strickland is a software engineer at WorkOS and a maintainer of Radix UI. Chase joins the show with Nick Nisi to talk about Radix, its primitives, Radix’s relationship with shad/cn UI, the evolution of web primitives, and much more.
Nick Nisi is a conference organizer, speaker, and developer focused on tools across the web ecosystem. He has organized and emceed several conferences and has led NebraskaJS for more than a decade. Nick currently works as a developer experience engineer at WorkOS.
Please click here to see the transcript of this episode.
Sponsorship inquiries: [email protected]
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The Stack Overflow Developer Survey is an annual survey conducted by Stack Overflow that gathers comprehensive insights from developers around the world. It offers a valuable snapshot of the global developer community, covering a wide range of topics such as preferred programming languages, tools, and technologies.
Jody Bailey is the Chief Product and Technology Officer at Stack Overflow and Erin Yepis is a Research Manager at Stack Overflow. They join the show with Sean Falconer to talk about the results of the 2025 Developer Survey, which was recently released.
Sean’s been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn.
Please click here to see the transcript of this episode.
Sponsorship inquiries: [email protected]
The post The 2025 Stack Overflow Developer Survey with Jody Bailey and Erin Yepis appeared first on Software Engineering Daily.