The Game Design Dojo Podcast

[email protected] (Brian McRae and Ike Herman: Indie Game Developers, Designers, Podcasters)

Exploring game design, production, and publishing from an indie perspective

  • 2 January 2016, 8:46 am

    GDD 026 : Limitless Production

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    1 hour 5 minutes
  • 25 June 2015, 8:05 am

    GDD 025 : Virtual Reality Deep Dive

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    1 hour 8 minutes
  • 11 May 2015, 9:09 pm

    GDD 024 : Design – Metroidvania #1

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    1 hour 6 minutes
  • 17 April 2015, 3:54 am

    GDD 023 : Production – Lean Startup Decoded

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    1 hour 3 minutes
  • 12 February 2015, 10:19 pm

    GDD 022 : Design – Physics Gameplay

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    53 minutes 35 seconds
  • 18 December 2014, 7:52 am

    GDD 021 : Business – Monitizing Your Game

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    57 minutes 28 seconds
  • 20 September 2014, 4:12 pm

    GDD 020 : Puzzle Design

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    1 hour 2 minutes
  • 5 September 2014, 6:56 am

    GDD 019 : How To Get Contract Work

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    1 hour 7 minutes
  • 12 August 2014, 9:19 pm

    GDD 018 : Deep Thoughts About Death In Games

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    1 hour 2 minutes
  • 8 August 2014, 7:24 pm

    GDD 017 : Audio and Soundtrack for Games – An Overview

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    57 minutes 25 seconds
  • 9 July 2014, 2:24 am

    GDD 016 : When is a Game Done?

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    46 minutes 47 seconds
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