Achievement Oriented

Achievement Oriented & The Ringer

Every week, The Ringer's Ben Lindbergh and Jason Concepcion delve into the virtual world, discussing the latest video game releases and trends, interviewing industry experts, and exploring fascinating subcultures.

  • 29 December 2017, 7:51 pm
    Games of the Year, 'Gorogoa,' and 'The Last Jedi' (Ep. 67)

    In an extra-long, year-ending episode, The Ringer's Ben Lindbergh and Jason Concepcion discuss Ben's VR Christmas gift (0:15), before welcoming Ringer colleagues Justin Charity and Matt James for a roundtable debate about the best games of 2017, which they share via four personal top 10 lists and an overall combined ranking (5:05). Then they bring on indie designer Jason Roberts to explain how he conceived of and created the new hand-drawn narrative puzzle game 'Gorogoa' (61:35). And finally they wrap up with an in-depth exploration of the highs and the lows of 'Star Wars: The Last Jedi' and the future of the Lucasfilm franchise (88:45).

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    2 hours 17 minutes
  • 15 December 2017, 11:00 am
    Ever-Evolving Games: 'PUBG,' 'Star Citizen,' 'GTA Online,' and 'Zelda' (Ep. 66)

    The Ringer's Ben Lindbergh and Jason Concepcion discuss their opinions about porgs and cute creatures in 'Star Wars' and imagine an alternate history in which BioWare adapts 'Game of Thrones' instead of 'Star Wars' (0:15). Then they bring on three writers to discuss four games whose content keeps changing, talking to Polygon's Charlie Hall about 'PlayerUnknown's Battlegrounds' coming to consoles and 'Star Citizen' going to court (8:45), Kotaku's Zack Zwiezen about the new Doomsday Heist in 'GTA Online' (41:50), and Geek.com's Jordan Minor about 'Breath of the Wild' DLC (59:00).

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    1 hour 12 minutes
  • 8 December 2017, 10:00 am
    Triumphant Nintendo, 'Xenoblade,' and Loot Boxes vs. the Law (Ep. 65)

    The Ringer's Ben Lindbergh and Jason Concepcion discuss the scare-reducing "safe mode" in the new Xbox port of sci-fi horror game 'Soma' (0:15) then welcome colleagues Justin Charity and Victor Luckerson to talk about Nintendo's dramatic 2017 turnaround, 'Xenoblade Chronicles 2,' and the future of the Switch (8:05). Lastly Ben and Jason bring on Representative Chris Lee of the Hawaii House of Representatives to explain his plans to win the political battle against exploitative loot boxes (42:20).

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    1 hour 5 minutes
  • 1 December 2017, 11:00 am
    EA's Reddit-Driven Downfall and Overwatch League Unknowns (Ep. 64)

    The Ringer's Ben Lindbergh and Jason Concepcion discuss the microtransaction controversy sweeping the industry and talk to the influential Reddit poster who helped start the backlash against 'Battlefront II' (8:40).They then bring on ESPN esports reporter Jacob Wolf to preview the advent of the innovative Overwatch League and address the questions that Blizzard still has to answer about 'Overwatch' as an esport and the big-buy-in league's long-term viability (39:40).

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    1 hour 8 minutes
  • 24 November 2017, 10:00 am
    We Finally Did a Mailbag Episode (Ep. 63)

    The Ringer's Ben Lindbergh and Jason Concepcion soundtrack your holiday travel with their first-ever mailbag episode, answering listener questions about the best and worst trends and games of 2017, the games they most regret missing, open-world design vs. linear levels and single-player vs. multiplayer, how Triple-A games can cut costs, the balance between new IP and sequels, the latest esports and streaming developments, how to introduce kids to video games, the greatest gaming eras, fallen franchises and genres that are due for revivals, trophy hunting, Switch ports, and much more.

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    53 minutes 28 seconds
  • 17 November 2017, 11:00 am
    Loot Boxes Are Bad, but 'Battlefront II' Is Good (Ep. 62)

    The Ringer's Ben Lindbergh and Jason Concepcion discuss the recent releases of several high-profile Switch ports, what their success means for the system's future, and what might have been for the PlayStation Vita (0:57). Then they review the highlights and lowlights of the multiplayer modes and single-player campaign of 'Star Wars: Battlefront II' and lament the game's heavy-handed use of microtransactions and loot boxes (6:15). Lastly, they bring on 'Battlefront' writer Walt Williams to talk about the special thrills and unique challenges of creating characters and stories inside the 'Star Wars' universe (26:45).

