3ds Max Learning Channel

Amer Yassine

The Autodesk® 3ds Max® Learning Channel provides tutorials of all levels to help you learn Autodesk® 3ds Max®.

  • 5 minutes 5 seconds
    Using Normal Maps - Part 7
    In this movie, you experiment with a scene based on the low poly column you created with the help of carefully applied normal maps. The scene has 60 such columns and a few additional models created the same way to make a full architectural structure.
    12 January 2016, 4:01 pm
  • 13 minutes 27 seconds
    Using Normal Maps - Part 6
    In this movie, you extract normal map information through a process called Render to Texture. In doing so, you will render the high poly geometry data onto a map type that you then use to sell the illusion of high detail on low poly objects.
    12 January 2016, 3:59 pm
  • 5 minutes 11 seconds
    Using Normal Maps - Part 5
    In this movie, you adjust the UV clusters to minimize distortion and then you pack them into the UV area.
    12 January 2016, 3:57 pm
  • 13 minutes 1 second
    Using Normal Maps - Part 4
    In this movie, you unwrap the texture coordinates on the low-poly column, in preparation to extracting normal maps.
    12 January 2016, 3:51 pm
  • 10 minutes 33 seconds
    Using Normal Maps - Part 3
    In this movie, you extract low-poly models from their respective high-poly counterparts.
    12 January 2016, 3:49 pm
  • 10 minutes 31 seconds
    Using Normal Maps - Part 2
    In this movie, you explore the high poly components that make the various parts of the column. You also learn about Floater objects, which are meant to provide a very efficient technique to projecting normal maps.
    12 January 2016, 3:47 pm
  • 9 minutes 37 seconds
    Using Normal Maps - Part 1
    In this tutorial, you learn to use normal maps to provide detail without adding geometry. It's a technique used mostly for gaming but can also be applied to architectural visualization or in any situation where interactive playback is required.
    12 January 2016, 3:43 pm
  • 12 minutes 59 seconds
    Using TextPlus
    In this tutorial, you learn to wire TextPlus entities to objects and scene parameters to read and update values such as time, transforms and animation controllers.
    13 October 2015, 7:02 pm
  • 12 minutes 22 seconds
    Using TextPlus
    In this tutorial, you learn to animate TextPlus entities globally but also by separating paragraphs, lines, words and even individual characters. You do so by applying various animation presets to test the concept.
    13 October 2015, 6:57 pm
  • 11 minutes 48 seconds
    Using TextPlus
    In this tutorial, you experiment with TextPlus, which replaces the old text tool in 3ds Max. you learn some basic functionality and about the ease of use that enables you to create quick and easy text elements.
    13 October 2015, 6:55 pm
  • 15 minutes 33 seconds
    Using Animation Offset Controls and Presets
    In this tutorial, you learn about Animation Offset Controls and Animation Presets, which are tools that make it easy to induce an offset so that the same animation does not occur simultaneously on multiple objects.
    1 September 2015, 7:08 pm
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