The Metacast by Naavik

Naavik

The Metacast by Naavik is a business-focused exploration of the companies, trends, strategies and leaders that are defining the future of games.

  • 1 hour 25 seconds
    The New Business of Narrative

    A new era of game developer has arrived to shake up narrative game making. In this episode, host Alexandra Takei, Director at Ruckus Games, welcomes Emily Pitcher, founder of Sondering, and Karla Reyes, founder of Anima Interactive, two Forbes 30 under 30 game developers focused on narrative innovation and socially conscious storytelling. The discussion delves into the evolution of narrative in games, innovative storytelling mechanics, the importance of representation, and finally, the limited innovation brought to business models within the narrative genre. Beyond building stories for the underrepresented, they are also committed to building studios whose developers are uniquely qualified to do so: social media and Tik Tok native (check out Emily’s robust following here), and importantly, have lived experiences that lend themselves to a creator’s truth. Games are a powerful medium for storytelling and social change and it is developers like these that are leading the charge. 


    Also, big thanks to ZEBEDEE for making this episode possible! ZEBEDEE provides a plug-and-play API and SDK for seamless integration of instant, borderless, and low-fee payments using the Bitcoin Lightning Network. Want to better engage and monetize your global user base? Start for free at https://zebedee.io/


    If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at [email protected].

     

    Watch the episode: YouTube Channel

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    Free newsletter: Naavik Digest

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    Sound design by Gavin Mc Cabe.

    3 May 2024, 12:00 pm
  • 1 hour 44 seconds
    Nyan Heroes: Cats, Mechs & Esports in Web3

    Nyan Heroes is a team-based hero shooter featuring small cats piloting giant mechs. The studio was founded in Singapore in 2021 and is staffed by industry veterans from hit franchises like Marvel’s Avengers, Destiny, and Halo. Combining web3 and web2 elements, the game aspires to competitive gameplay and has already secured partnerships with top names in the esports space. The game also has garnered impressive reviews and early stats. Nyan Heroes is a top 5 most wishlisted game on the Epic Games Store, a top 16 most played game on the Epic Games Store during its recent alpha demo, and boasts over 1.3 million registered users, 80% of whom are web3 Solana natives. 


    In this episode, your host, Niko Vuori, speaks with Nyan Heroes Creative Director & CEO, Max Fu, about the game, how he intends to compete in esports, and how he’s thinking about balancing web2 and web3 elements. Max also unpacks his love for cats and how the Nyan Heroes felines can form the foundation for a major new IP.


    Check out Nyan Heroes online and in the Epic Games Store. You can find Max Fu on LinkedIn.


    We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at http://nefta.io/


    If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at [email protected].

     

    Watch the episode: YouTube Channel

    For more episodes and details: Podcast Website

    Free newsletter: Naavik Digest

    Follow us: Twitter | LinkedIn | Website


    Sound design by Gavin Mc Cabe.


    30 April 2024, 12:00 pm
  • 57 minutes 11 seconds
    From Scrappy to Success: Strategies for Gaming Founders

    What does it take to stand out and succeed as a games industry entrepreneur these days? And how should smart venture capitalists best identify and work with these best founders? To help answer these questions, host Aaron Bush is joined by David Kaye, serial entrepreneur and general partner of F4 Fund


    We discuss why David believes 99% of games studios aren’t fit for venture capital and what makes that top 1% so special. We also cover how early-stage teams, especially in a post-cheap money era, can get scrappy, think about distribution cleverly, and unlock early forms of competitive advantage. Plus, alongside discussing the state of gaming venture capital at large, we also dig into what David sees as underrated and how that’s reflected in the way F4 builds its portfolio. Buckle in for a thought-provoking conversation.


    If you’re interested in learning more from David, make sure to subscribe to his newsletter: https://blog.davidkaye.co/ 


    We’d also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at https://www.overwolf.com/.


    If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at [email protected].


    Who’s On:

    Guest - David Kaye, General Partner, F4 Fund: https://www.linkedin.com/in/davidkaye/ 

    Host - Aaron Bush: https://www.linkedin.com/in/aaron-bush-846b8185/ 


    Watch the episode: YouTube Channel

    For more episodes and details: Podcast Website

    Free newsletter: Naavik Digest

    Follow us: Twitter | LinkedIn | Website


    Sound design by Gavin Mc Cabe.