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    1 hour 7 minutes
  • 10 November 2017, 11:00 am
    'Assassin's Creed: Origins' and the Xbox One X (Ep. 61)

    The Ringer's Ben Lindbergh and Jason Concepcion discuss whether 'Assassin's Creed: Origins' innovates enough on the franchise's familiar formula to bring them back to the fold (0:15), then welcome Polygon senior reporter Samit Sarkar for a conversation about the benefits and shortcomings of the Xbox One X, the 4K and HDR difference, why the console's presence in the market makes for such a difficult purchasing decision, and what the Xbox One X signifies for the future of console releases and mid-generation hardware updates (15:15).

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    46 minutes 21 seconds
  • 9 November 2017, 6:32 pm
    'Call of Duty: WW II,' 'The Frozen Wilds' DLC, and 'Super Lucky's Tale' (Ep. 60)

    In an intimate bonus episode, The Ringer's Ben Lindbergh and Jason Concepcion discuss Jason's concussion (0:15) and Ben's binge with three newly released games: back-to-basics big-budget shooter 'Call of Duty: WW II' (6:12), 'The Frozen Wilds' (the first downloadable content for game of the year candidate 'Horizon Zero Dawn') (24:23), and throwback Xbox/PC platformer 'Super Lucky's Tale' (33:24).

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    40 minutes 28 seconds
  • 3 November 2017, 10:00 am
    More 'Mario,' Visceral, Gambling on Loot Boxes, and 'South Park' (Ep. 59)

    The Ringer's Ben Lindbergh and Jason Concepcion briefly discuss the latest trailer for 'The Last of Us Part II' (1:00) then bring on Kotaku news editor and 'Blood, Sweat, and Pixels' author Jason Schreier for a wide-ranging discussion about 'Super Mario Odyssey' and Nintendo's stellar 2017 (9:00); the fall of Visceral Games and the cancellation of another high-profile 'Star Wars' game (27:00); the proliferation of loot boxes and microtransactions; whether loot boxes constitute gambling' and the cyclical nature of the video game industry (41:25); and the crowded release calendar and 'South Park: The Fractured But Whole' (54:00).

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    1 hour 5 minutes
  • 27 October 2017, 10:00 am
    'Super Mario Odyssey,' 'Shadow of War,' 'Wolfenstein 2,' and 'Darkwood' (Ep. 58)

    The Ringer's Ben Lindbergh and Jason Concepcion mark the pod's first anniversary by discussing a quartet of recent releases. First, Ben and Jason examine what makes 'Super Mario Odyssey' amazing and why the Switch is owning 2017 (1:00). Then they talk to 'Achievement Oriented' producer Kyle Crichton about 'Middle Earth: Shadow of War' (21:42), before welcoming in colleague Justin Charity to recount his impressions of 'Wolfenstein II: The New Colossus' and explain why the game's story takes on added depth in the current political climate (35:25). Lastly, Ben talks to 'Darkwood' developer Gustaw Stachaszewski about why he made a horror game despite being scared of horror games, how he channeled his real-life fears into the game, and why he decided to give the game away on torrent sites (56:10).

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    1 hour 20 minutes
  • 20 October 2017, 10:00 am
    The Holiday Deluge, 'Stardew' on Switch, and the AI of 'Echo' (Ep. 57)

    The Ringer's Ben Lindbergh and Jason Concepcion discuss the beginning of the grueling/exciting torrent of fall releases and what they anticipate will be a successful gaming holiday season (0:55), then bring on comedian Nick Wiger to discuss his experience with 'Stardew Valley,' the secret to the game's addictiveness and longevity, and its recent Switch port (9:32). Lastly, Ben talks to Martin Emborg, the game director and art director of newly released PC/PS4 stealth game 'Echo,' about the game's innovative, adaptive AI; the influence of 'Hitman'; and the video game acting debut of Rose Leslie (38:20).

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    1 hour 12 minutes
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