Ed Got Game

BAM Radio Network - The Twitterati Channel

An ongoing discussion about the evolving role of games in education

  • 11 minutes 10 seconds
    Thinking About Using Minecraft in Education? Try This...
    If you've ever contemplated using Minecraft in your classroom, our guest will get you excited about the possibilities and point you in the right direction. Follow: @MatthewFarber @mrmatera @mr_isaacs @PBJellyGames @bamradionetwork Garrett Zimmer is a Minecraft Expert and consultant for applications of Minecraft in Education, Entertainment, and Marketing and has spent the last four years using Minecraft as a tool for these areas, on top of Founding MineGage a Minecraft Game-Based Learning company. His passion for education is reflected in his approach and accomplishments such as being recently recognized as a Top 10 Minecraft Educator.
    18 August 2016, 7:17 pm
  • 11 minutes 10 seconds
    GBL: How Games Can Make Learning Math Enjoyable
    Join us as we expand our thinking about how game-based learning can effectively make learning math engaging and entertaining. Follow: @MatthewFarber @mrmatera @mr_isaacs @randybw15 @bamradionetwork Randy Weiner is a former teacher, father, co-founder and former Board Chair at Urban Montessori Charter School in Oakland, CA - the nation's only public Montessori, Design Thinking and Arts Integration model. He is also a co-founder and the CEO at BrainQuake, a nationally recognized and award-winning math education company, who generated the App for Wuzzit Trouble.
    6 June 2016, 9:44 pm
  • 10 minutes 52 seconds
    GBL: Differentiating and Extending Learning with Games
    Our guest introduces us to some of the fundamentals of how games can be used to effectively engage students and drive learning. Follow: @MatthewFarber @mrmatera @mr_isaacs @MMMooshme @bamradionetwork Barry Joseph is the associated director for digital learning at the American Museum of Natural History. He "does things with games."
    28 March 2016, 11:50 pm
  • 9 minutes 54 seconds
    GBL: Teaching with Alternative Reality
    ARG is an acronym for alternate reality games. Learn how teachers are using this powerful gaming model to engage students in riveting learning experiences. Follow: @MatthewFarber @mrmatera @@mr_isaacs @bamradionetwork
    John Fallon is an Upper School English teacher at Fairfield Country Day School in Fairfield CT. He designs alternate reality games for his classroom and believes that game based learning is a crucial best practice for modern education. He also likes games. A lot. Steve Isaacs has been teaching game design and development at William Annin middle school in Basking Ridge, NJ and online for Virtual High School for years.He is the co-founder and moderator of the weekly #EdTechBridge chat and also a founding member of the games4ed initiative.
    9 February 2016, 1:43 am
  • 11 minutes 16 seconds
    Five Ways You Can Use Minecraft to Teach Math
    Interactive fiction is a powerful way to grab students' attention and teach critical thinking across various content areas. Follow: @autnes @kzenovka @MatthewFarber @mrmatera @bamradionetwork Jim Pike is the creator of Mathcraft, a curriculum that teaches Common Core Math with Minecraft. He is also a 5th grade teacher at Albert Einstein Academy of Beverly Hills and Director of Game-Based Learning at CodeRev Learning Centers. http://mathcraftplc.com/
    9 December 2015, 11:17 pm
  • 11 minutes 39 seconds
    Why Engage Students With Games? Because Games Engage Students
    Learn how collaborating with game developers to design and test games is a powerful way to engage and support powerful learning experiences. Follow: @autnes @MatthewFarber @mrmatera @bamradionetwork Jeff Brain is a project-based technology integrated middle school teacher in northern California. He has been incorporating comics and games into curriculum design for most of his twenty-plus year teaching career.misterbrain.weebly.com jeffbrainart.com brainconferencematerials.weebly.com
    9 December 2015, 11:01 pm
  • 10 minutes 22 seconds
    Can Teacher Professional Development Be Gamified?
    Most agree that we need to reimagine the way teacher professional development is done but is gamification the answer? Follow: @lucasgillispie @MatthewFarber @mrmatera @bamradionetwork Lucas Gillispie is an Instructional Technologist for Pender County Schools in North Carolina. He is the founder of the WoWinSchool Project, a program designed to explore the educational potential of online games like World of Warcraft with middle schoolers and leads one of the largest school-based Minecraft implementations in the world. Lucas is an internationally recognized speaker, and shares his experiences and resources on his blog: http://www.edurealms.com.
    29 October 2015, 5:18 pm
  • 9 minutes 58 seconds
    How Can Game-Based Learning Support More Equity in the Classroom?
    Our guest shares insights about how playful learning can help offset historical disparities in the classroom. Follow: @remiholden @MatthewFarber @mrmatera @bamradionetwork Remi Holden is an Assistant Professor of Information and Learning Technologies at the University of Colorado Denver’s School of Education and Human Development. Remi plays at the intersection of the learning sciences and teacher education, where he designs novel environments and experiences for educators across multiple settings, practices, and disciplines.
    18 September 2015, 8:57 pm
  • 10 minutes 43 seconds
    Is Minecraft a Legitimate Teaching Tool?
    Our kids are playing Minecraft, watching Minecraft videos and making Minecraft videos. Today we explore whether or not Minecraft is a viable teaching tool. Follow: @Gridjumper @MatthewFarber @mrmatera @bamradionetwork Tanya Martin is a gamer, teacher, professional developer,and game-based learning advocate. She is the Professional Development Chair for ISTE's Game and Simulation Network and coordinates the EduMachinima Fest, a game-based strategy for demonstrating student learning.
    11 September 2015, 11:56 pm
  • 12 minutes 5 seconds
    7 Must-Haves for Successful Game-Based Lesson Plans
    Our guest shares her seven-point strategy for creating effective game-based lesson plans. Follow: @instituteofplay @MatthewFarber @mrmatera @bamradionetwork Shula Ehrlich is a designer and educator living in Brooklyn, New York. Holding an MFA in Design and Technology from Parsons The New School for Design, Ehrlich is currently Lead Game Designer at Institute of Play, a New York based non-profit design studio that leverages the power of games and play to make learning irresistible. Shula's passions are around engaging people (of all ages) through games and reintroducing the fun back into learning!
    28 July 2015, 7:11 pm
  • 10 minutes 14 seconds
    Breaking Down the Barriers to Getting Games into the Classroom
    Our guest brings us an update on some of the initiatives and groups who are collaborating to help move gamifcation into mainstream classrooms. Follow: @mr_isaacs@MatthewFarber @mrmatera @bamradionetwork Steve Isaacs has been teaching game design and development at William Annin middle school in Basking Ridge, NJ and online for Virtual High School for years. In addition, he is the co-founder and moderator of the weekly #EdTechBridge chat; a community of edtech stakeholders with a goal of developing collaborative relationships involving educators, developers, students, and researchers working together to build better edtech products. Steve is also a founding member of the games4ed initiative which aims to examine and break down barriers to getting more games in the classroom to enhance learning opportunities for students.
    13 July 2015, 11:15 pm
  • More Episodes? Get the App
© MoonFM 2024. All rights reserved.