    26 April 2024, 12:00 pm
  • 1 hour 2 minutes
    Fortnite Creative Origins

    Epic Games paid $320 million to over 25,000 creators in the last 12 months and during that time saw UGC content capture a whopping 35% of total Fortnite engagement. That means there are over 1 million players engaging in UGC content on Fortnite during peak hours. With other top franchises like GTA and The Sims currently working to build out their own UGC platforms in time for planned launches in the next couple years, it’s the perfect time to look back at how and why the biggest video game franchise of our time decided to go all in on UGC. 


    Our host, David Taylor, sat down with Zak Phelps, the former Senior Director of Product Design on Fortnite Creative, along with Michael Ha (AKA Birdo), the creator of Minigame Box PVP, a top 10 Fortnite Creative experience. The crew covers the origin story of Fortnite Creative, the early days of building a leading UGC platform, and what it’s like building on Fortnite Creative five-years into its existence. Special thanks to Creators Corp for suggesting Naavik connect with these two great Fortnite minds. 


    This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit https://clevertap.com/gaming/ for more details. 


    If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at [email protected].

     

    Watch the episode: YouTube Channel

    For more episodes and details: Podcast Website

    Free newsletter: Naavik Digest

    Follow us: Twitter | LinkedIn | Website


    Sound design by Gavin Mc Cabe.


    23 April 2024, 12:00 pm
  • 59 minutes 7 seconds
    TikTok: Gaming’s New Discovery Platform

    TikTok is undeniably changing the game for game developers and creating a new marketing and distribution playbook across mobile, console, and PC. In this discussion, Alexandra Takei, Director at Ruckus Games, speaks with Assaf Sagy, Head of Global Gaming at TikTok, and Rema Vasan, Head of Global Gaming Marketing at TikTok, about the impact TikTok has on consumer behavior. We discuss why TikTok has set up a vertically integrated business focusing solely on gaming, and our discussion covers the essential elements of TikTok's value proposition, including discovery, cultural relevance, and performance, TikTok's position in the gaming distribution stack, and how developers should create content, foster community, and promote culture to create successful games. We also share brand-new stats and success stories of developers on the TikTok platform! As Matej Lancaric rightly said in a prior Naavik Digest newsletter piece, "Above all, don't underestimate the power of TikTok."


    Big thanks to GRID for making this episode possible. GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON. If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit https://grid.gg/?utm_source=naavik.co&utm_medium=media&utm_campaign=Naavik.


    If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at [email protected].

     

    Watch the episode: YouTube Channel

    For more episodes and details: Podcast Website

    Free newsletter: Naavik Digest

    Follow us: Twitter | LinkedIn | Website

    Sound design by Gavin Mc Cabe.


    19 April 2024, 12:00 pm
  • 35 minutes 1 second
    Tactical Advice for Building Healthy Player Relationships

    In the ever-evolving world of gaming, understanding and managing player interactions through technology is becoming increasingly critical. Host Devin Becker sits down with Solomon-Ruiz Lichter, Senior Director of Global Gaming at CleverTap, to delve into segmenting players, crafting personalized offers, and fostering a more engaging gaming environment. We explore the importance of live ops in maintaining a dynamic relationship with players and discuss the future of this practice, emphasizing the potential for AI and machine learning to revolutionize the way developers understand and improve player interactions. 


    Solomon shares insights on customizing offers for various player types, including 'whales', and strategies for converting non-spenders into spenders through targeted, personalized approaches. We also dig into the integration of AI and ML in live ops content creation, highlighting how these technologies can enhance productivity and tailor content more closely to player preferences. The potential for user-generated content (UGC) in shaping the gaming landscape is also discussed, alongside strategies for balancing the retention of long-term players with the acquisition of new ones. This episode promises a thorough exploration of how cutting-edge technology and strategic management can together sculpt the future of gaming.


    We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to http://nexus.gg/naavik


    If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at [email protected].

     

    Watch the episode: YouTube Channel

    For more episodes and details: Podcast Website

    Free newsletter: Naavik Digest

    Follow us: Twitter | LinkedIn | Website


    Sound design by Gavin Mc Cabe.


