Magic: The Gathering Drive to Work Podcast

Mark Rosewater

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work.

  • 32 minutes 14 seconds
    #1132: Sixth Edition Rules

    Back in 1999, the Magic rules had the biggest change in the history of the game in conjunction with the release of Sixth Edition. In this podcast, I walk through the major changes that happened.

    26 April 2024, 2:30 pm
  • 32 minutes 7 seconds
    #1131: Magic Stories about My Dad

    My father, Gene Rosewater, died on April 17. In this podcast, I share stories about him that relate to Magic. Warning: This one's a bit of a tear-jerker.

    26 April 2024, 2:29 pm
  • 33 minutes 45 seconds
    #1130: A/B Mechanics

    A/B mechanics are mechanics that require a separate subset of cards to work (such as madness requiring cards that make you discard). In this episode, I talk about how we design A/B mechanics, the challenges of making them, and the history of some famous A/B mechanics.

    19 April 2024, 2:30 pm
  • 31 minutes 49 seconds
    #1129: The Question

    Back in 2018, we ran the Great Designer Search 3 (GDS3). Part of that event was a multiple-choice test many contestants took to qualify for the next part of the qualification. One question from that test, question number 28, proved to be controversial. The topic recently returned to social media, so I decided to record a podcast about it. I talk about the history of the GDSs, the reasons why there's a multiple-choice test, and get into the specifics of question 28.

    19 April 2024, 2:29 pm
  • 29 minutes 26 seconds
    #1128: Outlaws of Thunder Junction Play Design with Jadine Klomparens

    In this podcast, I sit down with Outlaws of Thunder Junction Lead Play Designer Jadine Klomparens to talk about the play design of the set.

    12 April 2024, 2:30 pm
  • 30 minutes 25 seconds
    #1127: Same But Different

    In this podcast, I talk about a concept I learned from my days in Hollywood and how I apply it to Magic design.

    12 April 2024, 2:29 pm
  • 41 minutes 47 seconds
    #1126: Outlaws of Thunder Junction Set Design with Dave Humpherys

    In this podcast, I sit down with Dave Humpherys, set design lead for Outlaws of Thunder Junction, to talk about the set design of the latest expansion.

    5 April 2024, 2:30 pm
  • 30 minutes 13 seconds
    #1125: Mercenaries

    In honor of Outlaws of Thunder Junction, I did a card-by-card design podcast on cards with creature type Mercenary.

    5 April 2024, 2:29 pm
  • 30 minutes 59 seconds
    #1124: Outlaws of Thunder Junction Vision Design

    In this podcast, I talk about the early design of Outlaws of Thunder Junction.

    29 March 2024, 2:30 pm
  • 40 minutes 6 seconds
    #1123: Every Set

    Before I get into Outlaws of Thunder Junction, I see if I can name every non-core expansion set in order with a bit of trivia about each one.

    29 March 2024, 2:29 pm
  • 30 minutes 47 seconds
    #1122: Top 20 Evergreen Mechanics, Part 2

    During my MagicCon: Chicago talk where I listed my top 20 mechanics of all time, I also showed a slide for my top 20 evergreen mechanics and said that one day, I'd do a podcast on it. Today is that day. This is part two of two.

    22 March 2024, 2:30 pm
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