Maya Learning Channel

The official learning channel for Autodesk® Maya® software, the 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compositing on a highly extensible production platform. The Autodesk® Maya® Learning Channel provides tutorials of all levels to help you learn Autodesk® Maya®.

  • 2 minutes 34 seconds
    Toolbox hotkeys and hidden menus
    This movie shows you some techniques to speed up your interactions with the Toolbox in Maya.
    11 September 2015, 5:31 pm
  • 2 minutes 44 seconds
    Hidden / Contextual menus
    This movie shows you how to access some of the lesser known menus in Maya.
    11 September 2015, 5:30 pm
  • 12 minutes 8 seconds
    Sculpting clothing wrinkles - Part 2: Patterns and symmetry
    This movie shows you how to using Maya's sculpting tools to create jacket patterns, stitches, wrinkles, and creases that you can then output to a normal map for use on a lower resolution model.
    10 June 2015, 5:00 pm
  • 11 minutes 30 seconds
    Sculpting clothing wrinkles - Part 1: Wrinkles and creases
    This movie shows you how to using Maya's sculpting tools to create clothing wrinkles and creases that you can then output to a normal map for use on a lower resolution model.
    10 June 2015, 5:00 pm
  • 15 minutes 2 seconds
    Modeling and retopologizing a jacket - Part 4: UV creation and finishing touches
    This movie shows you how to create a quick UV mesh and then extrude to create thickness.
    23 April 2015, 5:00 pm
  • 7 minutes 5 seconds
    Modeling and retopologizing a jacket - Part 3: Fine-tuning shape and topology
    This movie shows you how to use the various tools in the Modeling Toolkit to clean up a jacket's topology.
    23 April 2015, 5:00 pm
  • 8 minutes 3 seconds
    Modeling and retopologizing a jacket - Part 2: Quad drawing the shoulder/collar
    This movie shows you how to use the Modeling Toolkit's Quad Draw tool to build the shoulder portion of a jacket mesh.
    23 April 2015, 5:00 pm
  • 7 minutes 4 seconds
    Modeling and retopologizing a jacket - Part 1: Shrink wrapping a sleeve and torso
    This movie shows you how to create and retopologize a jacket mesh for our Detective Emma character, starting by using the Shrink Wrap Tool to create a sleeve and torso.
    23 April 2015, 5:00 pm
  • 11 minutes 44 seconds
    Creating Topographical Art with XGen
    This movie shows you how to use XGen to create a series of primitive cubes, then adjust their heights and color via ptex map to create interesting works of art.
    9 March 2015, 5:00 pm
  • 12 minutes 43 seconds
    Lighting a scene naturally for mental ray rendering
    This movie shows you how to realistically light a pair of scenes in Maya using mental ray's Indirect Lighting features.
    16 October 2014, 5:00 pm
  • 15 minutes 40 seconds
    Achieving accurate colors using Color Management
    This movie shows you how to use Maya's Color Management Preferences to support a linear workflow for accurate lighting from various sources.
    16 October 2014, 5:00 pm
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