    16 April 2024, 12:00 pm
  • 1 hour 10 minutes
    The Bleeding Edge: Building Games on Discord, ChatGPT, and Beyond

    There’s no shortage of conversation around how new technologies are changing the way games are made, but that technological change doesn’t end there. New platforms are also contending for player attention, and where and how games are distributed is all destined to evolve, likely in bigger ways than most people think. We all know about Roblox and UEFN, but what about Discord, ChatGPT, and whatever new AI-focused consumer platforms may emerge? Could other large social and messaging platforms make a gaming comeback? Could new devices actually grow the games industry over the next decade?


    To help unpack these big questions, host Aaron Bush is joined by Sebastian Park, co-founder of Infinite Canvas. Infinite Canvas was not only early to building on Roblox, but has been at the bleeding edge of experimenting with making games on platforms like Discord and ChatGPT. Sebastian shares his views on these emerging platforms, how design implications change with varying technology and incentive models, how advertising may evolve with AI, where he’s seeing success today, and more. This is a fascinating, wide-ranging conversation you won’t want to miss.


    We’d also like to thank Nexus for making this episode possible! Nexus’s creator program in-a-box makes it easy for game devs to build and manage a world-class creator program, driving significant growth in conversion, ARPPU, retention, and LTV. To learn more, go to http://nexus.gg/naavik


    If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at [email protected].


    Who’s On:

    Guest - Sebastian Park: https://www.linkedin.com/in/sebastianpark/ 

    Host - Aaron Bush: https://www.linkedin.com/in/aaron-bush-846b8185/ 


    Watch the episode: YouTube Channel

    For more episodes and details: Podcast Website

    Free newsletter: Naavik Digest

    Follow us: Twitter | LinkedIn | Website


    Sound design by Gavin Mc Cabe.

    12 April 2024, 12:00 pm
  • 56 minutes 36 seconds
    Guild of Guardians on Immutable + Web3 Pulsecheck

    Guild of Guardians, Immutable’s second major game after Gods Unchained, is one of the most anticipated web3 games of 2024. The game recently pivoted from a real-time RPG to an auto-battler, and is set for a May 15th global release. Guild of Guardians is one of the first games on Immutable’s new ZK-EVM blockchain, which Naavik covered in the January 24, 2024 episode of the podcast with Immutable founder, Robbie Ferguson. 


    In the second half of the episode your host, Niko Vuori, and Naavik’s own web3 analyst, Devin Becker, spend some time reflecting on the state of web3 gaming now that a fresh crypto bull run is well underway. What does that mean for web3 games? Has the industry learned any lessons from the 2021-2022 rise and fall? Or is it all just tulip mania all over again? 


    Check out Devin’s piece on Guild of Guardians at https://naavik.co/digest-updating-web3-2024/ and Niko’s interview with Immutable founder Robbie Ferguson at https://naavik.co/immutables-web3-roadmap-for-2024.


    We’d also like to thank Nefta for making this episode possible. Nefta has created an advertising network that pays game publishers higher eCPMs on their iOS opt-out users and drives better results for advertisers. Learn more about how Nefta can boost your results at http://nefta.io/


    If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at [email protected].

     

    Watch the episode: YouTube Channel

    For more episodes and details: Podcast Website

    Free newsletter: Naavik Digest

    Follow us: Twitter | LinkedIn | Website


    Sound design by Gavin Mc Cabe.

    2 April 2024, 12:30 pm
  • 1 hour 30 seconds
    GDC Vibes / data.ai x Sensor Tower / Epic Announcements / US v. Apple

    In this week's Roundtable, the squad takes a deep dive into the unique atmosphere of this year's Game Developers Conference (GDC), marked by a spirit of camaraderie and innovation amidst widespread industry layoffs. We then pivot to discuss the monumental acquisition of data.ai by Sensor Tower, setting the stage for what could become the definitive source of mobile app data. The conversation heats up as we explore Epic Games' showcase of Unreal Engine, UEFN, and the bombshell announcement of a mobile Epic Store set to launch by year's end. We shift gears to dissect the U.S. Department of Justice's sweeping lawsuit against Apple, examining the broader implications of the case beyond the specific policies contested by Epic, and reflecting on the growing global backlash against Apple's business practices. Lastly, we delve into a revealing survey from Mistplay, which predicts a downturn in mobile spending by high-value users. Join us for all the latest games business news with Aaron Bush, Dave Elton, and host Devin Becker.


    We’d like to thank RallyHere for making this episode possible. RallyHere is a proven gaming backend platform and service made specifically for cross-platform live-service games. RallyHere is your one-stop-shop to streamline your development processes, increase speed to market, and optimize your post-launch live services. To learn more or schedule a demo, visit rallyhere.gg  


    If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback, shoot us a note at [email protected].

     

    Watch the episode: YouTube Channel

    For more episodes and details: Podcast Website

    Free newsletter: Naavik Digest

    Follow us: Twitter | LinkedIn | Website


    Sound design by Gavin Mc Cabe.

    29 March 2024, 1:00 pm
  • 1 hour 3 minutes
    Century Games: How a Top 20 Mobile Publisher Found Success on Roblox

    Finding success on Roblox can be very challenging. There are over 20 million experiences created every year, and the play patterns are quite different from their more traditional mobile and console counterparts. That’s why UGC games analyst, David Taylor, sat down with Xiang Shen, the CTO of Century Games, a top 20 mobile publisher and the creators for the recent breakout hit Whiteout Survival, which drew in $500 million in in-app purchases over the past year according to recent estimates.

    What makes Century Games particularly unique is the company's willingness to experiment with new platforms such as Roblox. Century Games has two successful Roblox experiences — Livetopia and MetLife — that the team launched from scratch over the last few years. 

    Given the growth of the UGC games industry, traditional developers are increasingly asking the question: should we build a Roblox game? In this episode, we’ll explore how Century Games found success on Roblox and how this fits into its broader strategy as a successful mobile developer.


    This episode is brought to you by Overwolf, the all-in-one platform for creating, sharing and monetizing in-game apps and mods.. Visit overwolf.com for more details. 


    If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at [email protected].

     

    Watch the episode: YouTube Channel

    For more episodes and details: Podcast Website

    Free newsletter: Naavik Digest

    Follow us: Twitter | LinkedIn | Website


    Sound design by Gavin Mc Cabe.


    26 March 2024, 1:35 pm
  • 59 minutes 29 seconds
    P2E is Dead? Long Live P2E! With Pixels.xyz

    After the meteoric rise - and equally meteoric fall - of Axie Infinity, the term “Play-to-Earn” lost much of its cachet, and web3 developers avoided the term throughout the 2022-23 crypto winter. Adjacent concepts such as “Play-and-Earn” or “Play-to-Own” proliferated instead while developers and investors largely ignored the genre, and P2E was effectively declared dead.


    But not all developers felt this way. Through the crypto winter, Pixels.xyz continued to believe in their thesis, that if done thoughtfully and methodically, P2E can be sustainable. Now, almost 3 years after they started building their social farming sim, Pixels.xyz has hit 500,000 Daily Active Users with over 80,000 concurrent players during events, has announced a partnership with Yield Guild Games and is about to introduce the biggest overhaul of the guilds concept in any web3 game.


    In this episode your host, Niko Vuori, talks with Luke Barwikowski, Founder, CEO & CTO of Pixels.xyz, and dives into how it quietly grew into one of the biggest web3 games by player count after migrating to Ronin, why Luke believes P2E can be sustainable, what utility the $PIXEL token provides players, and more.


    To learn more, visit https://pixels.xyz. You can find Luke Barwikoski on LinkedIn.


    Big thanks to GRID for making this episode possible. GRID is a game data platform providing esports data infrastructure, analytics, and distribution solutions to leading game publishers including Riot Games, Ubisoft, and KRAFTON. If you're a fan, developer, or entrepreneur with an idea for a live data-powered project, make sure to apply for GRID Open Access, get free access to official data, and start creating today! To learn more, visit https://grid.gg/?utm_source=naavik.co&utm_medium=media&utm_campaign=Naavik 


    If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at [email protected].

     

    Watch the episode: YouTube Channel

    For more episodes and details: Podcast Website

    Free newsletter: Naavik Digest

    Follow us: Twitter | LinkedIn | Website


    Sound design by Gavin Mc Cabe.

    19 March 2024, 1:00 pm
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